Player Matchup

Sylvanus
Sylvanus
BigHK25
Sylvanus
Level 149
God Stats
3W - 2L
1,483 SR
Queue Stats
30W - 19L
1,676 Elo+
Party 1
Amaterasu
Amaterasu
ImfamousBeing15
Amaterasu
Level 79
God Stats
1W - 1L
1,577 SR
Queue Stats
8W - 9L
1,448 Elo+
Party 1
Hades
Hades
jcarnage96
Hades
Level 126
God Stats
3W - 2L
1,788 SR
Queue Stats
24W - 14L
1,748 Elo+
Party 1
Team Averages
Level 118
1,616 SR
1,624 Elo+

VS

Team Averages
Level 72
1,395 SR
1,250 Elo+
Neith
Neith
QueenLady96
Neith
Level 47
God Stats
3W - 8L
1,446 SR
Queue Stats
35W - 59L
1,226 Elo+
Party 2
Cerberus
Cerberus
SWEATIESTBISON
Cerberus
Level 107
God Stats
8W - 10L
1,410 SR
Queue Stats
32W - 40L
1,279 Elo+
Party 2
Hera
Hera
SeraphinaRose
Hera
Level 63
God Stats
1W - 3L
1,329 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigHK25
Sylvanus
14
1 / 0 / 19
9,483
729
5,666
9,462
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
ImfamousBeing15
Amaterasu
16
14 / 0 / 7
11,393
876
10,271
10,852
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
15
7 / 2 / 15
10,642
819
19,442
14,460
8,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,653
589
7,243
11,454
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
12
1 / 5 / 1
8,923
686
7,282
22,259
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 9 / 1
8,442
649
6,782
12,004
3,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
22
Kills
2
2
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigHK25
Sylvanus
1
0
19
10.5
W
Amaterasu
ImfamousBeing15
Amaterasu
14
0
7
17.5
L
0
8
1
0.06
L
Cerberus
1
5
1
0.3
L
1
9
1
0.17
W
Hades
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
21,307
34,774
Taken
45,717
26,720
Mitigated
22,512
15,526
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigHK25
Sylvanus
5,666
1,845
2,323
3,777
9,462
8,303
1,089
2,763
6,699
17,477
4,388
W
Amaterasu
ImfamousBeing15
Amaterasu
10,271
4,134
0
3,239
10,852
9,918
219
4,749
6,103
0
26,963
L
7,243
2,834
0
741
11,454
3,166
90
7,626
3,700
0
22,667
L
Cerberus
7,282
575
0
6,316
22,259
15,880
0
10,208
11,556
18,921
0
L
6,782
2,187
498
1,284
12,004
3,466
47
6,904
4,892
37,353
0
W
Hades
19,442
799
609
5,578
14,460
8,499
936
6,824
7,636
54,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
25,018
146
Minions Killed
129
7
Camps Cleared
2
749,223
Distance Traveled
620,720
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,483
729
37
3
2
221,071
1
W
Amaterasu
11,393
876
36
3
2
283,918
2
L
Neith
7,653
589
32
2
1
196,576
2
L
Cerberus
8,923
686
33
3
0
242,968
2
L
Hera
8,442
649
64
5
1
181,176
5
W
Hades
10,642
819
73
6
3
244,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role