Player Matchup

Cerberus
Cerberus
JeanMichelBBQ93
Cerberus
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 82L
1,547 Elo+
Party 1
Medusa
Medusa
VexingFir
Medusa
Level 100
God Stats
3W - 4L
1,799 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Wulfgar24
Nu Wa
Level 98
God Stats
1W - 2L
1,626 SR
Queue Stats
9W - 9L
1,607 Elo+
Party 1
Team Averages
Level 114
1,642 SR
1,546 Elo+

VS

Team Averages
Level 115
1,668 SR
1,505 Elo+
Poseidon
Poseidon
DrNikoCage
Poseidon
Level 106
God Stats
4W - 3L
1,579 SR
Queue Stats
102W - 115L
1,517 Elo+
Solo
Chaac
Chaac
GrayDaos
Chaac
Level 157
God Stats
9W - 3L
1,704 SR
Queue Stats
412W - 188L
1,695 Elo+
Solo
Da Ji
Da Ji
lustiger850anzug
Da Ji
Level 82
God Stats
2W - 0L
1,721 SR
Queue Stats
41W - 59L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 2 / 3
14,225
749
11,786
25,799
37,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
VexingFir
Medusa
17
1 / 6 / 6
12,046
634
8,875
18,179
8,578
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Wulfgar24
Nu Wa
17
1 / 5 / 7
11,954
629
8,230
9,217
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrNikoCage
Poseidon
19
5 / 2 / 6
14,083
741
13,565
10,208
3,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
GrayDaos
Chaac
17
2 / 2 / 11
12,805
674
15,187
21,916
36,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 5
13,363
703
15,159
16,810
6,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
8
Kills
13
13
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DrNikoCage
Poseidon
5
2
6
4
W
Chaac
GrayDaos
Chaac
2
2
11
3.75
L
Cerberus
6
2
3
3.75
L
Medusa
VexingFir
Medusa
1
6
6
0.67
L
Nu Wa
Wulfgar24
Nu Wa
1
5
7
0.9
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
43,911
53,195
Taken
48,934
49,887
Mitigated
45,980
7,310
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DrNikoCage
Poseidon
13,565
1,196
0
816
10,208
3,513
1,323
5,287
4,921
79,115
0
W
Chaac
GrayDaos
Chaac
15,187
1,439
0
5,410
21,916
36,133
334
7,002
14,914
1,440
51,142
L
Cerberus
11,786
994
0
4,837
25,799
37,463
0
7,720
18,079
36,385
0
L
Medusa
VexingFir
Medusa
8,875
3,370
0
2,338
18,179
8,578
0
5,005
13,174
0
62,153
L
Nu Wa
Wulfgar24
Nu Wa
8,230
1,823
0
135
9,217
3,846
153
1,912
7,305
38,545
0
W
15,159
4,775
0
1,639
16,810
6,334
1,435
8,767
8,043
0
35,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
40,251
223
Minions Killed
237
4
Camps Cleared
12
998,614
Distance Traveled
1,050,828
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,083
741
151
8
7
370,354
3
W
Chaac
12,805
674
44
2
2
341,800
7
L
Cerberus
14,225
749
70
4
2
351,274
6
L
Medusa
12,046
634
79
4
2
342,182
2
L
Nu Wa
11,954
629
74
4
0
305,158
0
W
Da Ji
13,363
703
42
2
3
338,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role