Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bonesarranged
Medusa
Level 28
God Stats
2W - 2L
1,844 SR
Queue Stats
5W - 5L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
LongSlong2021
Danzaburou
Level 84
God Stats
2W - 1L
1,305 SR
Queue Stats
21W - 23L
1,482 Elo+
Party 1
Eset
Eset
RBPoseidon
Eset
Level 152
God Stats
2W - 2L
1,935 SR
Queue Stats
76W - 47L
1,650 Elo+
Party 1
Agni
Agni
Raxemix
Agni
Level 104
God Stats
1W - 3L
1,264 SR
Queue Stats
213W - 248L
1,405 Elo+
Solo
Team Averages
Level 79
1,570 SR
1,491 Elo+

VS

Team Averages
Level 59
1,644 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alucardcrazy777
Bellona
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 26L
1,471 Elo+
Solo
Agni
Agni
ForVahalla5999
Agni
Level 27
God Stats
1W - 4L
1,764 SR
Queue Stats
89W - 81L
1,574 Elo+
Solo
Thoth
Thoth
ShennyV3
Thoth
Level 20
God Stats
9W - 5L
1,739 SR
Queue Stats
30W - 36L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
bloodoath555
Baron Samedi
Level 95
God Stats
18W - 12L
1,500 SR
Queue Stats
112W - 105L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 6
5,132
855
1,927
6,388
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 5
5,523
921
2,930
3,827
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
LongSlong2021
Danzaburou
10
2 / 0 / 2
5,314
886
2,271
4,471
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 3
6,317
1,053
3,607
6,060
3,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Raxemix
Agni
11
1 / 0 / 3
5,449
908
4,289
3,686
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 2 / 0
5,408
901
4,506
4,222
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
4,557
760
2,353
4,685
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 2
5,122
854
3,948
2,471
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
ShennyV3
Thoth
8
0 / 1 / 0
4,400
733
854
1,700
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
bloodoath555
Baron Samedi
11
1 / 3 / 2
5,192
865
2,605
4,089
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
9
Kills
3
3
Deaths
9
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
6
1
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
L
0
2
1
0.25
W
2
0
5
4.5
L
0
1
2
1
W
Danzaburou
LongSlong2021
Danzaburou
2
0
2
3
W
4
0
3
5.5
W
Agni
Raxemix
Agni
1
0
3
2.5
L
Thoth
ShennyV3
Thoth
0
1
0
0
L
Baron Samedi
bloodoath555
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
14,266
24,432
Taken
17,167
13,794
Mitigated
7,655
6,240
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,927
77
121
759
6,388
6,141
0
2,101
4,287
8,784
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,506
503
0
777
4,222
1,475
0
3,028
1,194
0
20,095
L
2,353
174
0
37
4,685
2,440
0
2,532
2,153
0
4,430
W
2,930
1,039
0
160
3,827
1,328
69
1,235
2,592
0
10,300
L
3,948
121
0
892
2,471
772
0
1,391
1,080
14,003
0
W
Danzaburou
LongSlong2021
Danzaburou
2,271
524
0
2,030
4,471
1,485
0
561
3,910
0
14,069
W
3,607
714
1,069
2,101
6,060
3,694
40
2,833
3,227
13,496
0
W
Agni
Raxemix
Agni
4,289
166
0
0
3,686
1,146
0
677
3,009
17,143
0
L
Thoth
ShennyV3
Thoth
854
118
0
493
1,700
471
0
844
856
2,985
0
L
Baron Samedi
bloodoath555
Baron Samedi
2,605
212
0
773
4,089
2,497
0
2,028
2,061
10,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
24,679
141
Minions Killed
99
0
Camps Cleared
0
680,301
Distance Traveled
549,357
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,132
855
17
3
0
112,983
1
L
Ah Muzen Cab
5,408
901
37
6
0
132,710
1
L
Bellona
4,557
760
1
0
0
135,507
0
W
Medusa
5,523
921
24
4
0
176,337
0
L
Agni
5,122
854
34
6
0
127,819
0
W
Danzaburou
5,314
886
32
5
0
124,169
0
W
Eset
6,317
1,053
28
5
0
134,233
3
W
Agni
5,449
908
40
7
0
132,579
1
L
Thoth
4,400
733
6
1
0
37,836
0
L
Baron Samedi
5,192
865
21
4
0
115,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role