Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
II Kgbcme II
Kumbhakarna
Gold II
Level 101
God Stats
7W - 5L
1,763 SR
Queue Stats
182W - 184L
1,567 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
IM KRYT3RIA
Gilgamesh
Platinum V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
384W - 386L
1,664 MMR
Solo
Neith
Neith
Platinum V
Wally_189
Neith
Platinum V
Level 145
God Stats
4W - 3L
1,078 SR
Queue Stats
69W - 72L
1,563 MMR
Solo
Tyr
Tyr
Platinum V
XBlackProdigyX2
Tyr
Platinum V
Level 160
God Stats
1W - 0L
1,214 SR
Queue Stats
189W - 184L
1,621 MMR
Solo
Zhong Kui
Zhong Kui
Masters
drew hvcks
Zhong Kui
Masters
Level 160
God Stats
7W - 8L
1,532 SR
Queue Stats
332W - 288L
3,036 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,417 SR
1,890 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,651 SR
1,883 MMR
Horus
Horus
Platinum V
TKMast War
Horus
Platinum V
Level 157
God Stats
13W - 9L
1,735 SR
Queue Stats
350W - 331L
1,582 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Wezz420
Xing Tian
Platinum IV
Level 149
God Stats
3W - 10L
1,648 SR
Queue Stats
75W - 79L
1,856 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Xythu
Morgan Le Fay
Diamond I
Level 158
God Stats
16W - 13L
1,776 SR
Queue Stats
200W - 188L
2,515 MMR
Solo
Ravana
Ravana
Diamond V
antariasgamer
Ravana
Diamond V
Level 141
God Stats
19W - 20L
1,596 SR
Queue Stats
588W - 576L
1,969 MMR
Solo
Skadi
Skadi
Bronze IV
jakeypipez
Skadi
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
II Kgbcme II
Kumbhakarna
12
3 / 2 / 5
8,581
477
2,095
9,708
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
IM KRYT3RIA
Gilgamesh
16
2 / 1 / 7
9,736
541
6,485
14,891
10,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Wally_189
Neith
18
3 / 0 / 1
10,894
605
8,753
6,251
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 0 / 3
10,750
597
7,646
8,003
8,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
drew hvcks
Zhong Kui
18
3 / 1 / 4
11,162
620
8,581
8,255
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetJormungandrCliodhna

VS

Bans
ArachneShivaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 3 / 1
8,864
492
5,538
13,286
10,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Wezz420
Xing Tian
11
0 / 1 / 2
7,066
393
3,773
11,855
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Xythu
Morgan Le Fay
15
1 / 2 / 0
8,833
491
4,527
7,599
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
7,855
436
3,568
6,775
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
12
1 / 4 / 0
7,775
432
4,598
10,238
3,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
II Kgbcme II
Kumbhakarna
3
2
5
2.75
W
Gilgamesh
IM KRYT3RIA
Gilgamesh
2
1
7
5.5
L
Horus
0
3
1
0.17
W
Neith
Wally_189
Neith
3
0
1
3.5
L
Xing Tian
Wezz420
Xing Tian
0
1
2
1
W
2
0
3
3.5
L
Morgan Le Fay
Xythu
Morgan Le Fay
1
2
0
0.5
L
2
3
2
1
W
Zhong Kui
drew hvcks
Zhong Kui
3
1
4
5
L
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
22,004
47,108
Taken
49,753
36,486
Mitigated
29,893
19,641
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
II Kgbcme II
Kumbhakarna
2,095
453
0
1,559
9,708
8,287
0
2,451
7,257
9,927
0
W
Gilgamesh
IM KRYT3RIA
Gilgamesh
6,485
2,682
0
5,378
14,891
10,729
0
2,642
12,249
0
70,610
L
Horus
5,538
2,320
0
4,971
13,286
10,644
0
2,059
11,227
0
64,566
W
Neith
Wally_189
Neith
8,753
3,742
0
3,349
6,251
2,770
2,715
623
5,628
0
87,213
L
Xing Tian
Wezz420
Xing Tian
3,773
317
0
1,422
11,855
10,509
0
2,722
9,133
19,204
0
W
7,646
676
0
2,680
8,003
8,317
433
92
7,911
13,070
59,517
L
Morgan Le Fay
Xythu
Morgan Le Fay
4,527
333
0
3,148
7,599
2,842
0
4,153
3,446
70,063
0
L
3,568
855
0
2,652
6,775
2,664
0
1,282
5,493
0
39,893
W
Zhong Kui
drew hvcks
Zhong Kui
8,581
1,172
345
6,330
8,255
6,383
2,709
2,492
5,763
83,756
10,136
L
Skadi
4,598
1,873
0
692
10,238
3,234
0
1,641
8,597
0
50,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
40,393
625
Minions Killed
480
0
Camps Cleared
0
1,754,323
Distance Traveled
1,566,335
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,581
477
19
1
0
353,508
9
W
Gilgamesh
9,736
541
113
6
0
360,823
3
L
Horus
8,864
492
131
7
0
361,676
7
W
Neith
10,894
605
155
9
0
321,439
5
L
Xing Tian
7,066
393
30
2
0
349,465
9
W
Tyr
10,750
597
150
8
0
369,054
6
L
Morgan Le Fay
8,833
491
150
8
0
296,234
9
L
Ravana
7,855
436
75
4
0
311,679
2
W
Zhong Kui
11,162
620
188
10
0
349,499
6
L
Skadi
7,775
432
94
5
0
247,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role