Player Matchup

Loki
Loki
CrimsonFoxed
Loki
Level 43
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 6L
1,258 Elo+
Party 1
Chaac
Chaac
Quistmas
Chaac
Level 27
God Stats
3W - 6L
1,702 SR
Queue Stats
519W - 539L
1,458 Elo+
Party 1
Olorun
Olorun
hellfire9171
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 1
Cerberus
Cerberus
ripwizaed93
Cerberus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,354 Elo+
Party 1
Nox
Nox
surrealinfo
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,413 Elo+
Solo
Team Averages
Level 28
1,522 SR
1,348 Elo+

VS

Team Averages
Level 71
1,560 SR
1,494 Elo+
Thoth
Thoth
Blooby
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 115L
1,489 Elo+
Party 2
Rama
Rama
Lofus
Rama
Level 28
God Stats
4W - 2L
1,496 SR
Queue Stats
44W - 51L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Wolf1201
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,580 Elo+
Party 3
Charybdis
Charybdis
cedicedi35
Charybdis
Level 88
God Stats
3W - 1L
1,820 SR
Queue Stats
93W - 101L
1,531 Elo+
Party 3
Chiron
Chiron
qmanmatt
Chiron
Level 104
God Stats
14W - 11L
1,483 SR
Queue Stats
876W - 910L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 9
10,528
752
12,286
9,889
5,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Quistmas
Chaac
20
13 / 5 / 8
13,223
945
26,601
22,345
26,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
14
1 / 10 / 13
8,903
636
8,528
15,608
6,710
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
ripwizaed93
Cerberus
17
3 / 6 / 12
10,531
752
14,199
26,746
35,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 5 / 10
9,364
669
6,822
12,263
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blooby
Thoth
12
0 / 8 / 14
8,942
639
8,548
12,259
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Lofus
Rama
18
5 / 3 / 16
11,026
788
17,303
14,592
5,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Wolf1201
Baron Samedi
20
8 / 3 / 17
12,761
912
18,698
16,947
17,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
cedicedi35
Charybdis
20
15 / 6 / 10
13,687
978
21,203
13,653
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
qmanmatt
Chiron
17
3 / 5 / 23
11,012
787
12,397
18,208
6,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
111
25
Kills
31
31
Deaths
25
52
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Thoth
Blooby
Thoth
0
8
14
0.88
L
7
5
9
2.3
W
Rama
Lofus
Rama
5
3
16
4.33
L
Chaac
Quistmas
Chaac
13
5
8
3.4
W
Baron Samedi
Wolf1201
Baron Samedi
8
3
17
5.5
W
Charybdis
cedicedi35
Charybdis
15
6
10
3.33
L
Olorun
1
10
13
0.75
W
Chiron
qmanmatt
Chiron
3
5
23
2.9
L
Cerberus
ripwizaed93
Cerberus
3
6
12
1.5
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,436
Damage
78,149
86,851
Taken
75,659
79,705
Mitigated
38,406
29,950
Healing
32,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Blooby
Thoth
8,548
700
120
1,333
12,259
3,572
57
4,897
7,362
16,679
0
L
12,286
1,878
114
791
9,889
5,003
410
2,626
7,263
0
26,925
W
Rama
Lofus
Rama
17,303
13,123
555
5,582
14,592
5,757
1,181
5,744
8,848
0
26,853
L
Chaac
Quistmas
Chaac
26,601
3,320
1,250
7,932
22,345
26,963
540
6,988
15,357
0
44,003
W
Baron Samedi
Wolf1201
Baron Samedi
18,698
1,644
2,993
6,101
16,947
17,616
952
5,868
11,079
36,201
0
W
Charybdis
cedicedi35
Charybdis
21,203
10,262
1,390
2,821
13,653
5,283
3,506
6,229
7,424
0
45,999
L
Olorun
8,528
3,746
428
1,467
15,608
6,710
432
7,294
8,314
16,429
0
W
Chiron
qmanmatt
Chiron
12,397
4,079
4,005
7,383
18,208
6,178
996
6,811
11,397
0
27,134
L
Cerberus
ripwizaed93
Cerberus
14,199
1,054
1,531
10,918
26,746
35,318
0
6,544
20,202
27,898
0
L
6,822
298
1,335
4,184
12,263
5,711
318
3,794
8,469
20,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
57,428
161
Minions Killed
157
0
Camps Cleared
0
1,174,976
Distance Traveled
1,128,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,942
639
12
1
0
223,431
0
L
Loki
10,528
752
21
2
0
265,782
0
W
Rama
11,026
788
26
2
0
209,591
1
L
Chaac
13,223
945
39
3
0
235,265
0
W
Baron Samedi
12,761
912
38
3
0
260,590
0
W
Charybdis
13,687
978
56
4
0
196,930
0
L
Olorun
8,903
636
18
1
0
189,200
0
W
Chiron
11,012
787
25
2
0
237,479
1
L
Cerberus
10,531
752
52
4
0
242,231
0
L
Nox
9,364
669
31
2
0
242,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role