Player Matchup

Chernobog
Chernobog
Kurodeuh
Chernobog
Level 103
God Stats
3W - 1L
1,592 SR
Queue Stats
229W - 199L
1,510 Elo+
Party 3
Chang'e
Chang'e
LikMikeLitorisV2
Chang'e
Level 57
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 23L
1,535 Elo+
Party 1
Osiris
Osiris
bidou2
Osiris
Level 89
God Stats
4W - 1L
1,581 SR
Queue Stats
216W - 197L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
skulonly
Morgan Le Fay
Level 107
God Stats
13W - 17L
1,721 SR
Queue Stats
321W - 289L
1,519 Elo+
Party 3
Chaac
Chaac
xValholl
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,561 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,527 Elo+

VS

Team Averages
Level 52
1,462 SR
1,456 Elo+
Da Ji
Da Ji
 
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AewyreToryn
Sylvanus
Level 137
God Stats
12W - 12L
1,500 SR
Queue Stats
381W - 378L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Calenlad
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Party 2
Ra
Ra
Setridor
Ra
Level 29
God Stats
12W - 22L
1,505 SR
Queue Stats
253W - 272L
1,543 Elo+
Party 2
Charybdis
Charybdis
skawskajlpu
Charybdis
Level 28
God Stats
4W - 17L
1,303 SR
Queue Stats
265W - 286L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kurodeuh
Chernobog
8
1 / 0 / 1
4,927
616
4,122
4,606
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,830
604
1,574
4,204
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
bidou2
Osiris
10
3 / 0 / 2
5,760
720
1,798
4,208
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
skulonly
Morgan Le Fay
9
3 / 0 / 1
5,598
700
2,722
3,104
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xValholl
Chaac
10
1 / 0 / 2
5,613
702
4,353
7,835
3,263

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 3 / 0
3,778
472
1,075
4,273
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
AewyreToryn
Sylvanus
10
0 / 2 / 0
5,200
650
5,597
6,530
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Calenlad
Cthulhu
6
0 / 0 / 0
4,182
523
2,045
4,162
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,809
601
28
3,288
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
skawskajlpu
Charybdis
7
0 / 2 / 0
4,088
511
1,698
5,003
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
L
Sylvanus
AewyreToryn
Sylvanus
0
2
0
0
L
Cthulhu
Calenlad
Cthulhu
0
0
0
0
W
Chernobog
Kurodeuh
Chernobog
1
0
1
1.5
W
1
0
1
1.5
L
0
2
0
0
W
Osiris
bidou2
Osiris
3
0
2
4
L
Charybdis
skawskajlpu
Charybdis
0
2
0
0
W
Morgan Le Fay
skulonly
Morgan Le Fay
3
0
1
3.5
W
Chaac
xValholl
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
10,443
23,957
Taken
23,256
9,002
Mitigated
7,792
12,234
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,075
305
0
1,077
4,273
1,094
0
808
3,465
0
9,746
L
Sylvanus
AewyreToryn
Sylvanus
5,597
2,680
0
2,355
6,530
3,152
0
0
6,530
27,180
7,795
L
Cthulhu
Calenlad
Cthulhu
2,045
26
0
1,481
4,162
1,648
0
856
3,306
10,328
0
W
Chernobog
Kurodeuh
Chernobog
4,122
2,312
0
2,347
4,606
1,128
486
1,316
3,290
0
29,301
W
1,574
226
729
2,615
4,204
1,664
108
729
3,475
12,555
0
L
28
0
0
853
3,288
922
0
2,015
1,273
25,614
0
W
Osiris
bidou2
Osiris
1,798
772
0
2,861
4,208
1,973
0
466
3,742
0
23,887
L
Charybdis
skawskajlpu
Charybdis
1,698
1,493
0
2,671
5,003
976
0
617
4,386
0
18,261
W
Morgan Le Fay
skulonly
Morgan Le Fay
2,722
211
0
709
3,104
974
33
28
3,076
26,784
0
W
Chaac
xValholl
Chaac
4,353
1,386
0
2,973
7,835
3,263
42
3,954
3,881
0
30,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
22,057
273
Minions Killed
230
0
Camps Cleared
0
892,711
Distance Traveled
682,948
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,778
472
27
3
0
85,983
0
L
Sylvanus
5,200
650
80
10
0
140,598
3
L
Cthulhu
4,182
523
22
3
0
160,230
3
W
Chernobog
4,927
616
73
9
0
174,745
2
W
Chang'e
4,830
604
13
2
0
166,991
4
L
Ra
4,809
601
55
7
0
162,232
3
W
Osiris
5,760
720
61
8
0
192,963
3
L
Charybdis
4,088
511
46
6
0
133,905
2
W
Morgan Le Fay
5,598
700
58
7
0
169,759
3
W
Chaac
5,613
702
68
9
0
188,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role