Player Matchup

Janus
Janus
Dabenes1
Janus
Level 128
God Stats
1W - 6L
1,285 SR
Queue Stats
66W - 74L
1,536 Elo+
Solo
Thanatos
Thanatos
HugeWillyMan
Thanatos
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 19L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Zantarix
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,544 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,552 Elo+

VS

Team Averages
Level 43
1,469 SR
1,211 Elo+
Baron Samedi
Baron Samedi
Moriciooo
Baron Samedi
Level 68
God Stats
34W - 43L
1,437 SR
Queue Stats
528W - 583L
1,565 Elo+
Solo
Loki
Loki
Sárdárús
Loki
Level 24
God Stats
4W - 5L
1,746 SR
Queue Stats
25W - 41L
1,033 Elo+
Party 2
Athena
Athena
phil199320
Athena
Level 36
God Stats
0W - 8L
1,223 SR
Queue Stats
28W - 48L
1,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dabenes1
Janus
13
0 / 1 / 11
8,398
700
12,027
7,211
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
HugeWillyMan
Thanatos
13
9 / 3 / 2
9,302
775
10,264
10,624
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zantarix
Cthulhu
12
2 / 1 / 7
7,964
664
5,457
8,750
7,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Moriciooo
Baron Samedi
13
3 / 5 / 2
8,887
741
8,392
9,613
3,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 1
7,140
595
6,685
9,939
3,741
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
phil199320
Athena
12
0 / 1 / 5
7,978
665
3,434
11,813
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Dabenes1
Janus
0
1
11
5.5
W
Thanatos
HugeWillyMan
Thanatos
9
3
2
3.33
L
Baron Samedi
Moriciooo
Baron Samedi
3
5
2
0.8
L
2
5
1
0.5
W
Cthulhu
Zantarix
Cthulhu
2
1
7
5.5
L
Athena
phil199320
Athena
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
18,511
26,585
Taken
31,365
14,557
Mitigated
17,348
10,282
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dabenes1
Janus
12,027
730
0
2,157
7,211
2,263
474
2,892
4,319
44,441
0
W
Thanatos
HugeWillyMan
Thanatos
10,264
1,408
0
7,915
10,624
4,832
204
6,451
4,173
0
17,201
L
Baron Samedi
Moriciooo
Baron Samedi
8,392
850
790
1,639
9,613
3,901
0
4,537
4,849
36,833
0
L
6,685
1,021
284
1,083
9,939
3,741
0
6,214
3,514
0
18,626
W
Cthulhu
Zantarix
Cthulhu
5,457
595
0
210
8,750
7,462
38
2,960
5,790
13,196
0
L
Athena
phil199320
Athena
3,434
922
322
1,525
11,813
9,706
0
6,973
4,685
10,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
24,005
107
Minions Killed
110
6
Camps Cleared
5
715,102
Distance Traveled
624,752
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,398
700
78
7
4
227,354
5
W
Thanatos
9,302
775
15
1
2
245,518
4
L
Baron Samedi
8,887
741
74
6
3
170,481
1
L
Loki
7,140
595
25
2
1
211,307
4
W
Cthulhu
7,964
664
14
1
0
242,230
1
L
Athena
7,978
665
11
1
1
242,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role