Player Matchup

Chiron
Chiron
Itz Jordan Doe
Chiron
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
5W - 3L
1,455 Elo+
Solo
Janus
Janus
Miss_Nagasaki
Janus
Level 69
God Stats
3W - 0L
1,841 SR
Queue Stats
44W - 25L
1,606 Elo+
Party 1
Da Ji
Da Ji
Perilios99
Da Ji
Level 153
God Stats
8W - 6L
1,871 SR
Queue Stats
365W - 317L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
SC_SUPER_COSTAL_
Gilgamesh
Level 160
God Stats
2W - 3L
1,660 SR
Queue Stats
682W - 764L
1,461 Elo+
Solo
Ares
Ares
Skilbop
Ares
Level 37
God Stats
1W - 0L
1,475 SR
Queue Stats
19W - 5L
1,702 Elo+
Party 1
Team Averages
Level 106
1,706 SR
1,565 Elo+

VS

Team Averages
Level 81
1,504 SR
1,405 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BenderBKB2001
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
EVERY1LOVES14
Freya
Level 66
God Stats
35W - 37L
1,500 SR
Queue Stats
55W - 63L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
TinyArmy23221
Sun Wukong
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,151 Elo+
Party 2
Neith
Neith
changguito
Neith
Level 151
God Stats
37W - 39L
1,520 SR
Queue Stats
578W - 624L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,456
564
8,795
7,683
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 1 / 6
8,237
549
3,189
5,831
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
9 / 0 / 6
9,435
629
9,832
10,557
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
14
3 / 0 / 5
8,636
576
6,144
10,284
7,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Skilbop
Ares
13
4 / 1 / 7
8,442
563
8,646
14,983
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 1
7,394
493
5,714
7,949
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 1
6,515
434
2,601
14,330
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
2 / 6 / 0
7,137
476
7,700
14,131
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TinyArmy23221
Sun Wukong
8
0 / 2 / 1
5,745
383
1,326
6,111
2,102
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
10
0 / 5 / 2
6,617
441
6,266
10,505
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
3
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
0
4
1
0.13
L
2
6
0
0.33
W
3
1
5
5.5
W
1
1
6
4
W
Da Ji
9
0
6
12
W
Gilgamesh
3
0
5
5.5
W
Ares
Skilbop
Ares
4
1
7
7.5
L
Sun Wukong
TinyArmy23221
Sun Wukong
0
2
1
0.25
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
23,607
49,338
Taken
53,026
30,700
Mitigated
20,930
9,971
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,714
235
238
2,869
7,949
3,480
0
3,904
4,045
44,309
0
L
2,601
463
240
3,383
14,330
7,569
0
2,920
11,410
21,860
0
L
7,700
2,879
0
3,026
14,131
4,109
0
2,824
11,307
41,501
0
W
8,795
2,937
379
3,032
7,683
2,554
611
2,661
5,022
0
50,548
W
3,189
124
0
1,196
5,831
2,221
408
2,861
2,970
57,332
0
W
Da Ji
9,832
2,415
0
749
10,557
4,177
0
2,279
8,278
0
65,079
W
Gilgamesh
6,144
1,745
0
2,915
10,284
7,990
432
4,732
5,552
0
47,149
W
Ares
Skilbop
Ares
8,646
183
0
1,700
14,983
13,758
331
3,482
11,501
22,890
3,464
L
Sun Wukong
TinyArmy23221
Sun Wukong
1,326
427
0
835
6,111
2,102
0
92
6,019
0
19,964
L
Neith
6,266
1,694
0
2,989
10,505
3,670
780
1,495
9,010
0
39,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
33,408
427
Minions Killed
290
0
Camps Cleared
0
1,551,408
Distance Traveled
1,253,697
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,394
493
86
6
0
272,281
2
L
Ymir
6,515
434
34
2
0
265,376
2
L
Freya
7,137
476
60
4
0
283,475
0
W
Chiron
8,456
564
94
6
0
283,369
3
W
Janus
8,237
549
111
7
0
305,588
5
W
Da Ji
9,435
629
94
6
0
350,226
3
W
Gilgamesh
8,636
576
108
7
0
329,956
4
W
Ares
8,442
563
20
1
0
282,269
3
L
Sun Wukong
5,745
383
34
2
0
184,035
3
L
Neith
6,617
441
76
5
0
248,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role