Player Matchup

Achilles
Achilles
Chatoullier
Achilles
Level 141
God Stats
2W - 2L
1,566 SR
Queue Stats
130W - 105L
1,584 Elo+
Solo
Xbalanque
Xbalanque
OMUTZ
Xbalanque
Level 144
God Stats
3W - 4L
1,297 SR
Queue Stats
576W - 595L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
kiruasa9
Ah Puch
Level 18
God Stats
1W - 0L
1,498 SR
Queue Stats
17W - 36L
1,307 Elo+
Party 1
Zeus
Zeus
sN_Stlth
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,456 Elo+
Solo
Chaac
Chaac
temp-750199
Chaac
Level 155
God Stats
8W - 9L
1,717 SR
Queue Stats
737W - 744L
1,506 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,473 Elo+

VS

Team Averages
Level 62
1,482 SR
1,329 Elo+
Fenrir
Fenrir
CORNFOUNTAIN
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,371 Elo+
Solo
Geb
Geb
CasualSeppuku
Geb
Level 156
God Stats
1W - 2L
1,408 SR
Queue Stats
79W - 82L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
HP_shinobi
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Tiamat
Tiamat
KINGllELKZ
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Chernobog
Chernobog
Tuvalu_028
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chatoullier
Achilles
16
13 / 3 / 19
9,971
997
13,142
11,420
8,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
OMUTZ
Xbalanque
16
9 / 2 / 18
9,477
948
14,514
9,327
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
kiruasa9
Ah Puch
13
3 / 2 / 16
8,179
818
4,481
6,199
4,041
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
15
6 / 1 / 16
8,777
878
10,408
5,414
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 1 / 24
9,405
941
9,711
16,730
15,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 8 / 4
6,770
677
5,998
12,799
5,586
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 2
7,548
755
2,900
14,038
13,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
HP_shinobi
Sun Wukong
12
2 / 7 / 2
7,094
709
7,966
14,088
10,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
KINGllELKZ
Tiamat
14
2 / 7 / 3
8,185
819
8,405
10,148
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Tuvalu_028
Chernobog
15
4 / 7 / 3
9,623
962
6,136
11,325
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
22
35
Kills
8
9
Deaths
35
93
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
8
4
0.25
L
0
6
2
0.17
W
Achilles
Chatoullier
Achilles
13
3
19
7.5
L
Sun Wukong
HP_shinobi
Sun Wukong
2
7
2
0.43
L
Tiamat
KINGllELKZ
Tiamat
2
7
3
0.5
W
Xbalanque
OMUTZ
Xbalanque
9
2
18
9
L
Chernobog
Tuvalu_028
Chernobog
4
7
3
0.79
W
Ah Puch
kiruasa9
Ah Puch
3
2
16
5.5
W
Zeus
6
1
16
14
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,256
Damage
31,405
49,090
Taken
62,398
35,382
Mitigated
38,978
16,838
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,998
1,323
459
1,255
12,799
5,586
0
2,398
10,401
0
10,697
L
2,900
69
397
1,818
14,038
13,191
0
4,108
9,930
9,398
0
W
Achilles
Chatoullier
Achilles
13,142
3,737
0
3,068
11,420
8,745
265
1,630
9,790
0
18,601
L
Sun Wukong
HP_shinobi
Sun Wukong
7,966
1,827
0
553
14,088
10,708
0
3,376
10,712
0
12,262
L
Tiamat
KINGllELKZ
Tiamat
8,405
689
0
1,404
10,148
5,023
676
3,477
6,671
17,132
0
W
Xbalanque
OMUTZ
Xbalanque
14,514
7,114
517
2,406
9,327
4,722
1,793
2,549
6,778
0
29,139
L
Chernobog
Tuvalu_028
Chernobog
6,136
3,916
202
1,862
11,325
4,470
1,434
1,530
9,795
0
15,311
W
Ah Puch
kiruasa9
Ah Puch
4,481
470
493
876
6,199
4,041
308
337
5,862
7,477
0
W
Zeus
10,408
2,687
1,200
633
5,414
2,341
1,278
1,616
3,798
22,444
0
W
9,711
1,349
1,080
6,565
16,730
15,533
601
5,173
11,557
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,809
Gold Earned
39,220
82
Minions Killed
78
0
Camps Cleared
0
906,028
Distance Traveled
727,356
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,770
677
14
1
0
164,697
0
L
Geb
7,548
755
14
1
0
135,938
1
W
Achilles
9,971
997
9
1
0
198,143
1
L
Sun Wukong
7,094
709
10
1
0
154,916
0
L
Tiamat
8,185
819
15
2
0
120,993
0
W
Xbalanque
9,477
948
32
3
0
169,289
0
L
Chernobog
9,623
962
25
3
0
150,812
0
W
Ah Puch
8,179
818
5
1
0
187,525
0
W
Zeus
8,777
878
20
2
0
170,073
2
W
Chaac
9,405
941
16
2
0
180,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role