Player Matchup

Geb
Geb
Gold V
But3i
Geb
Gold V
Level 101
God Stats
2W - 5L
1,589 SR
Queue Stats
19W - 21L
1,755 MMR
Party 1
Poseidon
Poseidon
Gold IV
CYANERD
Poseidon
Gold IV
Level 119
God Stats
1W - 0L
1,744 SR
Queue Stats
65W - 62L
1,569 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
TaTzee
Ah Muzen Cab
Gold III
Level 156
God Stats
3W - 6L
1,565 SR
Queue Stats
232W - 170L
1,654 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,633 SR
1,659 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,443 SR
1,572 MMR
Kuzenbo
Kuzenbo
Platinum II
Flexidexi
Kuzenbo
Platinum II
Level 94
God Stats
31W - 23L
1,667 SR
Queue Stats
56W - 55L
1,922 MMR
Party 2
Horus
Horus
Platinum III
From1tuh3
Horus
Platinum III
Level 144
God Stats
1W - 6L
1,419 SR
Queue Stats
101W - 103L
1,578 MMR
Solo
Agni
Agni
Gold V
NoaaPLayz
Agni
Gold V
Level 101
God Stats
2W - 4L
1,243 SR
Queue Stats
27W - 35L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
But3i
Geb
16
0 / 2 / 14
12,792
673
9,008
20,832
28,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
CYANERD
Poseidon
15
4 / 6 / 8
11,729
617
16,375
12,047
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TaTzee
Ah Muzen Cab
18
10 / 2 / 2
13,962
735
36,949
13,583
6,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshBastetAtlasThothAchilles

VS

Bans
ShivaDiscordiaPersephoneUllrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flexidexi
Kuzenbo
16
1 / 4 / 7
12,204
642
9,778
27,020
39,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
From1tuh3
Horus
16
6 / 2 / 3
12,329
649
8,085
24,197
22,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
15
2 / 8 / 5
11,248
592
11,803
14,732
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
14
Kills
9
10
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
But3i
Geb
0
2
14
3.5
W
Poseidon
CYANERD
Poseidon
4
6
8
1.33
L
Kuzenbo
Flexidexi
Kuzenbo
1
4
7
1.13
L
Horus
From1tuh3
Horus
6
2
3
3.75
L
Agni
2
8
5
0.56
W
Ah Muzen Cab
TaTzee
Ah Muzen Cab
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,332
Damage
29,666
46,462
Taken
65,949
39,787
Mitigated
67,789
9,292
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
But3i
Geb
9,008
1,336
614
5,455
20,832
28,629
165
7,425
12,951
25,793
0
W
Poseidon
CYANERD
Poseidon
16,375
2,440
0
500
12,047
4,805
96
7,481
4,294
46,099
0
L
Kuzenbo
Flexidexi
Kuzenbo
9,778
2,949
0
4,625
27,020
39,220
0
9,592
16,799
25,136
0
L
Horus
From1tuh3
Horus
8,085
2,808
1,733
3,569
24,197
22,703
33
6,265
17,596
0
20,115
L
Agni
11,803
1,010
0
592
14,732
5,866
0
8,491
5,833
40,606
0
W
Ah Muzen Cab
TaTzee
Ah Muzen Cab
36,949
15,455
0
2,723
13,583
6,353
1,985
6,516
6,685
0
108,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
35,781
211
Minions Killed
173
13
Camps Cleared
3
1,052,067
Distance Traveled
1,013,084
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,792
673
22
1
1
380,503
3
W
Poseidon
11,729
617
65
3
8
321,579
3
L
Kuzenbo
12,204
642
44
2
2
363,311
5
L
Horus
12,329
649
36
2
1
355,041
1
L
Agni
11,248
592
93
5
0
294,732
1
W
Ah Muzen Cab
13,962
735
124
7
4
349,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role