Player Matchup

Kumbhakarna
Kumbhakarna
Kiri0Sama
Kumbhakarna
Level 159
God Stats
1W - 0L
1,755 SR
Queue Stats
42W - 25L
1,563 Elo+
Party 1
Zeus
Zeus
KoOoKoOo3490
Zeus
Level 125
God Stats
6W - 1L
1,834 SR
Queue Stats
75W - 35L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
MalekAS
Danzaburou
Level 147
God Stats
3W - 0L
1,602 SR
Queue Stats
62W - 33L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
Powah07
Zhong Kui
Level 29
God Stats
2W - 2L
1,903 SR
Queue Stats
75W - 35L
1,659 Elo+
Party 1
Amaterasu
Amaterasu
SULIM4N18
Amaterasu
Level 157
God Stats
1W - 1L
1,770 SR
Queue Stats
26W - 15L
1,562 Elo+
Party 1
Team Averages
Level 123
1,773 SR
1,587 Elo+

VS

Team Averages
Level 47
1,558 SR
1,562 Elo+
Anubis
Anubis
Helemina
Anubis
Level 26
God Stats
10W - 7L
1,833 SR
Queue Stats
177W - 162L
1,601 Elo+
Party 2
Kali
Kali
Silibrin
Kali
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 168L
1,573 Elo+
Party 2
Ullr
Ullr
Whites1999
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 98L
1,500 Elo+
Party 3
Rama
Rama
ljafce32
Rama
Level 43
God Stats
2W - 4L
1,457 SR
Queue Stats
36W - 36L
1,582 Elo+
Solo
Sylvanus
Sylvanus
musband96
Sylvanus
Level 46
God Stats
10W - 7L
1,502 SR
Queue Stats
183W - 154L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kiri0Sama
Kumbhakarna
11
2 / 0 / 10
7,482
534
3,619
14,315
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 4
7,297
521
8,503
6,370
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MalekAS
Danzaburou
16
8 / 3 / 0
10,257
733
10,414
9,712
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Powah07
Zhong Kui
14
4 / 2 / 7
8,757
626
12,142
9,446
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SULIM4N18
Amaterasu
15
9 / 1 / 6
8,722
623
8,424
11,908
8,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Helemina
Anubis
12
2 / 5 / 1
7,593
542
6,106
13,999
6,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kali
12
2 / 4 / 0
6,910
494
5,486
10,613
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
6,455
461
4,865
7,468
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
13
2 / 7 / 1
7,721
552
4,353
12,519
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
musband96
Sylvanus
9
1 / 6 / 3
6,352
454
7,188
13,376
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
8
8
Deaths
26
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Helemina
Anubis
2
5
1
0.5
W
Kumbhakarna
Kiri0Sama
Kumbhakarna
2
0
10
7
W
3
2
4
2.5
W
Danzaburou
MalekAS
Danzaburou
8
3
0
2.67
W
Zhong Kui
Powah07
Zhong Kui
4
2
7
3.75
W
Amaterasu
SULIM4N18
Amaterasu
9
1
6
12
L
Kali
2
4
0
0.5
L
1
4
1
0.38
L
Rama
2
7
1
0.36
L
Sylvanus
musband96
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
27,998
51,751
Taken
57,975
37,236
Mitigated
24,280
12,523
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Helemina
Anubis
6,106
1,071
0
5,987
13,999
6,043
247
6,992
7,007
42,892
0
W
Kumbhakarna
Kiri0Sama
Kumbhakarna
3,619
802
0
3,721
14,315
14,624
0
3,345
10,970
11,518
0
W
8,503
1,151
0
180
6,370
2,027
0
1,340
5,030
50,566
0
W
Danzaburou
MalekAS
Danzaburou
10,414
5,502
0
3,519
9,712
3,751
1,194
1,154
8,558
0
73,152
W
Zhong Kui
Powah07
Zhong Kui
12,142
4,068
0
2,082
9,446
8,422
71
5,000
4,446
49,163
7,151
W
Amaterasu
SULIM4N18
Amaterasu
8,424
2,768
0
3,021
11,908
8,412
0
2,024
9,884
0
51,753
L
Kali
5,486
2,046
0
3,075
10,613
4,800
0
3,923
6,690
0
48,258
L
4,865
691
0
293
7,468
2,068
0
4,472
2,996
0
34,916
L
Rama
4,353
3,392
0
3,923
12,519
3,136
0
510
12,009
0
41,099
L
Sylvanus
musband96
Sylvanus
7,188
1,558
269
3,551
13,376
8,233
0
6,817
6,064
17,400
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
35,031
426
Minions Killed
348
0
Camps Cleared
0
1,403,130
Distance Traveled
1,261,307
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,593
542
88
6
0
228,514
3
W
Kumbhakarna
7,482
534
14
1
0
290,826
7
W
Zeus
7,297
521
106
8
0
263,472
7
W
Danzaburou
10,257
733
132
9
0
258,953
4
W
Zhong Kui
8,757
626
100
7
0
269,089
0
W
Amaterasu
8,722
623
74
5
0
320,790
1
L
Kali
6,910
494
79
6
0
290,230
2
L
Ullr
6,455
461
74
5
0
255,420
2
L
Rama
7,721
552
83
6
0
236,394
5
L
Sylvanus
6,352
454
24
2
0
250,749
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role