Player Matchup

Atlas
Atlas
AbelVHV
Atlas
Level 89
God Stats
0W - 1L
1,178 SR
Queue Stats
2W - 5L
1,530 Elo+
Party 2
Nemesis
Nemesis
HlwLictral
Nemesis
Level 8
God Stats
1W - 3L
1,620 SR
Queue Stats
2W - 5L
1,530 Elo+
Party 2
Tyr
Tyr
SOLARSIIJ
Tyr
Level 120
God Stats
27W - 17L
1,692 SR
Queue Stats
43W - 30L
1,620 Elo+
Party 2
Mulan
Mulan
YiChui
Mulan
Level 107
God Stats
34W - 22L
1,647 SR
Queue Stats
43W - 34L
1,578 Elo+
Party 2
Medusa
Medusa
kaldrlecaillou
Medusa
Level 25
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,530 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,558 Elo+

VS

Team Averages
Level 78
1,817 SR
1,516 Elo+
Bellona
Bellona
AndySmackHead
Bellona
Level 99
God Stats
1W - 1L
1,847 SR
Queue Stats
17W - 20L
1,503 Elo+
Party 3
Artemis
Artemis
Big_Bad_Joe_44
Artemis
Level 48
God Stats
20W - 17L
1,707 SR
Queue Stats
371W - 423L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
CONNOROG-2000
Kukulkan
Level 122
God Stats
9W - 1L
1,979 SR
Queue Stats
380W - 431L
1,502 Elo+
Party 1
Bacchus
Bacchus
GMBeaker
Bacchus
Level 32
God Stats
1W - 0L
1,790 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 3
Thor
Thor
Minechap
Thor
Level 88
God Stats
2W - 0L
1,763 SR
Queue Stats
7W - 4L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AbelVHV
Atlas
18
3 / 8 / 13
12,391
774
12,048
23,220
40,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
HlwLictral
Nemesis
17
2 / 6 / 2
10,909
682
3,194
13,144
6,308
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 5 / 9
12,678
792
18,117
21,432
20,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
YiChui
Mulan
19
6 / 8 / 8
12,192
762
18,185
27,319
23,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 9 / 7
11,155
697
7,330
18,964
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
10 / 5 / 19
13,377
836
24,115
25,952
30,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 11
12,455
778
13,694
12,501
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
CONNOROG-2000
Kukulkan
20
9 / 2 / 14
14,001
875
17,291
8,041
3,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
GMBeaker
Bacchus
19
3 / 5 / 18
12,774
798
8,987
18,973
26,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
20
9 / 6 / 11
13,203
825
18,624
14,483
6,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
22
Kills
35
36
Deaths
22
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Atlas
AbelVHV
Atlas
3
8
13
1.19
W
Bellona
10
5
19
3.9
W
4
4
11
2.38
W
Kukulkan
CONNOROG-2000
Kukulkan
9
2
14
8
W
Bacchus
GMBeaker
Bacchus
3
5
18
2.4
L
Nemesis
HlwLictral
Nemesis
2
6
2
0.5
W
Thor
9
6
11
2.42
L
10
5
9
2.9
L
Mulan
YiChui
Mulan
6
8
8
1.25
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
82,711
104,079
Taken
79,950
97,534
Mitigated
72,957
14,661
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AbelVHV
Atlas
12,048
4,158
0
381
23,220
40,011
0
8,636
14,584
26,627
0
W
Bellona
24,115
11,013
0
5,980
25,952
30,271
1,928
4,455
21,497
0
44,575
W
13,694
6,730
0
4,451
12,501
5,477
4,387
1,798
10,703
0
48,736
W
Kukulkan
CONNOROG-2000
Kukulkan
17,291
2,884
570
1,564
8,041
3,994
4,073
1,246
6,795
66,553
0
W
Bacchus
GMBeaker
Bacchus
8,987
1,425
0
3,395
18,973
26,479
1,093
2,721
16,008
19,896
0
L
Nemesis
HlwLictral
Nemesis
3,194
1,178
0
602
13,144
6,308
2,074
1,925
11,219
0
26,978
W
Thor
18,624
3,440
0
299
14,483
6,736
354
1,828
12,553
0
42,767
L
18,117
1,249
0
3,146
21,432
20,272
58
8,165
13,267
0
36,325
L
Mulan
YiChui
Mulan
18,185
1,583
0
7,417
27,319
23,799
0
4,744
22,575
0
45,701
L
7,330
3,109
0
3,115
18,964
7,144
1,037
2,808
16,156
0
47,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
65,810
243
Minions Killed
283
0
Camps Cleared
0
1,422,014
Distance Traveled
1,657,597
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,391
774
22
1
0
298,270
0
W
Bellona
13,377
836
39
2
0
374,528
0
W
Artemis
12,455
778
66
4
0
294,444
1
W
Kukulkan
14,001
875
107
7
0
318,534
1
W
Bacchus
12,774
798
18
1
0
330,405
1
L
Nemesis
10,909
682
54
3
0
228,991
0
W
Thor
13,203
825
53
3
0
339,686
0
L
Tyr
12,678
792
52
3
0
353,620
3
L
Mulan
12,192
762
50
3
0
282,413
11
L
Medusa
11,155
697
65
4
0
258,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role