Player Matchup

Chronos
Chronos
Locust XVII
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,438 Elo+
Solo
Kukulkan
Kukulkan
LudoChrisGaming
Kukulkan
Level 4
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 2
Jormungandr
Jormungandr
SaaeZaae
Jormungandr
Level 124
God Stats
2W - 1L
1,298 SR
Queue Stats
47W - 56L
1,436 Elo+
Party 2
Artemis
Artemis
VenusSapphire
Artemis
Level 66
God Stats
9W - 13L
1,526 SR
Queue Stats
46W - 57L
1,430 Elo+
Party 2
Bellona
Bellona
Xaeah
Bellona
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 20L
1,426 Elo+
Solo
Team Averages
Level 49
1,497 SR
1,483 Elo+

VS

Team Averages
Level 85
1,459 SR
1,482 Elo+
Artemis
Artemis
Cade_v2
Artemis
Level 16
God Stats
19W - 9L
1,557 SR
Queue Stats
53W - 46L
1,532 Elo+
Party 1
Ymir
Ymir
grapejuice77201
Ymir
Level 119
God Stats
67W - 49L
1,558 SR
Queue Stats
329W - 365L
1,467 Elo+
Solo
Chaac
Chaac
lmSquidwurd
Chaac
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 159L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
sacrificialdonut
Nu Wa
Level 5
God Stats
11W - 17L
1,282 SR
Queue Stats
94W - 103L
1,435 Elo+
Solo
Cupid
Cupid
swankwikkidwon
Cupid
Level 128
God Stats
18W - 14L
1,398 SR
Queue Stats
114W - 145L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Locust XVII
Chronos
17
1 / 6 / 2
9,555
735
5,458
14,052
5,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
15
1 / 9 / 2
8,493
653
3,018
13,732
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SaaeZaae
Jormungandr
14
1 / 7 / 2
8,353
643
12,253
15,587
14,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
14
2 / 3 / 1
8,508
654
8,601
8,334
3,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Xaeah
Bellona
16
0 / 4 / 3
9,485
730
4,753
14,344
12,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cade_v2
Artemis
20
13 / 1 / 11
12,097
931
17,438
9,404
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 4 / 10
9,836
757
4,191
14,292
11,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 1 / 13
10,911
839
12,724
16,447
14,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 0 / 12
10,836
834
14,025
7,184
2,762
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 13
10,971
844
6,596
7,399
3,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
5
Kills
29
29
Deaths
6
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cade_v2
Artemis
13
1
11
18.5
L
Chronos
Locust XVII
Chronos
1
6
2
0.33
L
Kukulkan
1
9
2
0.22
L
Jormungandr
SaaeZaae
Jormungandr
1
7
2
0.29
L
Artemis
2
3
1
0.83
L
Bellona
Xaeah
Bellona
0
4
3
0.38
W
3
4
10
2
W
7
1
13
13.5
W
4
0
12
10
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
54,974
66,049
Taken
54,726
40,086
Mitigated
35,138
7,041
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cade_v2
Artemis
17,438
9,501
266
4,038
9,404
3,454
5,151
3,334
4,455
0
52,133
L
Chronos
Locust XVII
Chronos
5,458
2,300
0
1,470
14,052
5,367
888
4,770
9,282
32,110
0
L
Kukulkan
3,018
256
0
324
13,732
5,010
0
2,515
11,217
19,434
0
L
Jormungandr
SaaeZaae
Jormungandr
12,253
2,306
134
1,662
15,587
14,112
162
3,907
11,680
29,354
0
L
Artemis
8,601
2,567
0
900
8,334
3,344
0
988
7,346
0
25,780
L
Bellona
Xaeah
Bellona
4,753
236
0
2,551
14,344
12,253
290
6,036
8,308
0
32,403
W
4,191
298
818
3,141
14,292
11,639
0
4,327
9,965
21,787
0
W
12,724
2,829
0
4,307
16,447
14,221
0
6,251
10,196
0
37,953
W
14,025
3,915
0
531
7,184
2,762
538
3,689
3,495
48,828
0
W
6,596
3,536
3,752
4,426
7,399
3,062
987
3,128
4,271
0
27,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
54,651
217
Minions Killed
293
0
Camps Cleared
0
1,140,678
Distance Traveled
1,397,187
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,097
931
77
6
0
281,860
2
L
Chronos
9,555
735
70
5
0
225,322
0
L
Kukulkan
8,493
653
40
3
0
226,293
0
L
Jormungandr
8,353
643
23
2
0
217,575
0
L
Artemis
8,508
654
27
2
0
222,243
5
L
Bellona
9,485
730
57
4
0
249,245
4
W
Ymir
9,836
757
33
3
0
232,815
9
W
Chaac
10,911
839
56
4
0
307,533
2
W
Nu Wa
10,836
834
85
7
0
274,895
3
W
Cupid
10,971
844
42
3
0
300,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role