Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
EquinoxRus
Bastet
Level 42
God Stats
1W - 1L
1,310 SR
Queue Stats
82W - 92L
1,514 Elo+
Solo
Mulan
Mulan
GudshiBoyyy
Mulan
Level 122
God Stats
1W - 0L
1,721 SR
Queue Stats
15W - 18L
1,525 Elo+
Solo
Guan Yu
Guan Yu
JFBD
Guan Yu
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 30L
1,770 Elo+
Party 1
Chang'e
Chang'e
nTethys
Chang'e
Level 48
God Stats
13W - 12L
1,601 SR
Queue Stats
137W - 174L
1,472 Elo+
Solo
Team Averages
Level 79
1,526 SR
1,556 Elo+

VS

Team Averages
Level 62
1,474 SR
1,478 Elo+
Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Eurycotis
Mercury
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 66L
1,611 Elo+
Solo
Agni
Agni
KitchenBeku
Agni
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,340 Elo+
Party 2
King Arthur
King Arthur
LuLmurmeli
King Arthur
Level 63
God Stats
26W - 40L
1,388 SR
Queue Stats
285W - 295L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
pajseroni
Sylvanus
Level 37
God Stats
2W - 2L
1,481 SR
Queue Stats
46W - 76L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 1 / 3
7,568
582
9,277
7,735
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
EquinoxRus
Bastet
13
4 / 1 / 3
7,673
590
5,155
8,661
2,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 0
7,113
547
8,528
8,641
8,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
JFBD
Guan Yu
13
1 / 1 / 10
7,554
581
7,359
11,116
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
nTethys
Chang'e
15
8 / 0 / 3
9,062
697
6,573
8,340
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 1
5,720
440
6,224
9,012
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Eurycotis
Mercury
12
1 / 4 / 2
6,823
525
4,851
9,862
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
6,350
488
2,189
6,916
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LuLmurmeli
King Arthur
12
1 / 2 / 1
6,581
506
5,569
14,861
9,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
pajseroni
Sylvanus
9
1 / 5 / 1
5,982
460
3,961
13,472
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
4
4
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
3
7.5
L
Hachiman
 
Hachiman
1
3
1
0.5
W
Bastet
EquinoxRus
Bastet
4
1
3
5.5
L
Mercury
Eurycotis
Mercury
1
4
2
0.5
W
1
1
0
1
W
Guan Yu
JFBD
Guan Yu
1
1
10
6
L
0
6
1
0.08
L
King Arthur
LuLmurmeli
King Arthur
1
2
1
0.75
W
Chang'e
nTethys
Chang'e
8
0
3
9.5
L
Sylvanus
pajseroni
Sylvanus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
22,794
44,493
Taken
54,123
26,307
Mitigated
23,675
18,343
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,277
5,505
0
3,138
7,735
2,563
240
1,196
6,539
0
46,849
L
Hachiman
 
Hachiman
6,224
3,133
0
2,478
9,012
1,955
0
743
8,269
0
37,516
W
Bastet
EquinoxRus
Bastet
5,155
1,161
0
2,575
8,661
2,873
0
1,358
7,303
0
49,828
L
Mercury
Eurycotis
Mercury
4,851
1,620
0
585
9,862
2,826
0
2,430
7,432
0
43,245
W
8,528
3,332
0
3,371
8,641
8,033
75
0
8,641
0
39,836
W
Guan Yu
JFBD
Guan Yu
7,359
762
1,047
3,434
11,116
10,042
0
2,377
8,739
0
21,961
L
2,189
133
0
1,697
6,916
1,861
266
2,582
4,334
35,525
0
L
King Arthur
LuLmurmeli
King Arthur
5,569
877
0
5,860
14,861
9,312
0
0
14,861
0
29,728
W
Chang'e
nTethys
Chang'e
6,573
217
644
4,134
8,340
2,796
145
1,219
7,121
57,877
0
L
Sylvanus
pajseroni
Sylvanus
3,961
1,590
518
3,529
13,472
7,721
0
818
12,654
20,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
31,456
420
Minions Killed
303
0
Camps Cleared
0
1,388,747
Distance Traveled
1,211,388
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,568
582
103
8
0
262,571
4
L
Hachiman
5,720
440
69
5
0
220,140
2
W
Bastet
7,673
590
96
7
0
272,662
3
L
Mercury
6,823
525
83
6
0
299,675
3
W
Mulan
7,113
547
84
6
0
271,768
2
W
Guan Yu
7,554
581
18
1
0
300,728
8
L
Agni
6,350
488
66
5
0
218,826
3
L
King Arthur
6,581
506
56
4
0
272,465
3
W
Chang'e
9,062
697
119
9
0
281,018
1
L
Sylvanus
5,982
460
29
2
0
200,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role