Player Matchup

Pele
Pele
Felynia
Pele
Level 125
God Stats
8W - 7L
1,679 SR
Queue Stats
89W - 104L
1,271 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Koukoune
Kumbhakarna
Level 129
God Stats
8W - 10L
1,372 SR
Queue Stats
39W - 49L
1,352 Elo+
Party 2
Chernobog
Chernobog
SNEjKo
Chernobog
Level 59
God Stats
3W - 1L
1,712 SR
Queue Stats
50W - 31L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
abilmansur
Sun Wukong
Level 69
God Stats
3W - 4L
1,597 SR
Queue Stats
187W - 178L
1,473 Elo+
Solo
Scylla
Scylla
rjanssen980
Scylla
Level 97
God Stats
14W - 18L
1,445 SR
Queue Stats
95W - 116L
1,407 Elo+
Solo
Team Averages
Level 96
1,561 SR
1,411 Elo+

VS

Team Averages
Level 50
1,614 SR
1,401 Elo+
Gilgamesh
Gilgamesh
AverageFan666
Gilgamesh
Level 44
God Stats
2W - 3L
1,801 SR
Queue Stats
9W - 16L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
JonnyBain
Danzaburou
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
4W - 8L
1,700 Elo+
Party 1
Yu Huang
Yu Huang
Maiesy
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,354 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yanuch
Tsukuyomi
Level 61
God Stats
2W - 1L
1,764 SR
Queue Stats
14W - 19L
1,372 Elo+
Party 3
King Arthur
King Arthur
davidbrn15
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Felynia
Pele
19
8 / 4 / 6
12,866
559
10,694
15,762
9,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Koukoune
Kumbhakarna
15
0 / 2 / 11
10,850
472
4,430
21,245
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
SNEjKo
Chernobog
20
12 / 2 / 9
13,664
594
23,751
17,598
8,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
abilmansur
Sun Wukong
19
4 / 0 / 10
12,653
550
11,553
18,866
15,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
20
10 / 6 / 8
13,612
592
16,392
15,037
5,841
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AverageFan666
Gilgamesh
16
1 / 6 / 2
9,394
408
6,003
20,122
10,845
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JonnyBain
Danzaburou
15
2 / 6 / 1
9,657
420
11,402
15,534
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Maiesy
Yu Huang
17
5 / 6 / 4
11,397
496
10,752
13,244
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Yanuch
Tsukuyomi
15
6 / 10 / 3
10,581
460
9,328
24,837
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
davidbrn15
King Arthur
18
0 / 6 / 1
10,950
476
12,068
22,335
27,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
34
Kills
14
14
Deaths
34
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AverageFan666
Gilgamesh
1
6
2
0.33
W
Pele
Felynia
Pele
8
4
6
2.75
L
Danzaburou
JonnyBain
Danzaburou
2
6
1
0.42
W
Kumbhakarna
Koukoune
Kumbhakarna
0
2
11
2.75
L
Yu Huang
Maiesy
Yu Huang
5
6
4
1.17
W
Chernobog
SNEjKo
Chernobog
12
2
9
8.25
L
Tsukuyomi
Yanuch
Tsukuyomi
6
10
3
0.75
W
Sun Wukong
abilmansur
Sun Wukong
4
0
10
9
L
King Arthur
davidbrn15
King Arthur
0
6
1
0.08
W
Scylla
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,820
Damage
49,553
88,508
Taken
96,072
65,757
Mitigated
56,883
28,149
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AverageFan666
Gilgamesh
6,003
1,033
101
3,052
20,122
10,845
0
2,479
17,643
0
45,180
W
Pele
Felynia
Pele
10,694
1,731
0
3,948
15,762
9,746
860
4,316
11,446
0
89,516
L
Danzaburou
JonnyBain
Danzaburou
11,402
5,344
0
4,150
15,534
4,763
0
6,317
9,217
0
59,120
W
Kumbhakarna
Koukoune
Kumbhakarna
4,430
394
0
3,608
21,245
26,486
39
3,677
17,568
26,822
0
L
Yu Huang
Maiesy
Yu Huang
10,752
1,581
0
775
13,244
5,372
953
4,408
8,836
70,167
0
W
Chernobog
SNEjKo
Chernobog
23,751
17,111
0
5,980
17,598
8,449
5,027
1,466
16,132
0
97,464
L
Tsukuyomi
Yanuch
Tsukuyomi
9,328
2,898
0
5,518
24,837
8,569
0
5,123
19,714
0
56,761
W
Sun Wukong
abilmansur
Sun Wukong
11,553
2,230
0
8,573
18,866
15,235
1,100
4,673
14,193
0
76,197
L
King Arthur
davidbrn15
King Arthur
12,068
1,283
0
625
22,335
27,334
399
2,495
19,840
0
88,260
W
Scylla
16,392
1,707
0
6,040
15,037
5,841
1,006
3,183
11,854
98,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,645
Gold Earned
51,979
555
Minions Killed
509
0
Camps Cleared
0
2,179,098
Distance Traveled
2,056,646
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,394
408
65
3
0
414,865
3
W
Pele
12,866
559
113
5
0
406,906
8
L
Danzaburou
9,657
420
96
4
0
424,432
2
W
Kumbhakarna
10,850
472
35
2
0
418,427
8
L
Yu Huang
11,397
496
120
5
0
383,407
0
W
Chernobog
13,664
594
139
6
0
451,601
5
L
Tsukuyomi
10,581
460
68
3
0
413,308
4
W
Sun Wukong
12,653
550
135
6
0
435,900
3
L
King Arthur
10,950
476
160
7
0
420,634
0
W
Scylla
13,612
592
133
6
0
466,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role