Player Matchup

Vulcan
Vulcan
DeoFayte
Vulcan
Level 46
God Stats
6W - 2L
1,949 SR
Queue Stats
33W - 13L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
Dohpie
Gilgamesh
Level 104
God Stats
3W - 5L
1,360 SR
Queue Stats
36W - 31L
1,643 Elo+
Solo
Serqet
Serqet
Mórríoghain
Serqet
Level 135
God Stats
0W - 1L
1,783 SR
Queue Stats
41W - 16L
1,689 Elo+
Party 1
Team Averages
Level 95
1,697 SR
1,685 Elo+

VS

Team Averages
Level 127
1,689 SR
1,729 Elo+
Hercules
Hercules
Antimus13
Hercules
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 142L
1,397 Elo+
Solo
Achilles
Achilles
DoomerII7
Achilles
Level 157
God Stats
10W - 3L
1,793 SR
Queue Stats
470W - 79L
2,037 Elo+
Party 2
Zeus
Zeus
xKingtero
Zeus
Level 159
God Stats
21W - 11L
1,776 SR
Queue Stats
1,021W - 577L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeoFayte
Vulcan
19
5 / 2 / 6
13,736
654
17,434
10,202
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Dohpie
Gilgamesh
19
5 / 3 / 5
13,795
657
17,065
25,555
25,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 10
11,993
571
7,826
16,129
6,201
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Antimus13
Hercules
18
2 / 3 / 5
13,423
639
7,590
16,285
19,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
DoomerII7
Achilles
19
4 / 2 / 5
14,299
681
15,152
22,267
27,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
18
6 / 6 / 4
14,128
673
23,215
13,105
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
11
Kills
12
12
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Antimus13
Hercules
2
3
5
1.5
L
Vulcan
DeoFayte
Vulcan
5
2
6
4
L
Gilgamesh
Dohpie
Gilgamesh
5
3
5
2.5
W
Achilles
DoomerII7
Achilles
4
2
5
3.25
L
1
7
10
0.86
W
Zeus
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
45,957
51,886
Taken
51,657
36,037
Mitigated
54,443
7,170
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Antimus13
Hercules
7,590
473
632
7,210
16,285
19,207
114
5,199
9,691
5,162
39,872
L
Vulcan
DeoFayte
Vulcan
17,434
5,922
0
3,149
10,202
4,003
0
4,375
5,688
71,296
0
L
Gilgamesh
Dohpie
Gilgamesh
17,065
5,160
438
2,834
25,555
25,833
0
12,565
12,395
283
49,696
W
Achilles
DoomerII7
Achilles
15,152
3,317
493
6,024
22,267
27,630
951
9,245
12,170
0
43,352
L
7,826
1,488
0
749
16,129
6,201
0
8,212
7,479
0
20,753
W
Zeus
23,215
3,238
0
2,382
13,105
7,606
869
3,772
8,858
88,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
41,850
209
Minions Killed
288
9
Camps Cleared
11
1,205,300
Distance Traveled
1,145,325
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,423
639
81
4
0
417,813
6
L
Vulcan
13,736
654
120
6
4
424,352
3
L
Gilgamesh
13,795
657
69
3
3
428,232
5
W
Achilles
14,299
681
57
3
1
407,420
4
L
Serqet
11,993
571
20
1
2
352,716
6
W
Zeus
14,128
673
150
7
10
320,092
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role