Player Matchup

Ra
Ra
AlexHatzRod
Ra
Level 145
God Stats
18W - 16L
1,583 SR
Queue Stats
150W - 141L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Atharien
Ne Zha
Level 108
God Stats
11W - 20L
1,354 SR
Queue Stats
349W - 377L
1,487 Elo+
Party 1
Sobek
Sobek
BidoDog
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,240 Elo+
Solo
Anhur
Anhur
PsixBT
Anhur
Level 122
God Stats
10W - 7L
1,747 SR
Queue Stats
334W - 361L
1,521 Elo+
Solo
Olorun
Olorun
RincewindEMS
Olorun
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 339L
1,497 Elo+
Party 1
Team Averages
Level 121
1,537 SR
1,459 Elo+

VS

Team Averages
Level 101
1,499 SR
1,587 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BabaYussy
Sylvanus
Level 34
God Stats
4W - 2L
1,616 SR
Queue Stats
29W - 10L
1,909 Elo+
Solo
Cu Chulainn
Cu Chulainn
Conwontoya
Cu Chulainn
Level 106
God Stats
2W - 2L
1,497 SR
Queue Stats
54W - 44L
1,565 Elo+
Solo
Zeus
Zeus
KaO68
Zeus
Level 67
God Stats
1W - 2L
1,289 SR
Queue Stats
508W - 560L
1,452 Elo+
Solo
Hou Yi
Hou Yi
streetfarmers
Hou Yi
Level 154
God Stats
14W - 12L
1,591 SR
Queue Stats
342W - 349L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,788
519
3,610
7,221
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Atharien
Ne Zha
12
3 / 3 / 2
7,433
496
4,519
10,739
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
BidoDog
Sobek
11
0 / 1 / 4
6,754
450
3,553
9,027
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
PsixBT
Anhur
11
1 / 7 / 0
6,826
455
5,474
11,286
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
15
3 / 2 / 3
8,760
584
7,095
9,565
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 1 / 3
9,356
624
6,808
9,188
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BabaYussy
Sylvanus
12
4 / 2 / 6
7,603
507
7,496
10,885
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Conwontoya
Cu Chulainn
15
0 / 0 / 2
9,090
606
5,740
9,790
6,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
KaO68
Zeus
14
2 / 5 / 2
8,349
557
3,733
7,293
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 5
9,047
603
8,895
8,113
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
15
15
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
3
6.5
L
0
2
1
0.25
L
Ne Zha
Atharien
Ne Zha
3
3
2
1.33
W
Sylvanus
BabaYussy
Sylvanus
4
2
6
3.5
L
Sobek
BidoDog
Sobek
0
1
4
2
W
Cu Chulainn
Conwontoya
Cu Chulainn
0
0
2
1
W
Zeus
KaO68
Zeus
2
5
2
0.6
L
Anhur
PsixBT
Anhur
1
7
0
0.14
L
Olorun
3
2
3
2.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
32,672
47,838
Taken
45,269
23,752
Mitigated
24,391
15,259
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,808
1,794
0
4,386
9,188
3,730
444
2,172
6,996
0
68,797
L
3,610
589
79
2,540
7,221
5,547
309
1,022
6,199
46,977
0
L
Ne Zha
Atharien
Ne Zha
4,519
1,693
0
1,471
10,739
3,296
0
1,848
8,891
0
39,934
W
Sylvanus
BabaYussy
Sylvanus
7,496
2,418
1,726
2,786
10,885
8,899
368
3,928
6,957
18,399
8,913
L
Sobek
BidoDog
Sobek
3,553
428
0
2,777
9,027
8,356
0
2,483
6,544
18,556
0
W
Cu Chulainn
Conwontoya
Cu Chulainn
5,740
1,266
0
2,176
9,790
6,795
152
2,859
6,628
0
71,252
W
Zeus
KaO68
Zeus
3,733
407
0
1,164
7,293
2,361
0
3,301
3,972
48,819
0
L
Anhur
PsixBT
Anhur
5,474
2,442
0
2,130
11,286
2,747
0
2,017
9,269
0
43,629
L
Olorun
7,095
2,895
587
5,675
9,565
3,806
0
2,583
6,982
67,967
0
W
8,895
4,999
0
2,903
8,113
2,606
370
1,655
6,458
0
59,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
43,445
425
Minions Killed
523
0
Camps Cleared
0
1,535,805
Distance Traveled
1,504,924
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,356
624
125
8
0
337,759
1
L
Ra
7,788
519
116
8
0
302,400
5
L
Ne Zha
7,433
496
60
4
0
330,223
5
W
Sylvanus
7,603
507
39
3
0
293,207
1
L
Sobek
6,754
450
24
2
0
330,561
6
W
Cu Chulainn
9,090
606
153
10
0
303,211
4
W
Zeus
8,349
557
102
7
0
273,718
0
L
Anhur
6,826
455
80
5
0
278,303
6
L
Olorun
8,760
584
145
10
0
294,318
3
W
Hou Yi
9,047
603
104
7
0
297,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role