Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChangedName8411
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
CreamyCarl
Sun Wukong
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 89L
1,284 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,383 Elo+

VS

Team Averages
Level 69
1,495 SR
1,518 Elo+
Gilgamesh
Gilgamesh
MyT_Lucif3r
Gilgamesh
Level 139
God Stats
8W - 3L
1,734 SR
Queue Stats
114W - 83L
1,554 Elo+
Party 2
Neith
Neith
Petrachi
Neith
Level 62
God Stats
111W - 148L
1,465 SR
Queue Stats
185W - 253L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
erjulitooo
Baron Samedi
Level 7
God Stats
4W - 5L
1,287 SR
Queue Stats
15W - 11L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 3 / 11
12,553
785
13,427
19,139
10,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 7 / 10
12,689
793
20,329
16,184
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
CreamyCarl
Sun Wukong
18
6 / 3 / 13
12,695
793
11,405
20,026
14,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MyT_Lucif3r
Gilgamesh
16
4 / 7 / 8
11,161
698
16,610
20,312
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Petrachi
Neith
16
3 / 8 / 5
11,154
697
16,540
18,451
5,317
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
erjulitooo
Baron Samedi
17
6 / 4 / 4
12,453
778
10,406
14,445
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
19
Kills
13
13
Deaths
19
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
3
11
3.83
W
7
7
10
1.71
W
Sun Wukong
CreamyCarl
Sun Wukong
6
3
13
4.17
L
Gilgamesh
MyT_Lucif3r
Gilgamesh
4
7
8
1.14
L
Neith
Petrachi
Neith
3
8
5
0.69
L
Baron Samedi
erjulitooo
Baron Samedi
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
43,556
55,349
Taken
53,208
31,289
Mitigated
24,898
19,095
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,427
3,023
4,860
10,419
19,139
10,975
825
3,860
15,057
31,455
4,972
W
20,329
8,313
0
64
16,184
5,724
1,809
1,979
14,043
0
72,503
W
Sun Wukong
CreamyCarl
Sun Wukong
11,405
3,009
0
3,752
20,026
14,590
477
5,251
14,401
0
40,887
L
Gilgamesh
MyT_Lucif3r
Gilgamesh
16,610
4,702
254
1,563
20,312
15,026
0
4,382
15,930
0
40,000
L
Neith
Petrachi
Neith
16,540
6,663
0
3,860
18,451
5,317
0
5,106
13,345
0
55,274
L
Baron Samedi
erjulitooo
Baron Samedi
10,406
909
1,078
2,398
14,445
4,555
0
3,421
11,024
38,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
34,768
205
Minions Killed
171
9
Camps Cleared
6
801,955
Distance Traveled
738,061
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,553
785
53
3
4
254,421
3
W
Medusa
12,689
793
95
6
5
252,693
4
W
Sun Wukong
12,695
793
57
4
0
294,841
0
L
Gilgamesh
11,161
698
54
3
1
251,276
3
L
Neith
11,154
697
73
5
2
252,270
5
L
Baron Samedi
12,453
778
44
3
3
234,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role