Player Matchup

Yu Huang
Yu Huang
Aaxolot
Yu Huang
Level 107
God Stats
0W - 1L
1,541 SR
Queue Stats
19W - 17L
1,625 Elo+
Solo
Neith
Neith
Awayness
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 78L
1,495 Elo+
Solo
Arachne
Arachne
Dorsaw
Arachne
Level 160
God Stats
5W - 7L
1,329 SR
Queue Stats
316W - 363L
1,462 Elo+
Solo
Mulan
Mulan
F0rsak3nHate
Mulan
Level 158
God Stats
89W - 87L
1,511 SR
Queue Stats
490W - 510L
1,514 Elo+
Solo
Zeus
Zeus
Fearlees4
Zeus
Level 155
God Stats
2W - 3L
1,423 SR
Queue Stats
31W - 49L
1,470 Elo+
Solo
Team Averages
Level 135
1,461 SR
1,513 Elo+

VS

Team Averages
Level 71
1,447 SR
1,383 Elo+
Susano
Susano
Himiko_x69x_RED
Susano
Level 147
God Stats
2W - 2L
1,458 SR
Queue Stats
74W - 87L
1,435 Elo+
Solo
Merlin
Merlin
Jimbas1312
Merlin
Level 38
God Stats
4W - 2L
1,220 SR
Queue Stats
50W - 91L
1,316 Elo+
Solo
Chaac
Chaac
Renato17
Chaac
Level 139
God Stats
2W - 1L
1,466 SR
Queue Stats
194W - 221L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Smokingwires
Cthulhu
Level 14
God Stats
2W - 1L
1,590 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo
Medusa
Medusa
TonyStark3828
Medusa
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 46L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aaxolot
Yu Huang
14
0 / 2 / 3
7,399
740
5,290
7,747
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Awayness
Neith
14
2 / 4 / 4
7,568
757
5,804
8,813
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Dorsaw
Arachne
10
0 / 1 / 3
6,172
617
824
1,254
393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 4 / 3
9,036
904
10,722
12,136
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
14
2 / 6 / 3
7,562
756
7,179
8,377
2,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,118
812
6,857
9,672
3,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Jimbas1312
Merlin
14
2 / 2 / 6
7,589
759
3,042
5,595
1,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Renato17
Chaac
16
6 / 1 / 7
8,847
885
12,045
17,113
13,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Smokingwires
Cthulhu
13
1 / 3 / 3
7,299
730
3,465
8,691
4,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 2 / 2
8,796
880
6,243
6,689
2,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
17
17
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Aaxolot
Yu Huang
0
2
3
0.75
L
Neith
Awayness
Neith
2
4
4
1
L
Arachne
Dorsaw
Arachne
0
1
3
1.5
L
7
4
3
2.13
L
Zeus
2
6
3
0.58
W
3
3
4
1.67
W
Merlin
Jimbas1312
Merlin
2
2
6
2.5
W
Chaac
Renato17
Chaac
6
1
7
9.5
W
Cthulhu
Smokingwires
Cthulhu
1
3
3
0.83
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
31,652
38,327
Taken
47,760
18,000
Mitigated
26,117
7,637
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Aaxolot
Yu Huang
5,290
777
0
1,357
7,747
2,769
0
213
7,534
28,183
0
L
Neith
Awayness
Neith
5,804
1,828
0
2,247
8,813
3,357
0
1,972
6,841
0
22,046
L
Arachne
Dorsaw
Arachne
824
680
0
60
1,254
393
0
313
941
0
1,098
L
10,722
1,752
0
2,971
12,136
8,728
0
3,897
8,239
0
25,961
L
Zeus
7,179
77
136
866
8,377
2,753
0
112
8,265
19,266
0
W
6,857
644
0
215
9,672
3,587
403
1,965
7,568
0
34,983
W
Merlin
Jimbas1312
Merlin
3,042
203
31
623
5,595
1,890
765
2,557
2,882
13,866
0
W
Chaac
Renato17
Chaac
12,045
1,881
0
6,635
17,113
13,243
58
1,903
14,920
0
34,636
W
Cthulhu
Smokingwires
Cthulhu
3,465
34
0
437
8,691
4,901
0
3,445
5,043
11,613
0
W
6,243
2,737
0
1,369
6,689
2,496
884
2,381
4,255
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
40,649
162
Minions Killed
231
0
Camps Cleared
0
777,483
Distance Traveled
1,078,558
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,399
740
56
6
0
178,447
0
L
Neith
7,568
757
41
4
0
178,288
1
L
Arachne
6,172
617
0
0
0
61,850
2
L
Mulan
9,036
904
32
3
0
179,516
0
L
Zeus
7,562
756
33
3
0
179,382
0
W
Susano
8,118
812
51
5
0
233,338
2
W
Merlin
7,589
759
37
4
0
195,866
0
W
Chaac
8,847
885
59
6
0
238,664
2
W
Cthulhu
7,299
730
17
2
0
202,222
2
W
Medusa
8,796
880
67
7
0
208,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role