Player Matchup

Tsukuyomi
Tsukuyomi
Daddy_Deth
Tsukuyomi
Level 125
God Stats
8W - 3L
1,486 SR
Queue Stats
171W - 184L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fellps_BR
Cthulhu
Level 127
God Stats
3W - 2L
1,665 SR
Queue Stats
69W - 80L
1,443 Elo+
Solo
Olorun
Olorun
cog ender
Olorun
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,486 Elo+
Solo
Tyr
Tyr
maverick904
Tyr
Level 126
God Stats
9W - 15L
1,470 SR
Queue Stats
313W - 304L
1,449 Elo+
Solo
Merlin
Merlin
saintgucci69
Merlin
Level 125
God Stats
9W - 5L
1,338 SR
Queue Stats
750W - 659L
1,515 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,479 Elo+

VS

Team Averages
Level 143
1,552 SR
1,514 Elo+
Bakasura
Bakasura
Happy Caffe
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,557 Elo+
Solo
Janus
Janus
Jacks2212
Janus
Level 152
God Stats
0W - 4L
1,637 SR
Queue Stats
126W - 127L
1,546 Elo+
Solo
Scylla
Scylla
Santuariox
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,493 Elo+
Party 1
Olorun
Olorun
Silenttrinity26
Olorun
Level 147
God Stats
6W - 6L
1,623 SR
Queue Stats
494W - 499L
1,495 Elo+
Solo
Hera
Hera
racsover
Hera
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daddy_Deth
Tsukuyomi
18
7 / 6 / 11
11,478
765
18,839
17,312
9,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Fellps_BR
Cthulhu
20
5 / 2 / 12
12,503
834
14,788
18,429
19,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
cog ender
Olorun
17
3 / 5 / 12
10,724
715
6,128
12,371
4,637
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 4 / 10
11,424
762
6,473
15,916
11,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Merlin
20
8 / 4 / 12
12,309
821
11,351
11,406
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Happy Caffe
Bakasura
18
4 / 8 / 6
11,141
743
6,464
14,492
6,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Jacks2212
Janus
17
4 / 5 / 8
10,585
706
14,538
10,327
3,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Santuariox
Scylla
20
5 / 3 / 7
11,435
762
16,479
11,819
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 8
9,136
609
3,227
14,251
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
18
6 / 4 / 6
10,794
720
11,759
9,336
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
28
Kills
20
21
Deaths
28
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Daddy_Deth
Tsukuyomi
7
6
11
2.08
W
Cthulhu
Fellps_BR
Cthulhu
5
2
12
5.5
L
Bakasura
Happy Caffe
Bakasura
4
8
6
0.88
L
Janus
Jacks2212
Janus
4
5
8
1.6
L
Scylla
Santuariox
Scylla
5
3
7
2.83
L
1
8
8
0.63
W
Olorun
cog ender
Olorun
3
5
12
1.8
W
5
4
10
2.5
L
Hera
6
4
6
2.25
W
Merlin
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,579
Damage
52,467
75,434
Taken
60,225
48,123
Mitigated
23,179
29,676
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Daddy_Deth
Tsukuyomi
18,839
3,766
576
4,935
17,312
9,212
1,351
10,575
6,466
0
35,040
W
Cthulhu
Fellps_BR
Cthulhu
14,788
142
1,540
5,522
18,429
19,574
36
8,807
9,327
44,567
0
L
Bakasura
Happy Caffe
Bakasura
6,464
4,466
68
1,495
14,492
6,092
0
7,000
7,492
0
13,386
L
Janus
Jacks2212
Janus
14,538
113
586
2,140
10,327
3,634
0
8,689
1,638
32,478
0
L
Scylla
Santuariox
Scylla
16,479
1,760
525
1,011
11,819
4,745
360
8,080
3,739
39,108
0
L
3,227
2,948
5,678
3,555
14,251
5,132
1,039
4,709
9,542
5,931
0
W
Olorun
cog ender
Olorun
6,128
2,802
3,739
2,586
12,371
4,637
1,678
7,207
4,968
21,540
0
W
6,473
312
2,818
4,558
15,916
11,204
1,434
9,278
6,320
0
12,956
L
Hera
11,759
2,077
1,416
1,116
9,336
3,576
0
3,789
5,547
22,476
0
W
Merlin
11,351
785
938
2,464
11,406
3,496
1,150
9,252
1,942
36,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
53,091
179
Minions Killed
147
0
Camps Cleared
0
1,448,029
Distance Traveled
1,314,855
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,478
765
25
2
0
295,289
1
W
Cthulhu
12,503
834
55
4
0
308,779
2
L
Bakasura
11,141
743
21
1
0
253,715
0
L
Janus
10,585
706
41
3
0
256,063
1
L
Scylla
11,435
762
55
4
0
286,165
2
L
Olorun
9,136
609
10
1
0
218,101
0
W
Olorun
10,724
715
24
2
0
288,404
4
W
Tyr
11,424
762
17
1
0
278,578
3
L
Hera
10,794
720
20
1
0
300,811
0
W
Merlin
12,309
821
58
4
0
276,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role