Player Matchup

Cerberus
Cerberus
Platinum I
BlackJack Fate
Cerberus
Platinum I
Level 128
God Stats
2W - 3L
1,712 SR
Queue Stats
161W - 149L
2,034 MMR
Solo
Da Ji
Da Ji
Masters
Eclpzz_LunarTTV
Da Ji
Masters
Level 149
God Stats
2W - 5L
1,481 SR
Queue Stats
288W - 287L
2,099 MMR
Solo
Ares
Ares
Diamond V
EternaL3gacy
Ares
Diamond V
Level 160
God Stats
1W - 5L
1,550 SR
Queue Stats
135W - 123L
2,053 MMR
Solo
Xbalanque
Xbalanque
Platinum II
SNIPER-_-AGAIN
Xbalanque
Platinum II
Level 160
God Stats
6W - 9L
1,669 SR
Queue Stats
502W - 504L
1,967 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
enaro_rulesttv
Baba Yaga
Diamond V
Level 160
God Stats
4W - 5L
1,907 SR
Queue Stats
715W - 714L
2,104 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,664 SR
2,051 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,720 SR
2,051 MMR
Geb
Geb
Diamond IV
IDebordI
Geb
Diamond IV
Level 109
God Stats
16W - 10L
1,679 SR
Queue Stats
169W - 156L
2,054 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
OMG iitz DADDY
Zhong Kui
Platinum I
Level 158
God Stats
86W - 76L
1,655 SR
Queue Stats
124W - 128L
2,024 MMR
Solo
Bakasura
Bakasura
Platinum III
Onetimeparty
Bakasura
Platinum III
Level 159
God Stats
16W - 7L
1,796 SR
Queue Stats
282W - 262L
1,935 MMR
Solo
Neith
Neith
Diamond V
XenQD-
Neith
Diamond V
Level 60
God Stats
3W - 1L
1,864 SR
Queue Stats
143W - 131L
2,117 MMR
Solo
Nox
Nox
Diamond III
pedra997
Nox
Diamond III
Level 152
God Stats
47W - 54L
1,607 SR
Queue Stats
513W - 503L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
0 / 3 / 3
9,553
478
4,492
13,720
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 3 / 1
10,034
502
9,514
16,670
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
7,661
383
5,964
13,919
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
SNIPER-_-AGAIN
Xbalanque
17
3 / 2 / 0
11,243
562
10,019
10,889
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
enaro_rulesttv
Baba Yaga
15
3 / 5 / 1
9,525
476
11,403
11,026
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
LokiKaliShiva

VS

Bans
AtlasBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,462
523
6,564
16,500
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OMG iitz DADDY
Zhong Kui
17
2 / 1 / 8
10,880
544
10,106
11,889
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
Onetimeparty
Bakasura
20
10 / 2 / 3
12,882
644
13,449
16,300
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
XenQD-
Neith
19
2 / 2 / 7
11,509
575
8,714
10,835
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 9
10,382
519
7,426
9,342
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
19
19
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
3
0.5
L
3
3
1
1.17
L
0
6
2
0.17
W
3
0
10
8
W
Zhong Kui
OMG iitz DADDY
Zhong Kui
2
1
8
6
W
Bakasura
Onetimeparty
Bakasura
10
2
3
5.75
L
Xbalanque
SNIPER-_-AGAIN
Xbalanque
3
2
0
1.5
W
Neith
XenQD-
Neith
2
2
7
2.75
L
Baba Yaga
enaro_rulesttv
Baba Yaga
3
5
1
0.7
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,392
Damage
46,259
66,224
Taken
64,866
40,843
Mitigated
45,482
18,817
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,492
302
0
3,709
13,720
12,815
0
6,120
6,788
61,175
0
L
9,514
2,064
0
6,310
16,670
7,083
0
3,793
12,079
0
78,465
L
5,964
159
0
1,307
13,919
12,953
0
6,330
6,928
20,460
0
W
6,564
733
0
3,437
16,500
16,968
256
6,660
9,553
29,357
0
W
Zhong Kui
OMG iitz DADDY
Zhong Kui
10,106
1,620
0
5,638
11,889
11,983
1,142
3,889
7,533
53,740
8,463
W
Bakasura
Onetimeparty
Bakasura
13,449
8,275
0
4,032
16,300
8,147
526
3,585
12,562
0
109,589
L
Xbalanque
SNIPER-_-AGAIN
Xbalanque
10,019
4,273
0
5,040
10,889
4,062
400
1,823
8,851
0
75,860
W
Neith
XenQD-
Neith
8,714
4,102
0
6,167
10,835
5,050
2,497
1,669
9,156
0
88,520
L
Baba Yaga
enaro_rulesttv
Baba Yaga
11,403
265
0
2,451
11,026
3,930
0
5,186
5,471
74,648
0
W
7,426
463
0
573
9,342
3,334
0
4,792
4,203
61,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
56,115
588
Minions Killed
646
0
Camps Cleared
0
1,735,935
Distance Traveled
2,078,424
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,553
478
171
9
0
360,459
0
L
Da Ji
10,034
502
127
6
0
419,905
3
L
Ares
7,661
383
21
1
0
274,831
7
W
Geb
10,462
523
41
2
0
436,258
5
W
Zhong Kui
10,880
544
119
6
0
392,975
9
W
Bakasura
12,882
644
204
10
0
488,640
1
L
Xbalanque
11,243
562
135
7
0
314,346
5
W
Neith
11,509
575
165
8
0
354,682
7
L
Baba Yaga
9,525
476
134
7
0
366,394
4
W
Nox
10,382
519
117
6
0
405,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role