Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Beliar773
Bastet
Level 145
God Stats
3W - 0L
1,806 SR
Queue Stats
120W - 160L
1,449 Elo+
Solo
Persephone
Persephone
DoctorKrieg
Persephone
Level 128
God Stats
8W - 7L
1,508 SR
Queue Stats
619W - 691L
1,506 Elo+
Party 1
Team Averages
Level 132
1,605 SR
1,485 Elo+

VS

Team Averages
Level 103
1,587 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
RareeJack
Tsukuyomi
Level 117
God Stats
0W - 1L
1,352 SR
Queue Stats
20W - 35L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Rumoto97
Sylvanus
Level 111
God Stats
10W - 7L
1,691 SR
Queue Stats
76W - 68L
1,591 Elo+
Party 2
Nox
Nox
wolfgang10
Nox
Level 82
God Stats
15W - 9L
1,716 SR
Queue Stats
50W - 36L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 0 / 3
7,759
776
6,735
4,870
1,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Beliar773
Bastet
12
4 / 2 / 4
7,316
732
7,209
6,766
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
DoctorKrieg
Persephone
12
2 / 1 / 6
7,636
764
7,735
4,170
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RareeJack
Tsukuyomi
8
0 / 6 / 2
5,847
585
4,615
8,885
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Rumoto97
Sylvanus
10
1 / 2 / 2
7,071
707
3,379
9,408
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 2 / 1
7,077
708
3,191
6,279
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
3
5.5
W
Bastet
Beliar773
Bastet
4
2
4
3
W
Persephone
DoctorKrieg
Persephone
2
1
6
5
L
Tsukuyomi
RareeJack
Tsukuyomi
0
6
2
0.17
L
Sylvanus
Rumoto97
Sylvanus
1
2
2
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
11,185
15,806
Taken
24,572
5,553
Mitigated
12,008
2,812
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,735
2,333
0
900
4,870
1,769
104
2,174
2,618
0
33,884
W
Bastet
Beliar773
Bastet
7,209
2,042
0
834
6,766
2,536
0
3,219
3,381
0
16,453
W
Persephone
DoctorKrieg
Persephone
7,735
41
0
1,078
4,170
1,248
0
1,469
2,616
27,888
0
L
Tsukuyomi
RareeJack
Tsukuyomi
4,615
1,245
202
1,323
8,885
3,098
0
2,766
6,119
0
11,231
L
Sylvanus
Rumoto97
Sylvanus
3,379
504
1,432
2,253
9,408
6,710
0
2,809
6,599
13,979
0
L
3,191
148
0
750
6,279
2,200
0
2,236
4,043
19,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
19,995
144
Minions Killed
88
10
Camps Cleared
0
583,656
Distance Traveled
518,286
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,759
776
69
7
5
189,137
4
W
Bastet
7,316
732
22
2
5
206,637
0
W
Persephone
7,636
764
53
5
0
187,882
4
L
Tsukuyomi
5,847
585
19
2
0
156,662
0
L
Sylvanus
7,071
707
25
3
0
167,633
0
L
Nox
7,077
708
44
4
0
193,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role