Player Matchup

Anhur
Anhur
Boom Soloed
Anhur
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
13W - 1L
1,894 Elo+
Party 1
Sol
Sol
SmeIIyFinger
Sol
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 14L
1,783 Elo+
Party 1
Ganesha
Ganesha
z F0XX
Ganesha
Level 68
God Stats
3W - 1L
1,685 SR
Queue Stats
84W - 19L
1,627 Elo+
Party 1
Team Averages
Level 30
1,632 SR
1,768 Elo+

VS

Team Averages
Level 54
1,503 SR
1,451 Elo+
Zeus
Zeus
JimmyTwigs
Zeus
Level 69
God Stats
15W - 36L
1,425 SR
Queue Stats
97W - 140L
1,353 Elo+
Solo
Ullr
Ullr
SpareKhan833
Ullr
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
55W - 54L
1,481 Elo+
Party 2
Bacchus
Bacchus
xxmunchkin1xx
Bacchus
Level 65
God Stats
4W - 3L
1,584 SR
Queue Stats
76W - 59L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
9,955
905
13,201
8,832
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 3 / 9
9,379
853
9,167
7,485
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
z F0XX
Ganesha
12
0 / 2 / 14
7,966
724
6,171
9,824
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,333
667
8,336
7,903
1,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
6,803
618
2,356
11,180
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
12
2 / 4 / 2
8,188
744
3,882
15,696
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
5
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
1
6
3
0.42
W
7
3
9
3.83
L
0
6
1
0.08
L
Bacchus
2
4
2
0.75
W
Ganesha
z F0XX
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
14,574
26,141
Taken
34,779
9,580
Mitigated
22,384
5,876
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,201
8,584
0
1,396
8,832
2,908
1,587
4,442
4,044
0
41,164
L
8,336
676
190
776
7,903
1,594
0
4,406
3,497
21,666
0
W
9,167
2,640
0
2,650
7,485
2,333
813
3,686
3,592
27,044
0
L
2,356
707
0
1,350
11,180
2,817
0
4,475
6,705
0
18,721
L
Bacchus
3,882
448
174
2,567
15,696
17,973
0
6,928
8,768
15,389
0
W
Ganesha
z F0XX
Ganesha
6,171
217
464
1,366
9,824
4,339
181
3,567
5,980
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
22,324
123
Minions Killed
106
6
Camps Cleared
2
610,431
Distance Traveled
541,692
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,955
905
77
7
3
203,364
4
L
Zeus
7,333
667
39
4
1
161,926
0
W
Sol
9,379
853
39
4
3
207,417
1
L
Ullr
6,803
618
45
4
1
175,459
2
L
Bacchus
8,188
744
22
2
0
204,307
1
W
Ganesha
7,966
724
7
1
0
199,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role