Player Matchup

Camazotz
Camazotz
Aor4
Camazotz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,508 Elo+
Party 1
Achilles
Achilles
DeadRøzes
Achilles
Level 40
God Stats
35W - 32L
1,380 SR
Queue Stats
759W - 829L
1,428 Elo+
Solo
Bacchus
Bacchus
LRosario
Bacchus
Level 31
God Stats
50W - 41L
1,487 SR
Queue Stats
176W - 189L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MattStranger86
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,248 SR
Queue Stats
36W - 33L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhezYerDaddy
Tsukuyomi
Level 27
God Stats
15W - 8L
1,554 SR
Queue Stats
28W - 29L
1,507 Elo+
Party 1
Team Averages
Level 45
1,434 SR
1,435 Elo+

VS

Team Averages
Level 73
1,572 SR
1,458 Elo+
Cthulhu
Cthulhu
AfroGhidorah
Cthulhu
Level 17
God Stats
3W - 9L
1,560 SR
Queue Stats
3W - 9L
1,472 Elo+
Party 2
Arachne
Arachne
AkashaRuthless
Arachne
Level 90
God Stats
2W - 1L
1,700 SR
Queue Stats
21W - 27L
1,374 Elo+
Party 3
Apollo
Apollo
G_Money_10117-
Apollo
Level 57
God Stats
9W - 20L
1,405 SR
Queue Stats
216W - 235L
1,460 Elo+
Solo
Mulan
Mulan
NEW GUY 407
Mulan
Level 157
God Stats
25W - 23L
1,694 SR
Queue Stats
865W - 874L
1,593 Elo+
Party 2
Tiamat
Tiamat
RickyyyyJoestar
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aor4
Camazotz
17
8 / 5 / 7
12,023
1,202
13,933
15,481
6,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
DeadRøzes
Achilles
17
4 / 1 / 12
11,469
1,147
13,043
14,535
18,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
LRosario
Bacchus
18
5 / 1 / 13
12,006
1,201
8,340
13,174
16,448
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
MattStranger86
Morgan Le Fay
17
1 / 2 / 11
10,741
1,074
7,409
7,507
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
WhezYerDaddy
Tsukuyomi
17
3 / 6 / 13
11,485
1,149
22,254
13,088
6,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfroGhidorah
Cthulhu
16
0 / 1 / 6
10,266
1,027
8,623
11,790
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 6 / 5
12,424
1,242
17,651
18,800
7,297
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 5 / 6
9,719
972
7,395
11,830
4,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 4 / 11
11,146
1,115
13,343
15,432
16,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 5 / 6
12,054
1,205
11,165
13,062
7,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
21
Kills
15
15
Deaths
21
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AfroGhidorah
Cthulhu
0
1
6
3
L
8
6
5
1.75
W
Camazotz
Aor4
Camazotz
8
5
7
2.3
W
Achilles
DeadRøzes
Achilles
4
1
12
10
L
0
5
6
0.6
W
Bacchus
LRosario
Bacchus
5
1
13
11.5
W
Morgan Le Fay
MattStranger86
Morgan Le Fay
1
2
11
3.25
L
2
4
11
1.88
L
5
5
6
1.6
W
Tsukuyomi
WhezYerDaddy
Tsukuyomi
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,979
Damage
58,177
63,785
Taken
70,914
50,508
Mitigated
47,801
10,818
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AfroGhidorah
Cthulhu
8,623
267
563
458
11,790
11,940
0
2,496
9,014
27,172
0
L
17,651
14,462
131
4,369
18,800
7,297
0
4,594
13,981
0
30,974
W
Camazotz
Aor4
Camazotz
13,933
6,313
0
4,050
15,481
6,135
0
3,087
12,282
0
21,579
W
Achilles
DeadRøzes
Achilles
13,043
2,753
0
1,407
14,535
18,240
0
5,784
8,382
79
31,822
L
7,395
4,689
0
576
11,830
4,367
0
2,978
8,710
0
11,526
W
Bacchus
LRosario
Bacchus
8,340
1,060
765
2,852
13,174
16,448
0
4,297
8,682
23,618
0
W
Morgan Le Fay
MattStranger86
Morgan Le Fay
7,409
1,685
97
586
7,507
3,218
0
2,913
4,550
30,293
0
L
13,343
1,868
0
1,515
15,432
16,709
0
4,045
10,949
0
29,242
L
11,165
845
40
1,258
13,062
7,488
0
1,715
11,226
31,315
0
W
Tsukuyomi
WhezYerDaddy
Tsukuyomi
22,254
7,263
0
1,061
13,088
6,467
0
2,858
10,101
0
43,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
55,609
204
Minions Killed
161
9
Camps Cleared
7
1,080,261
Distance Traveled
1,022,103
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,266
1,027
52
5
0
222,980
0
L
Arachne
12,424
1,242
22
2
4
214,402
0
W
Camazotz
12,023
1,202
31
3
1
222,868
0
W
Achilles
11,469
1,147
28
3
0
237,920
0
L
Apollo
9,719
972
5
1
0
202,861
0
W
Bacchus
12,006
1,201
31
3
2
218,721
4
W
Morgan Le Fay
10,741
1,074
63
6
4
188,981
0
L
Mulan
11,146
1,115
37
4
2
189,908
0
L
Tiamat
12,054
1,205
45
5
1
191,952
0
W
Tsukuyomi
11,485
1,149
51
5
2
211,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role