Player Matchup

The Morrigan
The Morrigan
Boom Soloed
The Morrigan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,841 Elo+
Party 1
Gilgamesh
Gilgamesh
SmeIIyFinger
Gilgamesh
Level 18
God Stats
7W - 0L
1,962 SR
Queue Stats
96W - 14L
1,760 Elo+
Party 1
Da Ji
Da Ji
z F0XX
Da Ji
Level 68
God Stats
1W - 0L
1,355 SR
Queue Stats
84W - 19L
1,579 Elo+
Party 1
Team Averages
Level 30
1,606 SR
1,727 Elo+

VS

Team Averages
Level 112
1,502 SR
1,466 Elo+
Ymir
Ymir
Dark Seph1roth
Ymir
Level 126
God Stats
45W - 35L
1,529 SR
Queue Stats
354W - 396L
1,471 Elo+
Party 2
Zeus
Zeus
Imamerican_fool
Zeus
Level 127
God Stats
12W - 14L
1,537 SR
Queue Stats
670W - 785L
1,487 Elo+
Solo
Izanami
Izanami
JAK1424
Izanami
Level 83
God Stats
41W - 59L
1,439 SR
Queue Stats
331W - 360L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Boom Soloed
The Morrigan
19
6 / 3 / 10
12,984
764
22,994
9,461
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SmeIIyFinger
Gilgamesh
18
9 / 3 / 6
13,110
771
14,482
15,454
14,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
z F0XX
Da Ji
14
2 / 6 / 8
11,144
656
5,035
11,050
4,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
10,901
641
5,833
19,743
25,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 9 / 7
11,238
661
11,028
12,429
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JAK1424
Izanami
15
4 / 4 / 5
11,109
653
6,965
14,687
6,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
17
Kills
12
12
Deaths
17
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Boom Soloed
The Morrigan
6
3
10
3.67
L
4
4
7
1.88
L
4
9
7
0.83
L
Izanami
JAK1424
Izanami
4
4
5
1.63
W
Gilgamesh
SmeIIyFinger
Gilgamesh
9
3
6
4
W
Da Ji
z F0XX
Da Ji
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
23,826
35,965
Taken
46,859
22,477
Mitigated
36,663
4,504
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Boom Soloed
The Morrigan
22,994
3,404
0
2,665
9,461
3,456
1,315
3,751
5,382
80,374
0
L
5,833
1,283
0
150
19,743
25,420
0
8,557
11,156
15,319
0
L
11,028
421
0
0
12,429
4,713
52
7,511
4,908
36,731
0
L
Izanami
JAK1424
Izanami
6,965
4,705
372
4,158
14,687
6,530
1,409
7,194
7,473
0
33,512
W
Gilgamesh
SmeIIyFinger
Gilgamesh
14,482
3,301
191
1,158
15,454
14,820
221
6,038
9,188
0
35,450
W
Da Ji
z F0XX
Da Ji
5,035
652
0
490
11,050
4,201
711
6,872
4,024
0
26,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
33,248
185
Minions Killed
130
13
Camps Cleared
1
895,366
Distance Traveled
773,460
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,984
764
108
6
7
313,339
4
L
Ymir
10,901
641
19
1
0
277,852
4
L
Zeus
11,238
661
60
4
1
222,828
1
L
Izanami
11,109
653
51
3
0
272,780
0
W
Gilgamesh
13,110
771
35
2
4
311,519
5
W
Da Ji
11,144
656
42
2
2
270,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role