Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CrusaderOfLight
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
GatlingFist
Erlang Shen
Level 64
God Stats
1W - 5L
1,356 SR
Queue Stats
86W - 101L
1,429 Elo+
Solo
Mercury
Mercury
Veliciraptor
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,427 Elo+
Party 1
Fenrir
Fenrir
iWantMemes
Fenrir
Level 83
God Stats
0W - 1L
1,253 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 1
Team Averages
Level 87
1,422 SR
1,490 Elo+

VS

Team Averages
Level 79
1,517 SR
1,434 Elo+
Anhur
Anhur
MikkoTheking17
Anhur
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 275L
1,430 Elo+
Solo
Nu Wa
Nu Wa
SiamSlime
Nu Wa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,539 Elo+
Solo
Cliodhna
Cliodhna
ardo1337
Cliodhna
Level 43
God Stats
2W - 0L
1,552 SR
Queue Stats
91W - 97L
1,407 Elo+
Solo
Ganesha
Ganesha
ninja_twerker
Ganesha
Level 133
God Stats
1W - 1L
1,534 SR
Queue Stats
72W - 56L
1,523 Elo+
Solo
Anubis
Anubis
zPrestonJohnz
Anubis
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 160L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 7 / 6
7,436
744
3,818
16,050
12,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 8
6,887
689
6,497
9,326
3,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
GatlingFist
Erlang Shen
12
1 / 7 / 5
6,975
698
9,414
14,176
5,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Veliciraptor
Mercury
13
3 / 6 / 2
7,742
774
3,247
10,619
4,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
iWantMemes
Fenrir
14
4 / 7 / 3
7,834
783
9,324
13,076
7,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 20
9,307
931
9,449
8,668
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
SiamSlime
Nu Wa
16
4 / 1 / 21
9,313
931
13,329
5,907
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ardo1337
Cliodhna
16
14 / 4 / 10
10,414
1,041
17,006
9,035
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
14
1 / 2 / 18
8,204
820
5,541
12,816
14,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 1 / 14
9,381
938
8,882
5,553
3,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
9
Kills
31
31
Deaths
9
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
6
0.57
L
0
4
8
1
L
Erlang Shen
GatlingFist
Erlang Shen
1
7
5
0.5
W
5
1
20
15
W
Nu Wa
SiamSlime
Nu Wa
4
1
21
14.5
L
Mercury
Veliciraptor
Mercury
3
6
2
0.67
W
Cliodhna
ardo1337
Cliodhna
14
4
10
4.75
L
Fenrir
iWantMemes
Fenrir
4
7
3
0.79
W
Ganesha
1
2
18
5
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
54,207
63,247
Taken
41,979
33,740
Mitigated
28,885
11,458
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,818
477
105
1,927
16,050
12,878
0
5,854
10,196
0
11,741
L
6,497
2,587
175
2,391
9,326
3,149
0
4,804
4,522
0
19,764
L
Erlang Shen
GatlingFist
Erlang Shen
9,414
4,363
170
3,311
14,176
5,702
0
4,653
9,523
0
20,911
W
9,449
5,178
1,836
3,358
8,668
3,974
1,787
0
8,668
0
21,768
W
Nu Wa
SiamSlime
Nu Wa
13,329
4,424
1,168
1,338
5,907
2,975
767
0
5,907
21,704
0
L
Mercury
Veliciraptor
Mercury
3,247
1,119
250
520
10,619
4,694
0
5,775
4,844
0
7,776
W
Cliodhna
ardo1337
Cliodhna
17,006
3,154
46
199
9,035
4,536
688
0
9,035
0
25,957
L
Fenrir
iWantMemes
Fenrir
9,324
3,444
991
1,618
13,076
7,317
0
6,666
6,410
0
17,146
W
Ganesha
5,541
712
530
2,759
12,816
14,247
202
0
12,816
9,321
0
W
8,882
489
299
2,485
5,553
3,153
481
0
5,553
25,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
46,619
82
Minions Killed
83
0
Camps Cleared
0
790,177
Distance Traveled
908,661
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,436
744
14
1
0
149,704
1
L
Ullr
6,887
689
29
3
0
144,206
3
L
Erlang Shen
6,975
698
11
1
0
155,565
0
W
Anhur
9,307
931
24
2
0
193,352
0
W
Nu Wa
9,313
931
27
3
0
182,271
0
L
Mercury
7,742
774
7
1
0
178,907
0
W
Cliodhna
10,414
1,041
16
2
0
190,815
0
L
Fenrir
7,834
783
21
2
0
161,795
1
W
Ganesha
8,204
820
0
0
0
168,379
1
W
Anubis
9,381
938
16
2
0
173,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role