Player Matchup

Sobek
Sobek
Rumoto97
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,578 Elo+
Party 1
Thanatos
Thanatos
THEAP9
Thanatos
Level 146
God Stats
1W - 2L
1,490 SR
Queue Stats
119W - 113L
1,584 Elo+
Party 1
Vulcan
Vulcan
wolfgang10
Vulcan
Level 82
God Stats
8W - 8L
1,534 SR
Queue Stats
50W - 36L
1,582 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,581 Elo+

VS

Team Averages
Level 118
1,675 SR
1,598 Elo+
Danzaburou
Danzaburou
ANIKIILADOR
Danzaburou
Level 139
God Stats
7W - 1L
1,762 SR
Queue Stats
50W - 41L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YoungestGriff
Morgan Le Fay
Level 67
God Stats
89W - 94L
1,605 SR
Queue Stats
257W - 266L
1,553 Elo+
Solo
Odin
Odin
xXFrostynianoXx
Odin
Level 147
God Stats
11W - 7L
1,658 SR
Queue Stats
132W - 97L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rumoto97
Sobek
14
0 / 3 / 3
10,534
620
5,810
22,331
28,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
THEAP9
Thanatos
15
1 / 5 / 2
10,433
614
6,604
11,302
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
wolfgang10
Vulcan
15
2 / 4 / 1
10,232
602
7,531
9,132
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANIKIILADOR
Danzaburou
17
4 / 2 / 7
12,059
709
12,383
9,803
3,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
YoungestGriff
Morgan Le Fay
16
4 / 1 / 5
11,438
673
15,567
7,792
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 8
11,722
690
8,498
14,466
11,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANIKIILADOR
Danzaburou
4
2
7
3.75
L
Sobek
Rumoto97
Sobek
0
3
3
0.5
L
Thanatos
THEAP9
Thanatos
1
5
2
0.4
W
Morgan Le Fay
YoungestGriff
Morgan Le Fay
4
1
5
6.5
L
Vulcan
wolfgang10
Vulcan
2
4
1
0.63
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
36,448
42,765
Taken
32,061
36,769
Mitigated
18,746
13,391
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANIKIILADOR
Danzaburou
12,383
5,072
0
2,691
9,803
3,906
970
4,596
5,107
0
54,487
L
Sobek
Rumoto97
Sobek
5,810
471
0
4,440
22,331
28,385
50
8,822
13,509
19,916
0
L
Thanatos
THEAP9
Thanatos
6,604
854
0
7,615
11,302
4,940
0
3,973
7,329
0
30,102
W
Morgan Le Fay
YoungestGriff
Morgan Le Fay
15,567
2,087
98
3,926
7,792
3,185
578
3,419
4,255
70,492
0
L
Vulcan
wolfgang10
Vulcan
7,531
2,801
0
1,336
9,132
3,444
141
3,844
5,288
33,721
0
W
8,498
2,078
0
1,552
14,466
11,655
272
5,637
8,567
4,624
21,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
35,219
147
Minions Killed
207
5
Camps Cleared
10
1,030,457
Distance Traveled
1,012,931
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,059
709
103
6
4
310,924
3
L
Sobek
10,534
620
18
1
1
354,286
3
L
Thanatos
10,433
614
67
4
3
328,074
6
W
Morgan Le Fay
11,438
673
65
4
4
367,993
5
L
Vulcan
10,232
602
62
4
1
348,097
2
W
Odin
11,722
690
39
2
2
334,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role