Player Matchup

Cthulhu
Cthulhu
BultHaiza
Cthulhu
Level 66
God Stats
14W - 9L
1,644 SR
Queue Stats
348W - 363L
1,435 Elo+
Solo
Kukulkan
Kukulkan
CaptainBjorn
Kukulkan
Level 112
God Stats
3W - 3L
1,389 SR
Queue Stats
112W - 92L
1,504 Elo+
Solo
Susano
Susano
MrsFruitCake
Susano
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 227L
1,528 Elo+
Solo
Odin
Odin
Smo59260
Odin
Level 124
God Stats
0W - 2L
1,284 SR
Queue Stats
64W - 51L
1,516 Elo+
Solo
Sol
Sol
adrianrs71
Sol
Level 127
God Stats
1W - 5L
1,265 SR
Queue Stats
189W - 181L
1,507 Elo+
Solo
Team Averages
Level 111
1,417 SR
1,498 Elo+

VS

Team Averages
Level 112
1,532 SR
1,443 Elo+
Danzaburou
Danzaburou
AbbadonTroll
Danzaburou
Level 134
God Stats
8W - 13L
1,270 SR
Queue Stats
652W - 643L
1,355 Elo+
Party 1
Artemis
Artemis
December666
Artemis
Level 76
God Stats
4W - 2L
1,622 SR
Queue Stats
151W - 133L
1,496 Elo+
Party 2
Poseidon
Poseidon
RaidenMK3Troll
Poseidon
Level 133
God Stats
11W - 13L
1,500 SR
Queue Stats
651W - 685L
1,364 Elo+
Party 1
Chaac
Chaac
nafar14
Chaac
Level 121
God Stats
6W - 0L
1,435 SR
Queue Stats
183W - 147L
1,525 Elo+
Party 2
Ymir
Ymir
pharmacist7777
Ymir
Level 97
God Stats
3W - 1L
1,835 SR
Queue Stats
219W - 187L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BultHaiza
Cthulhu
20
7 / 2 / 10
12,764
851
19,331
26,412
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
CaptainBjorn
Kukulkan
18
3 / 6 / 9
11,048
737
17,333
13,832
6,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
17
4 / 7 / 12
10,992
733
15,018
15,462
7,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
1 / 6 / 15
10,245
683
5,754
17,109
21,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 8
10,790
719
8,599
13,319
5,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbbadonTroll
Danzaburou
19
7 / 3 / 13
12,430
829
16,515
14,076
6,764
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
December666
Artemis
18
3 / 4 / 15
11,022
735
10,676
13,925
6,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
19
5 / 3 / 11
11,221
748
16,887
13,275
6,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
nafar14
Chaac
18
8 / 5 / 16
11,634
776
21,662
23,650
30,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 4 / 13
11,610
774
8,050
20,406
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
18
Kills
26
26
Deaths
19
54
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbbadonTroll
Danzaburou
7
3
13
4.5
L
Cthulhu
BultHaiza
Cthulhu
7
2
10
6
L
Kukulkan
CaptainBjorn
Kukulkan
3
6
9
1.25
W
Artemis
December666
Artemis
3
4
15
2.63
L
Susano
4
7
12
1.43
W
Poseidon
5
3
11
3.5
L
Odin
1
6
15
1.42
L
3
5
8
1.4
W
Chaac
nafar14
Chaac
8
5
16
3.2
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,035
Damage
73,790
86,134
Taken
85,332
67,673
Mitigated
72,717
31,698
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbbadonTroll
Danzaburou
16,515
7,891
2,872
3,270
14,076
6,764
2,547
9,161
4,915
0
35,112
L
Cthulhu
BultHaiza
Cthulhu
19,331
375
2,852
12,458
26,412
25,839
412
8,917
17,495
38,175
0
L
Kukulkan
CaptainBjorn
Kukulkan
17,333
443
2,874
2,450
13,832
6,961
813
4,546
9,286
42,274
0
W
Artemis
December666
Artemis
10,676
2,497
1,890
2,525
13,925
6,895
1,971
6,922
7,003
0
22,975
L
Susano
15,018
2,211
469
2,468
15,462
7,263
1,461
3,880
11,582
0
27,182
W
Poseidon
16,887
2,463
1,036
2,250
13,275
6,606
1,317
8,149
5,126
40,569
0
L
Odin
5,754
945
978
1,947
17,109
21,981
371
5,920
11,189
600
8,444
L
8,599
2,259
1,573
3,629
13,319
5,629
2,576
4,105
9,214
18,352
0
W
Chaac
nafar14
Chaac
21,662
1,723
1,321
5,676
23,650
30,322
271
9,840
13,810
5,514
34,374
W
8,050
303
3,665
4,125
20,406
22,130
284
11,447
8,959
15,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
57,917
146
Minions Killed
156
0
Camps Cleared
0
1,347,298
Distance Traveled
1,372,201
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,430
829
44
3
0
248,048
1
L
Cthulhu
12,764
851
39
3
0
278,139
0
L
Kukulkan
11,048
737
46
3
0
259,885
1
W
Artemis
11,022
735
34
2
0
296,410
0
L
Susano
10,992
733
24
2
0
255,633
0
W
Poseidon
11,221
748
38
3
0
287,001
1
L
Odin
10,245
683
4
0
0
281,948
0
L
Sol
10,790
719
33
2
0
271,693
0
W
Chaac
11,634
776
34
2
0
279,464
0
W
Ymir
11,610
774
6
0
0
261,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role