Player Matchup

Loki
Loki
Equ1librium
Loki
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 154L
1,265 Elo+
Solo
Izanami
Izanami
Pro100king
Izanami
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 34L
1,295 Elo+
Party 1
Cabrakan
Cabrakan
Sarleonus
Cabrakan
Level 79
God Stats
2W - 4L
1,507 SR
Queue Stats
28W - 33L
1,295 Elo+
Party 1
Arachne
Arachne
Turaell
Arachne
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
111W - 101L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
dalukic
Ratatoskr
Level 65
God Stats
1W - 5L
1,427 SR
Queue Stats
199W - 226L
1,464 Elo+
Solo
Team Averages
Level 72
1,487 SR
1,364 Elo+

VS

Team Averages
Level 73
1,495 SR
1,422 Elo+
Yu Huang
Yu Huang
ExiLe78
Yu Huang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,462 Elo+
Party 3
Cerberus
Cerberus
Grooyaa
Cerberus
Level 47
God Stats
6W - 2L
1,654 SR
Queue Stats
57W - 54L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
KroniSharingan
Gilgamesh
Level 87
God Stats
3W - 5L
1,300 SR
Queue Stats
134W - 147L
1,406 Elo+
Solo
Hachiman
Hachiman
Luck1Se7en
Hachiman
Level 40
God Stats
22W - 19L
1,560 SR
Queue Stats
57W - 53L
1,403 Elo+
Party 2
King Arthur
King Arthur
jojogame56
King Arthur
Level 109
God Stats
4W - 1L
1,460 SR
Queue Stats
18W - 20L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,942
432
7,832
19,734
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Pro100king
Izanami
19
5 / 9 / 2
13,031
567
10,591
20,712
8,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Sarleonus
Cabrakan
14
4 / 4 / 4
10,183
443
9,866
18,594
22,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Turaell
Arachne
15
3 / 11 / 6
11,186
486
8,167
24,357
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
dalukic
Ratatoskr
17
2 / 10 / 2
10,893
474
7,717
20,466
14,676
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ExiLe78
Yu Huang
19
10 / 3 / 6
12,936
562
12,995
12,411
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Grooyaa
Cerberus
17
1 / 3 / 16
11,166
485
6,979
17,861
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
KroniSharingan
Gilgamesh
18
10 / 6 / 12
12,536
545
13,932
18,453
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Luck1Se7en
Hachiman
19
9 / 2 / 13
12,698
552
19,206
14,407
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
jojogame56
King Arthur
20
10 / 2 / 11
13,617
592
22,112
25,386
23,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
15
Kills
40
40
Deaths
16
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Yu Huang
ExiLe78
Yu Huang
10
3
6
4.33
W
Cerberus
Grooyaa
Cerberus
1
3
16
3
W
Gilgamesh
KroniSharingan
Gilgamesh
10
6
12
2.67
W
Hachiman
Luck1Se7en
Hachiman
9
2
13
7.75
L
Izanami
Pro100king
Izanami
5
9
2
0.67
L
Cabrakan
Sarleonus
Cabrakan
4
4
4
1.5
L
Arachne
Turaell
Arachne
3
11
6
0.55
L
Ratatoskr
dalukic
Ratatoskr
2
10
2
0.3
W
King Arthur
jojogame56
King Arthur
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
75,224
103,863
Taken
88,518
60,394
Mitigated
63,986
18,207
Healing
33,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,832
1,638
0
4,561
19,734
6,525
658
4,065
15,669
0
56,785
W
Yu Huang
ExiLe78
Yu Huang
12,995
995
0
1,082
12,411
5,424
2,910
1,085
11,326
79,583
0
W
Cerberus
Grooyaa
Cerberus
6,979
450
615
6,401
17,861
17,466
427
3,093
14,768
37,569
0
W
Gilgamesh
KroniSharingan
Gilgamesh
13,932
3,711
0
4,384
18,453
13,224
367
3,306
15,147
0
64,517
W
Hachiman
Luck1Se7en
Hachiman
19,206
12,452
0
8,269
14,407
4,671
3,238
2,936
11,471
0
83,411
L
Izanami
Pro100king
Izanami
10,591
7,043
72
4,120
20,712
8,774
4,164
2,738
17,974
0
115,079
L
Cabrakan
Sarleonus
Cabrakan
9,866
919
304
2,094
18,594
22,680
65
4,375
14,219
21,819
0
L
Arachne
Turaell
Arachne
8,167
6,454
0
4,579
24,357
7,739
0
5,235
19,122
0
51,305
L
Ratatoskr
dalukic
Ratatoskr
7,717
1,410
0
2,477
20,466
14,676
0
3,561
16,905
0
63,860
W
King Arthur
jojogame56
King Arthur
22,112
1,482
416
11,911
25,386
23,201
2,527
4,019
20,827
0
88,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
62,953
497
Minions Killed
522
0
Camps Cleared
0
1,912,529
Distance Traveled
2,198,979
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,942
432
89
4
0
454,828
4
W
Yu Huang
12,936
562
124
5
0
408,745
1
W
Cerberus
11,166
485
72
3
0
463,657
0
W
Gilgamesh
12,536
545
87
4
0
445,537
0
W
Hachiman
12,698
552
103
4
0
441,125
4
L
Izanami
13,031
567
190
8
0
338,284
5
L
Cabrakan
10,183
443
35
2
0
368,185
5
L
Arachne
11,186
486
68
3
0
355,445
3
L
Ratatoskr
10,893
474
115
5
0
395,787
5
W
King Arthur
13,617
592
136
6
0
439,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role