Player Matchup

Cernunnos
Cernunnos
aubutkiller90
Cernunnos
Level 64
God Stats
2W - 2L
1,343 SR
Queue Stats
15W - 19L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
pitaboys2
Ao Kuang
Level 60
God Stats
12W - 10L
1,485 SR
Queue Stats
270W - 277L
1,389 Elo+
Solo
Vamana
Vamana
zetheyus
Vamana
Level 99
God Stats
2W - 0L
1,380 SR
Queue Stats
236W - 342L
1,354 Elo+
Solo
Team Averages
Level 74
1,403 SR
1,364 Elo+

VS

Team Averages
Level 65
1,499 SR
1,355 Elo+
Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
WhereTheTeamAt-
Amaterasu
Level 42
God Stats
4W - 3L
1,496 SR
Queue Stats
117W - 108L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
wherethehelpat-
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
aubutkiller90
Cernunnos
13
6 / 0 / 5
8,466
847
7,978
4,218
1,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
pitaboys2
Ao Kuang
12
1 / 2 / 6
7,103
710
3,362
8,427
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
zetheyus
Vamana
12
4 / 2 / 6
7,760
776
4,210
5,816
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 2
6,426
643
7,174
5,322
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
WhereTheTeamAt-
Amaterasu
10
3 / 3 / 1
7,070
707
3,664
8,220
5,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 4
6,112
611
2,735
6,028
1,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
L
Amaterasu
WhereTheTeamAt-
Amaterasu
3
3
1
1.17
W
Cernunnos
aubutkiller90
Cernunnos
6
0
5
8.5
W
Ao Kuang
pitaboys2
Ao Kuang
1
2
6
2
L
0
5
4
0.4
W
Vamana
zetheyus
Vamana
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
13,573
18,461
Taken
19,570
10,937
Mitigated
10,837
5,097
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,174
704
0
1,202
5,322
3,481
0
674
4,648
16,979
0
L
Amaterasu
WhereTheTeamAt-
Amaterasu
3,664
1,616
229
1,411
8,220
5,600
0
2,083
6,137
0
8,230
W
Cernunnos
aubutkiller90
Cernunnos
7,978
2,384
21
1,471
4,218
1,445
413
1,660
2,332
0
32,012
W
Ao Kuang
pitaboys2
Ao Kuang
3,362
1,026
473
1,470
8,427
5,083
201
2,974
4,989
11,878
2,520
L
2,735
330
0
310
6,028
1,756
0
438
5,590
0
10,063
W
Vamana
zetheyus
Vamana
4,210
2,739
311
1,351
5,816
4,409
602
1,849
3,669
0
23,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
19,608
125
Minions Killed
47
8
Camps Cleared
1
585,903
Distance Traveled
520,148
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,426
643
30
3
1
171,048
3
L
Amaterasu
7,070
707
13
1
0
192,106
0
W
Cernunnos
8,466
847
62
6
2
189,410
0
W
Ao Kuang
7,103
710
18
2
1
197,453
0
L
Ne Zha
6,112
611
4
0
0
156,994
0
W
Vamana
7,760
776
45
5
5
199,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role