Player Matchup

Hercules
Hercules
Creepy-Howl
Hercules
Level 105
God Stats
4W - 3L
1,333 SR
Queue Stats
115W - 120L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
XVNyzer
Baron Samedi
Level 119
God Stats
12W - 7L
1,489 SR
Queue Stats
283W - 156L
1,603 Elo+
Solo
Artemis
Artemis
oO-JokeySmurf-Oo
Artemis
Level 113
God Stats
6W - 5L
1,500 SR
Queue Stats
228W - 265L
1,454 Elo+
Party 2
Team Averages
Level 112
1,441 SR
1,488 Elo+

VS

Team Averages
Level 69
1,299 SR
1,230 Elo+
Shiva
Shiva
DemonKing069781
Shiva
Level 64
God Stats
11W - 20L
1,373 SR
Queue Stats
83W - 176L
1,276 Elo+
Party 1
Poseidon
Poseidon
GamerGirl204076
Poseidon
Level 63
God Stats
1W - 9L
1,178 SR
Queue Stats
20W - 62L
1,150 Elo+
Party 1
Izanami
Izanami
ShadowKing2409
Izanami
Level 80
God Stats
2W - 5L
1,347 SR
Queue Stats
24W - 56L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Creepy-Howl
Hercules
14
11 / 1 / 19
9,797
980
9,465
11,450
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
XVNyzer
Baron Samedi
15
11 / 0 / 18
9,407
941
13,446
7,477
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
8 / 1 / 12
8,497
850
9,266
8,394
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,690
669
5,969
12,119
4,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
9
0 / 13 / 1
5,963
596
3,914
11,195
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 1
6,943
694
5,535
13,318
3,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
30
Kills
2
2
Deaths
30
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Creepy-Howl
Hercules
11
1
19
20.5
L
1
9
1
0.17
L
Poseidon
0
13
1
0.04
L
1
8
1
0.19
W
Baron Samedi
XVNyzer
Baron Samedi
11
0
18
20
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
15,418
27,321
Taken
36,632
16,276
Mitigated
10,589
15,299
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Creepy-Howl
Hercules
9,465
3,129
349
5,522
11,450
9,400
317
2,203
9,247
0
20,469
L
5,969
2,180
367
592
12,119
4,449
0
3,723
8,396
0
10,232
L
Poseidon
3,914
788
491
682
11,195
2,558
0
4,354
6,841
16,237
0
L
5,535
2,923
219
800
13,318
3,582
0
5,713
7,605
0
21,219
W
Baron Samedi
XVNyzer
Baron Samedi
13,446
1,533
2,765
4,014
7,477
3,543
634
758
6,719
40,003
0
W
9,266
3,774
0
2,649
8,394
3,333
1,627
1,216
7,178
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
19,596
116
Minions Killed
60
7
Camps Cleared
1
518,679
Distance Traveled
408,040
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,797
980
30
3
0
190,944
1
L
Shiva
6,690
669
4
0
0
133,508
2
L
Poseidon
5,963
596
16
2
0
125,100
0
L
Izanami
6,943
694
40
4
1
149,432
1
W
Baron Samedi
9,407
941
53
5
2
173,522
2
W
Artemis
8,497
850
33
3
5
154,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role