Player Matchup

Ymir
Ymir
APEX Zechs
Ymir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
2,004 Elo+
Party 1
Rama
Rama
KingFlashKoolie
Rama
Level 131
God Stats
3W - 2L
1,492 SR
Queue Stats
517W - 321L
1,648 Elo+
Party 1
Discordia
Discordia
LoyaltyFirst76
Discordia
Level 155
God Stats
8W - 3L
1,934 SR
Queue Stats
597W - 449L
1,596 Elo+
Party 1
Team Averages
Level 116
1,642 SR
1,749 Elo+

VS

Team Averages
Level 119
1,416 SR
1,545 Elo+
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CRAZYMADTOKER
King Arthur
Level 128
God Stats
0W - 2L
1,183 SR
Queue Stats
88W - 90L
1,549 Elo+
Party 2
Discordia
Discordia
CuteMoney952689
Discordia
Level 108
God Stats
22W - 21L
1,564 SR
Queue Stats
100W - 99L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 17
8,759
876
9,069
14,752
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
15 / 2 / 6
10,367
1,037
15,436
6,801
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
LoyaltyFirst76
Discordia
13
4 / 1 / 14
8,640
864
6,971
3,728
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 7 / 3
6,494
649
3,482
10,079
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CRAZYMADTOKER
King Arthur
10
1 / 10 / 2
6,809
681
4,976
17,462
9,612
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
CuteMoney952689
Discordia
10
2 / 5 / 1
6,822
682
6,397
8,352
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
3
5
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
3
0.21
W
3
2
17
5.75
L
King Arthur
CRAZYMADTOKER
King Arthur
1
10
2
0.2
L
Discordia
CuteMoney952689
Discordia
2
5
1
0.5
W
15
2
6
9
W
Discordia
LoyaltyFirst76
Discordia
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
14,855
25,281
Taken
35,893
20,020
Mitigated
17,642
5,789
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,482
526
0
796
10,079
5,479
0
5,398
4,681
16,287
0
W
9,069
3,087
0
3,939
14,752
15,614
131
4,533
9,821
16,078
0
L
King Arthur
CRAZYMADTOKER
King Arthur
4,976
732
417
1,247
17,462
9,612
0
6,230
11,232
0
10,303
L
Discordia
CuteMoney952689
Discordia
6,397
118
127
2,161
8,352
2,551
0
4,416
3,936
17,730
0
W
15,436
9,014
0
501
6,801
3,076
2,428
2,955
3,610
0
44,353
W
Discordia
LoyaltyFirst76
Discordia
6,971
385
0
1,349
3,728
1,330
281
2,095
1,429
29,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
20,125
133
Minions Killed
68
8
Camps Cleared
1
529,233
Distance Traveled
537,268
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,494
649
26
3
0
172,547
1
W
Ymir
8,759
876
13
1
3
176,356
1
L
King Arthur
6,809
681
12
1
1
166,635
0
L
Discordia
6,822
682
30
3
0
198,086
1
W
Rama
10,367
1,037
79
8
3
160,941
1
W
Discordia
8,640
864
41
4
2
191,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role