Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dejeau
Arachne
Level 79
God Stats
157W - 104L
1,679 SR
Queue Stats
672W - 676L
1,537 Elo+
Solo
Cerberus
Cerberus
KinderSaucer
Cerberus
Level 115
God Stats
29W - 17L
1,699 SR
Queue Stats
174W - 179L
1,438 Elo+
Solo
Sol
Sol
KingKong9084
Sol
Level 144
God Stats
11W - 5L
1,822 SR
Queue Stats
128W - 119L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
erkiturkey
Ao Kuang
Level 160
God Stats
8W - 7L
1,544 SR
Queue Stats
279W - 257L
1,584 Elo+
Solo
Team Averages
Level 113
1,649 SR
1,521 Elo+

VS

Team Averages
Level 144
1,473 SR
1,545 Elo+
Atlas
Atlas
HoodieT00nstv
Atlas
Level 126
God Stats
12W - 6L
1,544 SR
Queue Stats
285W - 281L
1,485 Elo+
Solo
Chaac
Chaac
SenpaiZH
Chaac
Level 155
God Stats
1W - 2L
1,367 SR
Queue Stats
39W - 32L
1,759 Elo+
Solo
Fenrir
Fenrir
Th4tGuyTroy
Fenrir
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
121W - 120L
1,486 Elo+
Solo
Artemis
Artemis
YuureiOokami
Artemis
Level 151
God Stats
0W - 5L
1,256 SR
Queue Stats
181W - 174L
1,451 Elo+
Solo
Ah Puch
Ah Puch
essentialc
Ah Puch
Level 158
God Stats
33W - 30L
1,440 SR
Queue Stats
598W - 652L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 8 / 6
8,157
544
6,385
9,741
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dejeau
Arachne
15
2 / 4 / 8
8,662
577
7,763
16,207
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KinderSaucer
Cerberus
12
3 / 3 / 9
7,955
530
6,331
12,226
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 6
9,320
621
11,180
10,160
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
erkiturkey
Ao Kuang
17
9 / 0 / 2
10,254
684
13,079
11,540
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
7,072
471
6,115
15,294
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
SenpaiZH
Chaac
14
0 / 5 / 0
8,145
543
6,679
14,589
7,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
13
8 / 4 / 0
8,144
543
6,962
13,550
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
YuureiOokami
Artemis
11
2 / 5 / 3
7,132
475
5,019
9,299
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
essentialc
Ah Puch
12
4 / 4 / 5
7,608
507
11,429
10,336
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
15
15
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
8
6
0.88
W
Arachne
Dejeau
Arachne
2
4
8
1.5
L
1
5
7
0.9
W
Cerberus
KinderSaucer
Cerberus
3
3
9
2.5
W
5
0
6
8
L
Chaac
SenpaiZH
Chaac
0
5
0
0
L
Fenrir
8
4
0
2
L
Artemis
YuureiOokami
Artemis
2
5
3
0.7
W
Ao Kuang
erkiturkey
Ao Kuang
9
0
2
10
L
Ah Puch
essentialc
Ah Puch
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,738
Damage
36,204
59,874
Taken
63,068
28,083
Mitigated
29,395
27,629
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,385
50
890
2,196
9,741
2,985
98
3,106
6,313
33,506
0
W
Arachne
Dejeau
Arachne
7,763
4,775
0
5,397
16,207
5,382
20
4,890
11,075
0
65,171
L
6,115
2,445
0
2,458
15,294
11,062
0
8,982
6,312
26,737
0
W
Cerberus
KinderSaucer
Cerberus
6,331
360
185
3,939
12,226
7,924
120
5,472
6,608
24,513
0
W
11,180
4,971
0
5,718
10,160
5,528
1,954
1,910
7,966
68,636
7,556
L
Chaac
SenpaiZH
Chaac
6,679
1,552
0
4,782
14,589
7,748
0
10,522
4,067
0
60,304
L
Fenrir
6,962
1,785
0
3,931
13,550
5,540
0
3,300
10,250
0
41,376
L
Artemis
YuureiOokami
Artemis
5,019
2,336
0
3,346
9,299
2,349
161
5,795
3,504
0
31,212
W
Ao Kuang
erkiturkey
Ao Kuang
13,079
2,449
0
9,304
11,540
6,264
980
1,344
10,128
61,281
0
L
Ah Puch
essentialc
Ah Puch
11,429
643
57
2,481
10,336
2,696
225
7,391
2,945
42,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
38,101
467
Minions Killed
384
0
Camps Cleared
0
1,380,718
Distance Traveled
1,409,865
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,157
544
65
4
0
266,912
2
W
Arachne
8,662
577
112
7
0
294,448
1
L
Atlas
7,072
471
27
2
0
273,041
2
W
Cerberus
7,955
530
40
3
0
236,854
2
W
Sol
9,320
621
125
8
0
277,551
1
L
Chaac
8,145
543
145
10
0
297,249
4
L
Fenrir
8,144
543
68
5
0
294,383
1
L
Artemis
7,132
475
63
4
0
268,005
5
W
Ao Kuang
10,254
684
125
8
0
304,953
2
L
Ah Puch
7,608
507
81
5
0
277,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role