Player Matchup

Xing Tian
Xing Tian
Caimael
Xing Tian
Level 143
God Stats
8W - 6L
1,443 SR
Queue Stats
173W - 151L
1,570 Elo+
Party 4
Merlin
Merlin
DoctorCizzle
Merlin
Level 138
God Stats
10W - 7L
1,836 SR
Queue Stats
335W - 300L
1,627 Elo+
Party 2
Hun Batz
Hun Batz
Kuboloss
Hun Batz
Level 87
God Stats
9W - 3L
1,702 SR
Queue Stats
120W - 111L
1,659 Elo+
Party 2
Artemis
Artemis
Rhiitzu
Artemis
Level 157
God Stats
15W - 8L
1,750 SR
Queue Stats
114W - 101L
1,549 Elo+
Party 4
Hades
Hades
Xanziz
Hades
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 88L
1,541 Elo+
Party 4
Team Averages
Level 137
1,647 SR
1,589 Elo+

VS

Team Averages
Level 74
1,457 SR
1,469 Elo+
Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AewyreToryn
Kuzenbo
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
381W - 378L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
Desequilibre
Danzaburou
Level 69
God Stats
5W - 4L
1,277 SR
Queue Stats
295W - 294L
1,664 Elo+
Party 3
Pele
Pele
Setridor
Pele
Level 29
God Stats
13W - 14L
1,694 SR
Queue Stats
253W - 272L
1,447 Elo+
Party 1
Ra
Ra
skawskajlpu
Ra
Level 28
God Stats
0W - 3L
1,316 SR
Queue Stats
265W - 286L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Caimael
Xing Tian
14
2 / 0 / 7
9,376
552
8,054
11,697
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
4 / 1 / 10
10,589
623
9,774
5,320
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Kuboloss
Hun Batz
18
12 / 1 / 4
10,742
632
12,755
12,403
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Rhiitzu
Artemis
14
0 / 3 / 1
8,901
524
4,698
9,594
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Xanziz
Hades
16
0 / 1 / 5
9,657
568
5,888
12,852
11,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 4 / 0
7,690
452
9,242
16,070
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
AewyreToryn
Kuzenbo
12
1 / 3 / 3
7,553
444
6,105
12,967
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Desequilibre
Danzaburou
15
4 / 2 / 2
8,611
507
12,807
12,950
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
0 / 4 / 1
8,005
471
5,522
14,912
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 0
7,387
435
818
8,293
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
6
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
0
0.25
L
Kuzenbo
AewyreToryn
Kuzenbo
1
3
3
0.83
W
Xing Tian
Caimael
Xing Tian
2
0
7
5.5
L
Danzaburou
Desequilibre
Danzaburou
4
2
2
2.5
W
Merlin
4
1
10
9
W
Hun Batz
Kuboloss
Hun Batz
12
1
4
14
W
Artemis
Rhiitzu
Artemis
0
3
1
0.17
L
Pele
0
4
1
0.13
W
Hades
Xanziz
Hades
0
1
5
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
34,494
51,866
Taken
65,192
30,894
Mitigated
39,486
17,186
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,242
925
0
2,962
16,070
11,249
0
5,854
10,216
9,026
40,436
L
Kuzenbo
AewyreToryn
Kuzenbo
6,105
2,231
0
1,261
12,967
16,312
10
5,542
7,425
20,068
0
W
Xing Tian
Caimael
Xing Tian
8,054
518
0
1,936
11,697
10,943
0
2,348
9,282
34,601
5,138
L
Danzaburou
Desequilibre
Danzaburou
12,807
5,065
0
5,289
12,950
4,942
72
3,478
9,472
0
70,279
W
Merlin
9,774
578
0
820
5,320
1,690
63
1,713
3,575
67,511
0
W
Hun Batz
Kuboloss
Hun Batz
12,755
4,871
0
3,749
12,403
4,824
0
1,948
10,342
0
69,866
W
Artemis
Rhiitzu
Artemis
4,698
1,433
0
3,401
9,594
2,247
0
1,321
8,273
0
56,242
L
Pele
5,522
988
0
7,324
14,912
4,875
0
3,757
11,155
0
59,640
W
Hades
Xanziz
Hades
5,888
1,055
317
6,963
12,852
11,190
0
1,772
10,277
58,891
0
L
818
479
0
1,283
8,293
2,108
0
4,419
3,874
38,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
39,246
542
Minions Killed
438
0
Camps Cleared
0
1,626,684
Distance Traveled
1,634,757
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,690
452
91
5
0
303,938
5
L
Kuzenbo
7,553
444
28
2
0
346,995
6
W
Xing Tian
9,376
552
46
3
0
338,511
7
L
Danzaburou
8,611
507
97
6
0
307,033
8
W
Merlin
10,589
623
142
8
0
335,717
0
W
Hun Batz
10,742
632
112
7
0
396,463
10
W
Artemis
8,901
524
122
7
0
286,845
4
L
Pele
8,005
471
123
7
0
362,221
2
W
Hades
9,657
568
120
7
0
269,148
3
L
Ra
7,387
435
99
6
0
314,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role