Player Matchup

Shiva
Shiva
CptJamz
Shiva
Level 49
God Stats
2W - 1L
1,453 SR
Queue Stats
17W - 17L
1,454 Elo+
Solo
Agni
Agni
alvarostrumpf
Agni
Level 144
God Stats
4W - 3L
1,894 SR
Queue Stats
176W - 133L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
daviidtls
Baron Samedi
Level 74
God Stats
7W - 4L
1,317 SR
Queue Stats
107W - 93L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
josemrtnz_14
Danzaburou
Level 49
God Stats
31W - 24L
1,639 SR
Queue Stats
186W - 133L
1,644 Elo+
Party 1
Bakasura
Bakasura
victorscl
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 282L
1,620 Elo+
Party 1
Team Averages
Level 88
1,561 SR
1,576 Elo+

VS

Team Averages
Level 55
1,496 SR
1,537 Elo+
Bakasura
Bakasura
AewyreToryn
Bakasura
Level 137
God Stats
6W - 5L
1,543 SR
Queue Stats
381W - 378L
1,430 Elo+
Party 2
Horus
Horus
Akmktr
Horus
Level 41
God Stats
0W - 2L
1,337 SR
Queue Stats
42W - 49L
1,531 Elo+
Solo
Bellona
Bellona
Bradalarrr
Bellona
Level 38
God Stats
4W - 5L
1,387 SR
Queue Stats
13W - 16L
1,524 Elo+
Solo
Ra
Ra
Setridor
Ra
Level 29
God Stats
12W - 22L
1,713 SR
Queue Stats
253W - 272L
1,771 Elo+
Party 2
Charybdis
Charybdis
skawskajlpu
Charybdis
Level 28
God Stats
4W - 17L
1,500 SR
Queue Stats
265W - 286L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CptJamz
Shiva
17
5 / 0 / 3
10,528
619
11,995
11,657
12,529
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 10
8,631
508
10,554
7,458
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
daviidtls
Baron Samedi
13
1 / 2 / 12
8,757
515
5,958
12,468
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
josemrtnz_14
Danzaburou
16
6 / 0 / 10
10,161
598
9,804
8,400
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
victorscl
Bakasura
17
12 / 2 / 5
10,746
632
13,090
16,251
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AewyreToryn
Bakasura
15
3 / 3 / 1
9,137
537
9,228
16,341
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Akmktr
Horus
11
1 / 5 / 2
7,668
451
3,087
15,121
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Bradalarrr
Bellona
12
0 / 5 / 0
7,704
453
8,656
15,713
13,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 4
7,915
466
8,157
9,355
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
skawskajlpu
Charybdis
12
0 / 6 / 1
7,556
444
2,006
10,655
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
24
Kills
5
7
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AewyreToryn
Bakasura
3
3
1
1.17
L
Horus
Akmktr
Horus
1
5
2
0.4
L
Bellona
Bradalarrr
Bellona
0
5
0
0
W
Shiva
CptJamz
Shiva
5
0
3
6.5
L
1
5
4
0.6
W
0
3
10
1.67
W
Baron Samedi
daviidtls
Baron Samedi
1
2
12
3.5
W
Danzaburou
josemrtnz_14
Danzaburou
6
0
10
11
L
Charybdis
skawskajlpu
Charybdis
0
6
1
0.08
W
Bakasura
victorscl
Bakasura
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
31,134
56,234
Taken
67,185
38,195
Mitigated
35,707
15,940
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AewyreToryn
Bakasura
9,228
5,695
0
2,604
16,341
6,460
0
3,434
11,876
0
58,427
L
Horus
Akmktr
Horus
3,087
1,421
2,760
2,896
15,121
10,265
0
3,629
10,669
0
12,141
L
Bellona
Bradalarrr
Bellona
8,656
3,153
0
2,384
15,713
13,578
0
4,012
11,476
0
43,817
W
Shiva
CptJamz
Shiva
11,995
1,876
0
2,420
11,657
12,529
657
955
10,702
0
68,443
L
8,157
804
1,452
1,399
9,355
3,380
0
3,375
5,641
56,884
0
W
10,554
656
0
1,308
7,458
2,439
416
2,793
4,385
58,290
0
W
Baron Samedi
daviidtls
Baron Samedi
5,958
743
895
3,307
12,468
13,641
84
2,561
9,487
20,629
0
W
Danzaburou
josemrtnz_14
Danzaburou
9,804
3,194
0
3,839
8,400
3,067
2,183
952
7,448
0
64,217
L
Charybdis
skawskajlpu
Charybdis
2,006
1,129
0
3,150
10,655
2,024
0
1,329
8,869
0
37,901
W
Bakasura
victorscl
Bakasura
13,090
8,327
0
4,171
16,251
6,519
406
896
14,602
0
78,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
39,980
507
Minions Killed
422
0
Camps Cleared
0
1,730,502
Distance Traveled
1,662,305
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,137
537
123
7
0
401,335
3
L
Horus
7,668
451
10
1
0
322,311
8
L
Bellona
7,704
453
92
5
0
315,878
0
W
Shiva
10,528
619
145
9
0
350,004
1
L
Ra
7,915
466
122
7
0
337,368
1
W
Agni
8,631
508
104
6
0
346,852
6
W
Baron Samedi
8,757
515
24
1
0
320,564
6
W
Danzaburou
10,161
598
113
7
0
333,706
7
L
Charybdis
7,556
444
75
4
0
285,413
6
W
Bakasura
10,746
632
121
7
0
379,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role