Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Dadinhoo3782
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,510 Elo+
Party 1
Artio
Artio
Denzelinho I
Artio
Level 48
God Stats
4W - 1L
1,554 SR
Queue Stats
53W - 36L
1,558 Elo+
Party 1
Thoth
Thoth
Shenzen ssk
Thoth
Level 122
God Stats
1W - 0L
1,328 SR
Queue Stats
73W - 65L
1,554 Elo+
Party 1
Team Averages
Level 95
1,476 SR
1,524 Elo+

VS

Team Averages
Level 103
1,497 SR
1,512 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
NowUSeeMe
Janus
Level 93
God Stats
4W - 6L
1,245 SR
Queue Stats
222W - 204L
1,529 Elo+
Solo
Thanatos
Thanatos
RBN19
Thanatos
Level 155
God Stats
0W - 2L
1,715 SR
Queue Stats
28W - 40L
1,482 Elo+
Party 2
Sobek
Sobek
Suzugamori
Sobek
Level 108
God Stats
12W - 13L
1,463 SR
Queue Stats
317W - 309L
1,538 Elo+
Solo
Aphrodite
Aphrodite
hattan2021
Aphrodite
Level 33
God Stats
6W - 7L
1,561 SR
Queue Stats
583W - 586L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 2 / 21
11,051
921
24,938
10,161
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
 
Hel
17
7 / 2 / 19
10,182
849
11,994
10,348
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Dadinhoo3782
Amaterasu
17
8 / 2 / 22
10,763
897
14,647
15,031
15,230
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 23
9,309
776
7,690
18,680
21,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 23
9,806
817
14,477
8,833
4,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 8 / 6
8,838
737
8,056
14,997
7,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
NowUSeeMe
Janus
14
3 / 7 / 5
8,642
720
13,262
14,051
4,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RBN19
Thanatos
14
4 / 7 / 5
8,814
735
11,282
12,257
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
15
0 / 5 / 9
8,873
739
8,181
24,573
26,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
hattan2021
Aphrodite
15
2 / 5 / 9
8,772
731
8,179
12,247
15,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
45
32
Kills
11
11
Deaths
32
108
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
21
10.25
W
Hel
 
Hel
7
2
19
8.25
L
Hades
 
Hades
2
8
6
0.63
W
Amaterasu
Dadinhoo3782
Amaterasu
8
2
22
9.5
W
3
3
23
4.83
L
Janus
NowUSeeMe
Janus
3
7
5
0.79
L
Thanatos
RBN19
Thanatos
4
7
5
0.93
W
4
2
23
7.75
L
Sobek
0
5
9
0.9
L
Aphrodite
hattan2021
Aphrodite
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,746
Damage
48,960
63,053
Taken
78,125
50,537
Mitigated
60,778
38,341
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,938
8,896
150
368
10,161
5,108
1,373
7,172
2,925
0
46,355
W
Hel
 
Hel
11,994
1,471
13,344
5,417
10,348
4,969
496
6,635
3,639
23,992
0
L
Hades
 
Hades
8,056
577
1,684
2,302
14,997
7,762
460
6,941
8,012
18,173
0
W
Amaterasu
Dadinhoo3782
Amaterasu
14,647
3,780
2,376
5,207
15,031
15,230
1,051
8,631
6,304
0
23,249
W
7,690
467
3,306
6,036
18,680
21,169
569
8,777
9,488
14,788
0
L
Janus
NowUSeeMe
Janus
13,262
1,071
688
3,216
14,051
4,625
0
4,239
9,719
34,174
0
L
Thanatos
RBN19
Thanatos
11,282
1,981
733
4,381
12,257
6,293
669
5,688
6,460
0
15,121
W
14,477
747
1,276
861
8,833
4,061
2,288
6,463
2,370
30,006
0
L
Sobek
8,181
658
787
6,374
24,573
26,794
27
10,575
13,595
18,622
0
L
Aphrodite
hattan2021
Aphrodite
8,179
402
7,114
4,391
12,247
15,304
262
6,718
5,366
16,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
43,939
131
Minions Killed
104
0
Camps Cleared
0
1,174,030
Distance Traveled
991,454
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,051
921
31
3
0
236,996
2
W
Hel
10,182
849
28
2
0
218,121
0
L
Hades
8,838
737
25
2
0
167,707
0
W
Amaterasu
10,763
897
29
2
0
236,207
4
W
Artio
9,309
776
15
1
0
227,356
0
L
Janus
8,642
720
33
3
0
183,017
0
L
Thanatos
8,814
735
7
1
0
209,063
0
W
Thoth
9,806
817
28
2
0
255,350
0
L
Sobek
8,873
739
22
2
0
231,705
1
L
Aphrodite
8,772
731
17
1
0
199,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role