Player Matchup

Horus
Horus
Alynska
Horus
Level 104
God Stats
23W - 17L
1,703 SR
Queue Stats
110W - 89L
1,612 Elo+
Solo
Hun Batz
Hun Batz
krilo7
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,169 Elo+
Party 1
Sol
Sol
rafa1095
Sol
Level 67
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 21L
1,169 Elo+
Party 1
Team Averages
Level 65
1,506 SR
1,317 Elo+

VS

Team Averages
Level 54
1,382 SR
1,330 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FatGuy110Kg
Sun Wukong
Level 15
God Stats
3W - 8L
1,165 SR
Queue Stats
64W - 84L
1,285 Elo+
Party 2
Cerberus
Cerberus
GN31415
Cerberus
Level 42
God Stats
5W - 7L
1,481 SR
Queue Stats
19W - 32L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alynska
Horus
16
4 / 1 / 12
12,096
806
11,268
13,899
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
krilo7
Hun Batz
12
1 / 6 / 6
9,340
623
10,244
13,352
6,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
14 / 2 / 5
12,642
843
31,978
15,548
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 4 / 4
11,312
754
16,178
16,178
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FatGuy110Kg
Sun Wukong
13
4 / 7 / 3
10,088
673
8,523
19,435
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
GN31415
Cerberus
13
0 / 8 / 9
9,083
606
9,933
27,466
17,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
19
Kills
9
9
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
4
1.75
W
Horus
Alynska
Horus
4
1
12
10
L
Sun Wukong
FatGuy110Kg
Sun Wukong
4
7
3
0.79
L
Cerberus
GN31415
Cerberus
0
8
9
0.56
W
Hun Batz
krilo7
Hun Batz
1
6
6
0.67
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,490
Damage
34,634
42,799
Taken
63,079
32,418
Mitigated
38,247
15,162
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,178
8,760
1,526
5,071
16,178
5,544
0
6,264
9,682
0
54,217
W
Horus
Alynska
Horus
11,268
5,360
2,616
5,913
13,899
18,678
362
2,827
11,072
0
25,485
L
Sun Wukong
FatGuy110Kg
Sun Wukong
8,523
1,348
0
2,330
19,435
15,341
0
11,766
7,285
288
20,740
L
Cerberus
GN31415
Cerberus
9,933
1,001
0
6,831
27,466
17,362
0
13,449
13,479
25,352
0
W
Hun Batz
krilo7
Hun Batz
10,244
2,885
65
368
13,352
6,616
165
4,289
9,063
0
27,238
W
31,978
13,962
0
6,200
15,548
7,124
2,046
3,678
11,870
68,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
30,483
146
Minions Killed
162
7
Camps Cleared
5
770,859
Distance Traveled
747,687
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,312
754
71
5
2
258,665
0
W
Horus
12,096
806
30
2
1
276,627
5
L
Sun Wukong
10,088
673
25
2
2
252,880
5
L
Cerberus
9,083
606
66
4
1
236,142
5
W
Hun Batz
9,340
623
29
2
5
261,767
5
W
Sol
12,642
843
87
6
1
232,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role