Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
C0SM0N0TE-AMG
Ganesha
Level 100
God Stats
1W - 1L
1,301 SR
Queue Stats
68W - 83L
1,350 Elo+
Party 1
Raijin
Raijin
Melet-General
Raijin
Level 76
God Stats
1W - 1L
1,304 SR
Queue Stats
128W - 144L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
Siborlv
Xbalanque
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 56L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
rustyunicorns98
Ratatoskr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,417 Elo+
Solo
Team Averages
Level 96
1,421 SR
1,399 Elo+

VS

Team Averages
Level 93
1,451 SR
1,375 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alcavebeast
Janus
Level 128
God Stats
6W - 8L
1,574 SR
Queue Stats
551W - 539L
1,401 Elo+
Solo
Hel
Hel
Lj1x
Hel
Level 62
God Stats
4W - 9L
1,160 SR
Queue Stats
169W - 168L
1,379 Elo+
Solo
Da Ji
Da Ji
khatara602
Da Ji
Level 101
God Stats
1W - 2L
1,520 SR
Queue Stats
101W - 103L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oilhead
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 3 / 21
10,728
671
11,604
13,164
15,971
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
19
0 / 3 / 26
10,905
682
10,656
16,121
23,860
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 2 / 16
13,031
814
15,099
11,949
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Siborlv
Xbalanque
19
9 / 6 / 11
12,704
794
21,848
14,259
5,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
rustyunicorns98
Ratatoskr
20
13 / 2 / 10
12,512
782
15,709
16,408
17,124
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
2 / 4 / 8
10,352
647
7,186
14,999
5,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 6 / 7
10,786
674
16,989
13,383
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
Lj1x
Hel
16
4 / 7 / 6
10,298
644
9,594
17,922
6,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
18
5 / 6 / 7
10,604
663
8,808
17,929
9,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
oilhead
Ah Muzen Cab
16
2 / 7 / 6
9,637
602
10,361
16,626
13,559
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
30
Kills
16
16
Deaths
30
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
21
3.83
L
Freya
 
Freya
2
4
8
1.5
L
3
6
7
1.08
W
Ganesha
0
3
26
4.33
L
Hel
Lj1x
Hel
4
7
6
1
W
7
2
16
7.5
W
Xbalanque
Siborlv
Xbalanque
9
6
11
2.42
L
Da Ji
5
6
7
1.42
L
Ah Muzen Cab
oilhead
Ah Muzen Cab
2
7
6
0.71
W
Ratatoskr
rustyunicorns98
Ratatoskr
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,916
Damage
52,938
71,901
Taken
80,859
69,388
Mitigated
39,355
36,297
Healing
32,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,604
1,053
8,329
2,690
13,164
15,971
754
5,230
7,934
21,609
0
L
Freya
 
Freya
7,186
1,948
881
4,742
14,999
5,314
0
7,357
7,477
16,494
0
L
16,989
989
1,351
1,849
13,383
4,592
0
5,778
7,328
46,759
0
W
Ganesha
10,656
466
2,095
3,192
16,121
23,860
516
7,940
8,181
23,530
0
L
Hel
Lj1x
Hel
9,594
1,023
10,385
7,205
17,922
6,887
0
8,546
9,051
17,517
0
W
15,099
1,439
1,135
3,589
11,949
6,471
122
6,540
5,409
44,960
0
W
Xbalanque
Siborlv
Xbalanque
21,848
10,482
1,782
2,780
14,259
5,962
3,157
8,110
6,149
0
40,280
L
Da Ji
8,808
1,397
1,035
1,984
17,929
9,003
0
8,576
9,150
0
15,926
L
Ah Muzen Cab
oilhead
Ah Muzen Cab
10,361
2,020
1,363
1,671
16,626
13,559
360
7,102
9,106
0
25,847
W
Ratatoskr
rustyunicorns98
Ratatoskr
15,709
1,134
4,475
6,230
16,408
17,124
1,103
5,949
10,459
0
23,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,880
Gold Earned
51,677
169
Minions Killed
140
0
Camps Cleared
0
1,497,528
Distance Traveled
1,345,957
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,728
671
31
2
0
289,808
0
L
Freya
10,352
647
20
1
0
259,917
0
L
Janus
10,786
674
63
4
0
251,875
1
W
Ganesha
10,905
682
0
0
0
308,259
2
L
Hel
10,298
644
18
1
0
285,956
0
W
Raijin
13,031
814
69
4
0
291,007
0
W
Xbalanque
12,704
794
50
3
0
263,769
0
L
Da Ji
10,604
663
14
1
0
281,329
0
L
Ah Muzen Cab
9,637
602
25
2
0
266,880
0
W
Ratatoskr
12,512
782
19
1
0
344,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role