Player Matchup

Kukulkan
Kukulkan
Bubbagunsboiii
Kukulkan
Level 27
God Stats
9W - 4L
1,592 SR
Queue Stats
20W - 19L
1,410 Elo+
Party 1
Achilles
Achilles
FalconsStar
Achilles
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 34L
1,501 Elo+
Party 1
Persephone
Persephone
awesomechunk491
Persephone
Level 66
God Stats
14W - 13L
1,552 SR
Queue Stats
122W - 109L
1,455 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,455 Elo+

VS

Team Averages
Level 89
1,450 SR
1,215 Elo+
Ah Puch
Ah Puch
Chris187
Ah Puch
Level 128
God Stats
6W - 2L
1,572 SR
Queue Stats
76W - 126L
1,269 Elo+
Party 2
Bastet
Bastet
Remix5023
Bastet
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 76L
1,177 Elo+
Party 2
Neith
Neith
deathangelkaos
Neith
Level 66
God Stats
50W - 90L
1,278 SR
Queue Stats
58W - 117L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 0 / 14
11,506
767
11,074
8,333
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
FalconsStar
Achilles
16
3 / 2 / 12
11,060
737
7,845
12,840
11,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
awesomechunk491
Persephone
16
14 / 7 / 6
13,237
882
18,197
13,338
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chris187
Ah Puch
14
2 / 7 / 4
9,727
648
9,494
13,046
4,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Remix5023
Bastet
14
4 / 7 / 5
10,222
681
3,977
15,203
4,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 8 / 4
9,301
620
7,396
12,809
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
9
9
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
14
12
L
Ah Puch
Chris187
Ah Puch
2
7
4
0.57
W
Achilles
FalconsStar
Achilles
3
2
12
4.5
L
Bastet
Remix5023
Bastet
4
7
5
0.93
W
Persephone
awesomechunk491
Persephone
14
7
6
2.43
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
20,867
34,511
Taken
41,058
20,358
Mitigated
13,747
5,484
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,074
674
0
1,451
8,333
3,787
456
3,516
4,817
40,138
0
L
Ah Puch
Chris187
Ah Puch
9,494
104
0
1,190
13,046
4,145
0
9,588
3,458
38,319
0
W
Achilles
FalconsStar
Achilles
7,845
2,783
0
1,803
12,840
11,572
660
2,366
10,474
162
28,972
L
Bastet
Remix5023
Bastet
3,977
915
0
286
15,203
4,963
0
10,999
4,204
0
12,061
W
Persephone
awesomechunk491
Persephone
18,197
414
231
1,999
13,338
4,999
760
4,156
9,175
40,417
0
L
7,396
3,329
0
988
12,809
4,639
0
9,175
3,634
0
22,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
29,250
154
Minions Killed
109
5
Camps Cleared
7
869,544
Distance Traveled
661,896
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,506
767
62
4
1
310,263
2
L
Ah Puch
9,727
648
68
5
3
203,503
4
W
Achilles
11,060
737
43
3
2
302,680
4
L
Bastet
10,222
681
20
1
2
268,327
2
W
Persephone
13,237
882
49
3
2
256,601
0
L
Neith
9,301
620
21
1
2
190,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role