Player Matchup

Morgan Le Fay
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
Level 61
God Stats
11W - 8L
1,578 SR
Queue Stats
81W - 103L
1,319 Elo+
Party 1
Fenrir
Fenrir
FallAlone_420
Fenrir
Level 49
God Stats
4W - 11L
1,186 SR
Queue Stats
52W - 65L
1,276 Elo+
Party 4
Hachiman
Hachiman
Mr_Dibi
Hachiman
Level 48
God Stats
29W - 33L
1,396 SR
Queue Stats
61W - 83L
1,238 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PsychooPathhh
Tsukuyomi
Level 103
God Stats
15W - 16L
1,471 SR
Queue Stats
244W - 267L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Vestra-R6
Cthulhu
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 30L
1,290 Elo+
Solo
Team Averages
Level 61
1,426 SR
1,287 Elo+

VS

Team Averages
Level 47
1,450 SR
1,260 Elo+
Bastet
Bastet
Anti_SocialGame
Bastet
Level 65
God Stats
4W - 7L
1,375 SR
Queue Stats
156W - 198L
1,289 Elo+
Party 3
Khepri
Khepri
Buzz0Lightyear
Khepri
Level 53
God Stats
6W - 6L
1,500 SR
Queue Stats
122W - 104L
1,127 Elo+
Party 2
Baron Samedi
Baron Samedi
Hydra650
Baron Samedi
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 153L
1,259 Elo+
Party 3
Artemis
Artemis
MikeLordSith
Artemis
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2
Shiva
Shiva
inconnuMONDIAL
Shiva
Level 68
God Stats
9W - 13L
1,629 SR
Queue Stats
530W - 552L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
20
16 / 5 / 10
17,844
541
35,511
22,438
10,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
10 / 8 / 8
16,062
487
19,748
32,950
16,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mr_Dibi
Hachiman
20
11 / 5 / 10
15,789
478
38,452
29,561
11,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
PsychooPathhh
Tsukuyomi
20
9 / 2 / 12
17,259
523
27,601
35,563
34,264
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Vestra-R6
Cthulhu
20
4 / 4 / 14
14,016
425
21,379
22,528
30,030
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 14 / 6
14,860
450
28,142
39,640
15,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 10
12,039
365
12,027
38,849
53,520
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Hydra650
Baron Samedi
20
4 / 8 / 8
13,529
410
22,727
26,843
22,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MikeLordSith
Artemis
18
1 / 11 / 7
11,910
361
3,808
24,192
9,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 9 / 3
15,283
463
18,688
41,881
33,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
50
Kills
21
24
Deaths
50
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
16
5
10
4.2
L
10
14
6
0.93
L
2
8
10
0.88
W
10
8
8
1.75
L
Baron Samedi
Hydra650
Baron Samedi
4
8
8
1
L
Artemis
MikeLordSith
Artemis
1
11
7
0.41
W
Hachiman
Mr_Dibi
Hachiman
11
5
10
3.2
W
Tsukuyomi
PsychooPathhh
Tsukuyomi
9
2
12
7.5
W
Cthulhu
Vestra-R6
Cthulhu
4
4
14
2.75
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,691
Damage
85,392
143,040
Taken
171,405
102,334
Mitigated
135,337
53,181
Healing
32,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
35,511
2,619
0
4,279
22,438
10,392
1,562
7,435
15,003
124,878
0
L
28,142
12,973
0
7,492
39,640
15,440
982
8,758
30,524
0
81,869
L
12,027
1,207
1,081
833
38,849
53,520
278
14,742
23,618
44,982
0
W
19,748
7,131
47
9,109
32,950
16,197
205
5,233
27,717
0
122,461
L
Baron Samedi
Hydra650
Baron Samedi
22,727
2,259
5,806
5,911
26,843
22,556
0
16,698
9,324
85,908
0
L
Artemis
MikeLordSith
Artemis
3,808
2,245
0
2,257
24,192
9,941
319
5,117
18,995
0
53,047
W
Hachiman
Mr_Dibi
Hachiman
38,452
30,102
415
18,383
29,561
11,451
7,477
10,440
19,121
0
111,126
W
Tsukuyomi
PsychooPathhh
Tsukuyomi
27,601
4,147
276
10,282
35,563
34,264
2,036
8,550
27,013
0
124,496
W
Cthulhu
Vestra-R6
Cthulhu
21,379
1,596
1,515
8,875
22,528
30,030
656
6,647
15,881
69,186
0
L
18,688
4,960
0
8,673
41,881
33,880
0
9,695
32,054
0
124,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,970
Gold Earned
67,621
759
Minions Killed
516
0
Camps Cleared
0
3,096,665
Distance Traveled
2,747,578
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,844
541
175
5
0
639,939
5
L
Bastet
14,860
450
92
3
0
607,115
0
L
Khepri
12,039
365
48
1
0
538,678
2
W
Fenrir
16,062
487
131
4
0
634,060
0
L
Baron Samedi
13,529
410
118
4
0
536,294
1
L
Artemis
11,910
361
79
2
0
482,944
0
W
Hachiman
15,789
478
140
4
0
575,237
0
W
Tsukuyomi
17,259
523
192
6
0
628,374
7
W
Cthulhu
14,016
425
121
4
0
619,055
4
L
Shiva
15,283
463
179
5
0
582,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role