Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
 
Geb
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Gold I
TiG0Pee17
Nox
Gold I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,671 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,500 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,393 SR
1,547 MMR
Chiron
Chiron
Gold V
AnchoviesRgross
Chiron
Gold V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,653 MMR
Party 1
Bacchus
Bacchus
Gold V
Gatsbγ
Bacchus
Gold V
Level 128
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 3L
1,624 MMR
Party 1
Agni
Agni
Gold IV
Maikol2d
Agni
Gold IV
Level 159
God Stats
42W - 56L
1,430 SR
Queue Stats
312W - 387L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 3 / 0
8,021
668
6,949
10,249
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
 
Geb
11
0 / 2 / 2
7,748
646
4,379
14,967
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
7,123
594
2,862
5,987
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothAtlasBastetShivaCupid

VS

Bans
Ah Muzen CabHorusAresGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,959
747
12,187
7,056
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Gatsbγ
Bacchus
13
0 / 2 / 7
8,799
733
5,614
12,261
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
13
2 / 1 / 4
8,150
679
6,733
7,615
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
0
1
L
Geb
 
Geb
0
2
2
0.5
W
5
0
2
6
W
Bacchus
Gatsbγ
Bacchus
0
2
7
1.75
W
Agni
2
1
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
24,534
31,203
Taken
26,932
18,410
Mitigated
17,756
4,997
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,949
1,242
0
1,352
10,249
3,815
0
4,028
6,154
0
26,749
L
Geb
 
Geb
4,379
846
0
3,172
14,967
12,191
0
5,864
9,103
10,825
0
W
12,187
5,077
1,141
3,147
7,056
2,316
1,681
2,362
4,694
0
48,943
W
Bacchus
Gatsbγ
Bacchus
5,614
1,668
212
3,963
12,261
13,181
307
2,869
9,392
12,642
0
W
Agni
6,733
425
0
2,240
7,615
2,259
652
2,382
5,233
32,481
0
L
2,862
373
0
473
5,987
2,404
0
2,439
3,548
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
25,908
105
Minions Killed
132
2
Camps Cleared
8
645,915
Distance Traveled
674,120
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,021
668
51
4
0
221,325
6
L
Geb
7,748
646
7
1
0
218,226
3
W
Chiron
8,959
747
76
6
3
228,076
2
W
Bacchus
8,799
733
8
1
0
224,363
5
W
Agni
8,150
679
48
4
5
221,681
4
L
Nox
7,123
594
47
4
2
206,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role