Player Matchup

Chang'e
Chang'e
Bileh54
Chang'e
Level 113
God Stats
18W - 18L
1,506 SR
Queue Stats
321W - 360L
1,479 Elo+
Solo
Charybdis
Charybdis
DocteurGautou
Charybdis
Level 69
God Stats
10W - 10L
1,739 SR
Queue Stats
123W - 116L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
XxZERUMxX
Gilgamesh
Level 88
God Stats
11W - 13L
1,275 SR
Queue Stats
196W - 191L
1,446 Elo+
Solo
He Bo
He Bo
docteurjo
He Bo
Level 86
God Stats
4W - 2L
1,418 SR
Queue Stats
245W - 258L
1,565 Elo+
Party 2
Loki
Loki
pepe33333fff
Loki
Level 29
God Stats
3W - 5L
1,305 SR
Queue Stats
54W - 84L
1,414 Elo+
Solo
Team Averages
Level 77
1,448 SR
1,503 Elo+

VS

Team Averages
Level 67
1,600 SR
1,411 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dsgalx
Terra
Level 22
God Stats
5W - 1L
1,922 SR
Queue Stats
58W - 81L
1,411 Elo+
Party 1
Bastet
Bastet
Practish
Bastet
Level 15
God Stats
1W - 3L
1,280 SR
Queue Stats
18W - 30L
1,343 Elo+
Party 1
Chang'e
Chang'e
Vitas7Element
Chang'e
Level 124
God Stats
3W - 3L
1,833 SR
Queue Stats
286W - 279L
1,538 Elo+
Solo
Izanami
Izanami
ZonbiQueen
Izanami
Level 18
God Stats
2W - 7L
1,466 SR
Queue Stats
4W - 11L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bileh54
Chang'e
15
8 / 1 / 5
8,635
864
7,080
8,497
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
DocteurGautou
Charybdis
16
3 / 0 / 13
8,984
898
10,874
7,388
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
XxZERUMxX
Gilgamesh
16
6 / 1 / 11
8,937
894
9,279
10,016
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
docteurjo
He Bo
16
6 / 1 / 4
9,056
906
8,971
6,185
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 9
8,627
863
7,220
8,607
2,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 5 / 1
8,367
837
8,874
10,637
3,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Dsgalx
Terra
12
0 / 6 / 1
6,440
644
1,918
12,012
9,378
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Practish
Bastet
13
2 / 6 / 3
7,756
776
8,101
12,451
3,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
11
0 / 8 / 0
6,434
643
3,356
9,612
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ZonbiQueen
Izanami
13
0 / 0 / 0
7,034
703
1,274
3,864
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
5
5
Deaths
25
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
1
0.7
W
Chang'e
Bileh54
Chang'e
8
1
5
10.5
W
Charybdis
DocteurGautou
Charybdis
3
0
13
9.5
L
Terra
Dsgalx
Terra
0
6
1
0.08
L
Bastet
Practish
Bastet
2
6
3
0.58
L
Chang'e
0
8
0
0
W
Gilgamesh
XxZERUMxX
Gilgamesh
6
1
11
11.5
L
Izanami
ZonbiQueen
Izanami
0
0
0
0
W
He Bo
docteurjo
He Bo
6
1
4
8
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
23,523
40,693
Taken
48,576
16,392
Mitigated
19,710
12,636
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,874
3,583
139
1,652
10,637
3,127
0
2,537
7,769
0
31,320
W
Chang'e
Bileh54
Chang'e
7,080
625
970
3,464
8,497
3,051
13
1,345
7,152
18,769
0
W
Charybdis
DocteurGautou
Charybdis
10,874
4,634
0
3,100
7,388
2,543
4,640
1,612
5,776
0
34,864
L
Terra
Dsgalx
Terra
1,918
69
1,231
1,709
12,012
9,378
0
4,931
6,552
4,972
0
L
Bastet
Practish
Bastet
8,101
1,266
0
418
12,451
3,259
0
3,708
8,212
0
13,665
L
Chang'e
3,356
227
410
1,309
9,612
2,696
0
3,389
5,868
13,523
0
W
Gilgamesh
XxZERUMxX
Gilgamesh
9,279
1,802
0
1,640
10,016
5,890
152
1,197
8,819
0
18,900
L
Izanami
ZonbiQueen
Izanami
1,274
908
155
1,372
3,864
1,250
0
312
3,540
0
17,816
W
He Bo
docteurjo
He Bo
8,971
211
0
1,930
6,185
2,055
878
772
5,413
39,978
0
W
7,220
1,279
0
1,532
8,607
2,853
114
348
8,259
0
25,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
36,031
229
Minions Killed
128
0
Camps Cleared
0
1,158,683
Distance Traveled
949,161
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,367
837
56
6
0
183,631
2
W
Chang'e
8,635
864
28
3
0
205,127
1
W
Charybdis
8,984
898
64
6
0
211,759
1
L
Terra
6,440
644
8
1
0
218,811
2
L
Bastet
7,756
776
14
1
0
230,995
1
L
Chang'e
6,434
643
14
1
0
134,590
0
W
Gilgamesh
8,937
894
20
2
0
267,862
4
L
Izanami
7,034
703
36
4
0
181,134
6
W
He Bo
9,056
906
68
7
0
233,973
1
W
Loki
8,627
863
49
5
0
239,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role