Player Matchup

Mercury
Mercury
 
Mercury
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FRSH GMNG
Arachne
Level 160
God Stats
0W - 1L
1,311 SR
Queue Stats
43W - 41L
1,436 Elo+
Solo
Merlin
Merlin
PUMPKlN
Merlin
Level 54
God Stats
3W - 6L
1,357 SR
Queue Stats
339W - 354L
1,546 Elo+
Solo
Heimdallr
Heimdallr
jsrad2
Heimdallr
Level 147
God Stats
45W - 49L
1,630 SR
Queue Stats
407W - 405L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
willdeaner34
Sun Wukong
Level 72
God Stats
5W - 6L
1,559 SR
Queue Stats
63W - 67L
1,467 Elo+
Party 2
Team Averages
Level 105
1,471 SR
1,496 Elo+

VS

Team Averages
Level 133
1,559 SR
1,550 Elo+
Loki
Loki
BumsDomination
Loki
Level 141
God Stats
153W - 107L
1,678 SR
Queue Stats
297W - 271L
1,615 Elo+
Party 1
Hera
Hera
ChEpONE12
Hera
Level 123
God Stats
12W - 9L
1,574 SR
Queue Stats
239W - 264L
1,474 Elo+
Party 3
Arachne
Arachne
Dragons Fury105
Arachne
Level 115
God Stats
14W - 14L
1,544 SR
Queue Stats
35W - 27L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
Pink_On
Xing Tian
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 341L
1,571 Elo+
Party 3
Neith
Neith
itsbrainfreeze
Neith
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 158L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 2 / 2
6,254
569
3,781
7,130
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
FRSH GMNG
Arachne
9
3 / 1 / 3
5,726
521
2,773
7,156
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
PUMPKlN
Merlin
6
0 / 2 / 0
4,535
412
573
1,735
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
jsrad2
Heimdallr
11
2 / 2 / 3
6,309
574
3,797
7,431
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
willdeaner34
Sun Wukong
9
0 / 1 / 2
5,467
497
2,270
6,434
2,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,329
666
6,545
5,637
1,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
10
2 / 3 / 0
6,255
569
3,901
5,070
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 4
6,322
575
2,190
6,745
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Pink_On
Xing Tian
7
0 / 2 / 2
5,048
459
2,639
5,468
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 1
6,668
606
4,088
6,123
2,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
8
8
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
2
2.5
W
4
0
1
4.5
W
Hera
2
3
0
0.67
W
0
2
4
1
L
Arachne
FRSH GMNG
Arachne
3
1
3
4.5
L
Merlin
PUMPKlN
Merlin
0
2
0
0
W
Xing Tian
Pink_On
Xing Tian
0
2
2
0.5
W
2
2
1
1.25
L
Heimdallr
jsrad2
Heimdallr
2
2
3
1.75
L
Sun Wukong
willdeaner34
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
19,363
29,886
Taken
29,043
10,116
Mitigated
10,937
7,401
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,781
1,271
0
440
7,130
2,187
0
842
6,200
0
28,938
W
6,545
1,865
0
843
5,637
1,676
728
0
5,637
0
49,930
W
Hera
3,901
807
0
1,449
5,070
1,398
875
320
4,750
38,438
0
W
2,190
1,272
0
2,987
6,745
2,910
0
82
6,663
0
39,020
L
Arachne
FRSH GMNG
Arachne
2,773
1,473
0
3,048
7,156
2,701
0
2,678
4,352
0
21,824
L
Merlin
PUMPKlN
Merlin
573
0
0
93
1,735
381
0
419
1,274
12,560
0
W
Xing Tian
Pink_On
Xing Tian
2,639
312
0
672
5,468
2,930
0
171
5,093
8,327
0
W
4,088
1,434
0
1,946
6,123
2,023
1,752
0
6,123
0
40,279
L
Heimdallr
jsrad2
Heimdallr
3,797
2,049
0
2,239
7,431
2,429
0
1,658
5,743
0
32,463
L
Sun Wukong
willdeaner34
Sun Wukong
2,270
183
0
1,581
6,434
2,418
0
657
5,777
0
27,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
31,622
259
Minions Killed
383
0
Camps Cleared
0
1,048,226
Distance Traveled
1,150,055
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,254
569
65
6
0
258,214
3
W
Loki
7,329
666
105
10
0
238,399
1
W
Hera
6,255
569
91
8
0
210,502
2
W
Arachne
6,322
575
74
7
0
247,263
2
L
Arachne
5,726
521
47
4
0
268,146
8
L
Merlin
4,535
412
27
2
0
112,939
0
W
Xing Tian
5,048
459
17
2
0
238,640
2
W
Neith
6,668
606
96
9
0
215,251
3
L
Heimdallr
6,309
574
57
5
0
197,079
1
L
Sun Wukong
5,467
497
63
6
0
211,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role