Player Matchup

Tiamat
Tiamat
Darkside179
Tiamat
Level 149
God Stats
3W - 2L
1,534 SR
Queue Stats
127W - 139L
1,474 Elo+
Solo
Skadi
Skadi
HP_shinobi
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 94L
1,363 Elo+
Party 1
Persephone
Persephone
Habbbbit
Persephone
Level 50
God Stats
1W - 3L
1,385 SR
Queue Stats
32W - 42L
1,356 Elo+
Solo
Nemesis
Nemesis
KINGllELKZ
Nemesis
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 54L
1,363 Elo+
Party 1
Shiva
Shiva
Tuvalu_028
Shiva
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 159L
1,363 Elo+
Party 1
Team Averages
Level 54
1,484 SR
1,384 Elo+

VS

Team Averages
Level 115
1,524 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aqueousguy
Nu Wa
Level 121
God Stats
16W - 13L
1,469 SR
Queue Stats
100W - 112L
1,414 Elo+
Solo
Ah Puch
Ah Puch
SosaDropEmOff_
Ah Puch
Level 106
God Stats
10W - 13L
1,502 SR
Queue Stats
377W - 419L
1,404 Elo+
Solo
Nike
Nike
StrawbLion17
Nike
Level 106
God Stats
4W - 3L
1,651 SR
Queue Stats
132W - 143L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 3 / 0
4,889
543
1,811
6,877
5,104
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
6
0 / 5 / 0
4,183
465
1,846
5,550
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Habbbbit
Persephone
8
0 / 3 / 0
4,772
530
1,815
3,983
950
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
KINGllELKZ
Nemesis
7
0 / 2 / 1
4,517
502
1,956
5,271
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
6
0 / 3 / 0
4,236
471
2,039
6,592
2,046
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
6 / 0 / 2
5,904
656
3,660
6,286
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
 
Jing Wei
10
0 / 0 / 7
5,603
623
4,405
5,258
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
1 / 0 / 4
5,876
653
3,107
2,419
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 0
6,023
669
4,053
4,217
1,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
6 / 1 / 1
5,683
631
3,766
6,700
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
2
7
W
Jing Wei
 
Jing Wei
0
0
7
3.5
W
Nu Wa
1
0
4
3
L
Tiamat
1
3
0
0.33
L
Skadi
0
5
0
0
L
Persephone
Habbbbit
Persephone
0
3
0
0
L
Nemesis
KINGllELKZ
Nemesis
0
2
1
0.25
W
3
0
0
3
W
6
1
1
6.5
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,467
Damage
18,991
28,273
Taken
24,880
11,524
Mitigated
9,727
4,704
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,660
1,353
136
1,307
6,286
3,946
0
20
6,266
14,194
0
W
Jing Wei
 
Jing Wei
4,405
3,900
0
3,882
5,258
1,375
381
0
5,258
0
33,483
W
Nu Wa
3,107
730
0
1,110
2,419
734
755
1,199
1,220
30,691
0
L
Tiamat
1,811
409
0
2,618
6,877
5,104
0
4,141
2,736
16,553
0
L
Skadi
1,846
1,245
0
592
5,550
953
0
1,773
3,777
0
13,069
L
Persephone
Habbbbit
Persephone
1,815
56
0
352
3,983
950
0
1,786
2,194
20,913
0
L
Nemesis
KINGllELKZ
Nemesis
1,956
618
0
291
5,271
2,471
0
1,181
4,090
0
18,162
W
4,053
200
0
2,424
4,217
1,486
0
1,701
2,516
27,855
0
W
3,766
115
0
2,346
6,700
2,186
0
706
5,994
0
23,685
L
Shiva
2,039
181
0
851
6,592
2,046
0
1,938
4,654
0
10,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,597
Gold Earned
29,089
175
Minions Killed
276
0
Camps Cleared
0
862,641
Distance Traveled
935,747
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,904
656
20
2
0
185,499
0
W
Jing Wei
5,603
623
69
8
0
186,493
1
W
Nu Wa
5,876
653
63
7
0
180,691
4
L
Tiamat
4,889
543
42
5
0
164,506
1
L
Skadi
4,183
465
32
4
0
179,416
1
L
Persephone
4,772
530
45
5
0
164,796
3
L
Nemesis
4,517
502
39
4
0
166,987
0
W
Ah Puch
6,023
669
74
8
0
175,928
3
W
Nike
5,683
631
50
6
0
207,136
1
L
Shiva
4,236
471
17
2
0
186,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role