Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Headshott244
Erlang Shen
Diamond V
Level 155
God Stats
2W - 3L
1,534 SR
Queue Stats
282W - 281L
2,102 MMR
Solo
Khepri
Khepri
Diamond IV
IDebordI
Khepri
Diamond IV
Level 109
God Stats
7W - 3L
1,697 SR
Queue Stats
169W - 156L
2,100 MMR
Solo
Izanami
Izanami
Diamond IV
XenQD-
Izanami
Diamond IV
Level 60
God Stats
4W - 0L
1,818 SR
Queue Stats
143W - 131L
2,163 MMR
Solo
Nox
Nox
Diamond III
pedra997
Nox
Diamond III
Level 152
God Stats
47W - 54L
1,621 SR
Queue Stats
513W - 503L
2,172 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,634 SR
2,008 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,597 SR
2,030 MMR
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
DemonTimeBell
Loki
Masters
Level 156
God Stats
56W - 54L
1,710 SR
Queue Stats
514W - 489L
2,352 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
LouudPacks-_
Sun Wukong
Diamond IV
Level 127
God Stats
29W - 25L
1,609 SR
Queue Stats
221W - 206L
2,170 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
OMG iitz DADDY
Zhong Kui
Platinum I
Level 158
God Stats
86W - 76L
1,666 SR
Queue Stats
124W - 128L
2,070 MMR
Solo
Fafnir
Fafnir
Diamond V
enaro_rulesttv
Fafnir
Diamond V
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
715W - 714L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
10 / 1 / 4
13,170
627
20,179
20,173
10,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Headshott244
Erlang Shen
19
4 / 4 / 5
12,485
595
11,747
19,394
18,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
IDebordI
Khepri
15
0 / 1 / 9
10,400
495
4,173
11,671
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XenQD-
Izanami
19
4 / 2 / 5
12,894
614
11,064
16,021
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 1 / 11
12,281
585
5,267
6,829
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliGebAtlas

VS

Bans
CliodhnaBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 3 / 0
11,268
537
9,278
15,013
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 4 / 6
10,324
492
7,434
15,116
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LouudPacks-_
Sun Wukong
18
5 / 2 / 2
11,353
541
12,890
17,463
11,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
OMG iitz DADDY
Zhong Kui
14
1 / 7 / 2
8,991
428
7,553
14,099
8,366
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 6
8,762
417
3,141
14,148
11,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
19
Kills
9
9
Deaths
19
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
1
4
12
L
Rama
 
Rama
2
3
0
0.67
L
1
4
6
1
W
Erlang Shen
Headshott244
Erlang Shen
4
4
5
1.63
W
Khepri
IDebordI
Khepri
0
1
9
4.5
L
Sun Wukong
LouudPacks-_
Sun Wukong
5
2
2
3
L
Zhong Kui
OMG iitz DADDY
Zhong Kui
1
7
2
0.29
W
Izanami
XenQD-
Izanami
4
2
5
3.25
L
0
3
6
1
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,430
Damage
40,296
74,088
Taken
75,839
51,616
Mitigated
42,288
30,749
Healing
23,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
20,179
8,322
0
5,365
20,173
10,220
159
3,421
16,432
0
98,851
L
Rama
 
Rama
9,278
7,123
0
5,602
15,013
5,093
946
1,410
13,563
0
96,973
L
7,434
1,882
0
5,381
15,116
5,229
84
1,305
13,771
0
79,472
W
Erlang Shen
Headshott244
Erlang Shen
11,747
6,372
0
9,649
19,394
18,001
912
1,958
17,436
0
69,984
W
Khepri
IDebordI
Khepri
4,173
796
0
3,627
11,671
12,675
36
3,162
8,509
26,967
0
L
Sun Wukong
LouudPacks-_
Sun Wukong
12,890
2,530
0
4,338
17,463
11,745
220
1,390
16,055
0
86,573
L
Zhong Kui
OMG iitz DADDY
Zhong Kui
7,553
557
0
2,600
14,099
8,366
0
2,686
11,159
59,899
0
W
Izanami
XenQD-
Izanami
11,064
7,477
0
9,257
16,021
7,668
4,827
2,055
13,966
0
121,025
L
3,141
676
1,995
3,632
14,148
11,855
0
2,238
11,851
14,046
0
W
5,267
378
0
2,851
6,829
3,052
774
2,049
4,780
82,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,230
Gold Earned
50,698
619
Minions Killed
635
0
Camps Cleared
0
2,162,308
Distance Traveled
2,074,760
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,170
627
108
5
0
490,913
3
L
Rama
11,268
537
190
9
0
368,045
4
L
Loki
10,324
492
142
7
0
471,773
4
W
Erlang Shen
12,485
595
130
6
0
448,220
3
W
Khepri
10,400
495
21
1
0
436,628
12
L
Sun Wukong
11,353
541
163
8
0
468,680
1
L
Zhong Kui
8,991
428
128
6
0
364,161
14
W
Izanami
12,894
614
179
9
0
368,262
10
L
Fafnir
8,762
417
12
1
0
402,101
11
W
Nox
12,281
585
181
9
0
418,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role