Player Matchup

Raijin
Raijin
Regginator98
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 290L
1,396 Elo+
Party 1
Artemis
Artemis
Spawn-dagamer13
Artemis
Level 88
God Stats
7W - 7L
1,237 SR
Queue Stats
131W - 127L
1,410 Elo+
Party 1
Fenrir
Fenrir
pjdj380
Fenrir
Level 45
God Stats
10W - 7L
1,424 SR
Queue Stats
121W - 138L
1,393 Elo+
Party 1
Team Averages
Level 80
1,387 SR
1,400 Elo+

VS

Team Averages
Level 32
1,506 SR
1,314 Elo+
Thor
Thor
Op20
Thor
Level 15
God Stats
5W - 4L
1,586 SR
Queue Stats
42W - 72L
1,386 Elo+
Party 2
Poseidon
Poseidon
RangerDanger358
Poseidon
Level 15
God Stats
2W - 2L
1,642 SR
Queue Stats
9W - 20L
1,191 Elo+
Party 2
Neith
Neith
Ravefox89
Neith
Level 65
God Stats
6W - 13L
1,291 SR
Queue Stats
168W - 273L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 2 / 6
10,421
744
8,995
8,465
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 5
10,727
766
14,370
9,127
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
pjdj380
Fenrir
15
5 / 1 / 6
10,101
722
5,847
7,779
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Op20
Thor
12
2 / 7 / 1
8,551
611
6,780
14,327
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
0 / 6 / 1
8,132
581
1,723
8,576
2,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Ravefox89
Neith
14
1 / 1 / 2
9,087
649
6,610
10,013
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
Op20
Thor
2
7
1
0.36
L
Poseidon
0
6
1
0.08
L
Neith
Ravefox89
Neith
1
1
2
2
W
Raijin
3
2
6
3
W
6
1
5
8.5
W
Fenrir
pjdj380
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
15,113
25,371
Taken
32,916
13,121
Mitigated
12,368
6,651
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Op20
Thor
6,780
2,235
259
1,424
14,327
6,181
0
3,775
10,165
0
25,168
L
Poseidon
1,723
358
0
19
8,576
2,572
0
2,205
6,339
16,170
0
L
Neith
Ravefox89
Neith
6,610
878
0
4,036
10,013
3,615
0
3,820
6,083
0
27,701
W
Raijin
8,995
574
278
2,356
8,465
3,878
911
726
7,411
34,672
0
W
14,370
5,908
263
2,290
9,127
3,273
1,394
511
8,445
0
48,018
W
Fenrir
pjdj380
Fenrir
5,847
1,153
188
1,276
7,779
5,970
369
1,034
6,557
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
25,770
162
Minions Killed
124
7
Camps Cleared
5
753,298
Distance Traveled
719,604
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,551
611
43
3
5
223,824
2
L
Poseidon
8,132
581
23
2
0
228,892
0
L
Neith
9,087
649
58
4
0
266,888
3
W
Raijin
10,421
744
48
3
3
227,250
3
W
Artemis
10,727
766
88
6
3
249,669
4
W
Fenrir
10,101
722
26
2
1
276,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role