Player Matchup

Bastet
Bastet
Blessd777
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Merlin
Merlin
JC OPPP 3966
Merlin
Level 56
God Stats
6W - 9L
1,283 SR
Queue Stats
29W - 38L
1,399 Elo+
Solo
Apollo
Apollo
Renato17
Apollo
Level 139
God Stats
11W - 10L
1,463 SR
Queue Stats
194W - 221L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
suck666
Gilgamesh
Level 48
God Stats
5W - 10L
1,032 SR
Queue Stats
71W - 102L
1,357 Elo+
Solo
Aphrodite
Aphrodite
sudhunter
Aphrodite
Level 107
God Stats
64W - 74L
1,325 SR
Queue Stats
173W - 186L
1,333 Elo+
Solo
Team Averages
Level 71
1,321 SR
1,403 Elo+

VS

Team Averages
Level 116
1,413 SR
1,518 Elo+
Nu Wa
Nu Wa
Fearlees4
Nu Wa
Level 155
God Stats
16W - 17L
1,354 SR
Queue Stats
31W - 49L
1,508 Elo+
Solo
Neith
Neith
ReyTrunks
Neith
Level 69
God Stats
0W - 1L
1,254 SR
Queue Stats
10W - 8L
1,537 Elo+
Solo
Awilix
Awilix
ThaHellblazer
Awilix
Level 149
God Stats
62W - 62L
1,603 SR
Queue Stats
194W - 189L
1,653 Elo+
Solo
Gilgamesh
Gilgamesh
TriggeredLucio
Gilgamesh
Level 84
God Stats
7W - 4L
1,407 SR
Queue Stats
69W - 66L
1,485 Elo+
Solo
Discordia
Discordia
WretchedR
Discordia
Level 125
God Stats
18W - 24L
1,445 SR
Queue Stats
66W - 67L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blessd777
Bastet
18
14 / 5 / 5
11,616
894
17,310
16,275
6,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
16
0 / 6 / 12
9,417
724
7,946
10,326
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Renato17
Apollo
20
8 / 3 / 7
11,832
910
14,804
13,938
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
suck666
Gilgamesh
17
4 / 4 / 8
10,323
794
9,027
14,820
14,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
sudhunter
Aphrodite
17
2 / 3 / 10
10,104
777
4,309
13,094
10,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fearlees4
Nu Wa
16
4 / 5 / 4
9,388
722
12,379
10,036
2,973
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ReyTrunks
Neith
16
4 / 5 / 3
9,410
724
10,453
14,117
4,674
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 5 / 4
10,045
773
13,977
15,201
6,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TriggeredLucio
Gilgamesh
16
3 / 5 / 6
9,513
732
9,452
16,993
16,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
WretchedR
Discordia
14
0 / 8 / 5
8,098
623
4,586
9,726
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
28
Kills
20
21
Deaths
28
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
Blessd777
Bastet
14
5
5
3.3
L
Nu Wa
Fearlees4
Nu Wa
4
5
4
1.2
W
Merlin
0
6
12
1
W
Apollo
Renato17
Apollo
8
3
7
3.83
L
Neith
ReyTrunks
Neith
4
5
3
1.1
L
9
5
4
2.2
L
Gilgamesh
TriggeredLucio
Gilgamesh
3
5
6
1.2
L
Discordia
WretchedR
Discordia
0
8
5
0.31
W
Gilgamesh
suck666
Gilgamesh
4
4
8
2
W
Aphrodite
sudhunter
Aphrodite
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,396
Damage
50,847
68,453
Taken
66,073
39,885
Mitigated
33,561
18,064
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Blessd777
Bastet
17,310
4,065
0
3,497
16,275
6,337
433
2,231
13,978
0
33,568
L
Nu Wa
Fearlees4
Nu Wa
12,379
2,933
0
593
10,036
2,973
125
2,113
7,923
30,663
0
W
Merlin
7,946
545
1,054
485
10,326
2,952
1,542
4,620
5,559
24,909
0
W
Apollo
Renato17
Apollo
14,804
10,525
0
4,486
13,938
5,412
2,829
2,933
10,979
0
56,966
L
Neith
ReyTrunks
Neith
10,453
2,977
408
3,195
14,117
4,674
258
3,142
10,975
0
24,519
L
13,977
5,919
0
565
15,201
6,160
291
1,650
13,551
0
29,162
L
Gilgamesh
TriggeredLucio
Gilgamesh
9,452
2,601
337
1,212
16,993
16,896
558
4,057
12,936
0
29,428
L
Discordia
WretchedR
Discordia
4,586
644
0
0
9,726
2,858
190
1,293
8,433
18,423
0
W
Gilgamesh
suck666
Gilgamesh
9,027
2,917
0
200
14,820
14,847
1,502
4,633
10,037
0
32,567
W
Aphrodite
sudhunter
Aphrodite
4,309
584
2,620
5,722
13,094
10,337
671
2,013
10,935
34,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
46,454
256
Minions Killed
195
0
Camps Cleared
0
1,250,576
Distance Traveled
1,144,674
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,616
894
32
2
0
288,222
2
L
Nu Wa
9,388
722
41
3
0
203,499
0
W
Merlin
9,417
724
40
3
0
222,012
1
W
Apollo
11,832
910
83
6
0
265,859
4
L
Neith
9,410
724
39
3
0
227,928
0
L
Awilix
10,045
773
44
3
0
264,097
3
L
Gilgamesh
9,513
732
47
4
0
244,565
3
L
Discordia
8,098
623
24
2
0
204,585
0
W
Gilgamesh
10,323
794
54
4
0
262,327
0
W
Aphrodite
10,104
777
47
4
0
212,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role