Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
CandyKushCK
Achilles
Silver I
Level 160
God Stats
4W - 5L
1,542 SR
Queue Stats
9W - 6L
1,537 MMR
Solo
Susano
Susano
Gold II
Rechro
Susano
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,518 MMR
Solo
Ganesha
Ganesha
Gold III
boysee
Ganesha
Gold III
Level 150
God Stats
5W - 5L
1,384 SR
Queue Stats
452W - 480L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,485 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,499 SR
1,506 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Angelreyxxx
Khepri
Silver I
Level 137
God Stats
3W - 2L
1,587 SR
Queue Stats
36W - 35L
1,501 MMR
Solo
Tyr
Tyr
Bronze III
Hans010x
Tyr
Bronze III
Level 67
God Stats
3W - 6L
1,630 SR
Queue Stats
6W - 8L
1,455 MMR
Solo
Hou Yi
Hou Yi
Silver V
IaggerMeister
Hou Yi
Silver V
Level 146
God Stats
1W - 0L
1,278 SR
Queue Stats
13W - 7L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 0
6,784
522
5,621
8,738
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 0
6,376
490
4,746
7,157
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CandyKushCK
Achilles
12
2 / 3 / 0
7,145
550
6,050
12,396
9,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
Rechro
Susano
12
0 / 4 / 1
6,932
533
4,873
10,639
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
boysee
Ganesha
11
0 / 0 / 0
6,433
495
2,962
8,369
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiShivaAtlas

VS

Bans
AresThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 0 / 4
8,157
627
7,515
8,714
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
 
Chronos
13
5 / 0 / 1
8,024
617
9,139
5,993
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
2 / 0 / 6
7,274
560
3,068
8,160
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 0
7,225
556
4,352
8,825
5,015
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 3
8,643
665
6,590
6,676
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Nemesis
 
Nemesis
4
0
4
6
W
Chronos
 
Chronos
5
0
1
5.5
W
Khepri
2
0
6
5
L
Achilles
CandyKushCK
Achilles
2
3
0
0.67
W
2
2
0
1
W
4
0
3
5.5
L
Susano
Rechro
Susano
0
4
1
0.13
L
Ganesha
boysee
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
30,664
47,299
Taken
38,368
25,950
Mitigated
19,061
11,925
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,621
2,217
0
1,525
8,738
3,581
0
1,048
7,690
0
44,389
L
Morgan Le Fay
 
Morgan Le Fay
4,746
74
0
1,461
7,157
2,870
0
3,456
3,701
41,169
0
W
Nemesis
 
Nemesis
7,515
4,508
0
796
8,714
3,035
0
823
7,891
0
60,473
W
Chronos
 
Chronos
9,139
4,865
199
2,566
5,993
2,332
112
3,157
2,836
51,960
0
W
Khepri
3,068
350
0
1,707
8,160
6,323
0
2,175
5,985
21,123
4,002
L
Achilles
CandyKushCK
Achilles
6,050
2,650
0
3,730
12,396
9,546
77
1,501
10,895
0
38,434
W
4,352
188
0
3,869
8,825
5,015
0
1,111
7,714
0
33,929
W
6,590
2,924
0
3,396
6,676
2,356
504
442
6,234
0
57,599
L
Susano
Rechro
Susano
4,873
876
0
3,233
10,639
3,888
0
1,993
8,646
0
47,562
L
Ganesha
boysee
Ganesha
2,962
141
0
1,976
8,369
6,065
0
4,046
4,323
22,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
39,323
399
Minions Killed
410
0
Camps Cleared
0
1,322,098
Distance Traveled
1,421,332
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,784
522
103
8
0
247,407
0
L
Morgan Le Fay
6,376
490
94
7
0
271,507
6
W
Nemesis
8,157
627
100
8
0
331,568
2
W
Chronos
8,024
617
105
8
0
273,522
5
W
Khepri
7,274
560
23
2
0
266,026
2
L
Achilles
7,145
550
92
7
0
255,903
4
W
Tyr
7,225
556
66
5
0
298,041
7
W
Hou Yi
8,643
665
116
9
0
252,175
2
L
Susano
6,932
533
94
7
0
285,290
5
L
Ganesha
6,433
495
16
1
0
261,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role