Player Matchup

Neith
Neith
Alii__MoHiiT
Neith
Level 84
God Stats
4W - 3L
1,583 SR
Queue Stats
179W - 206L
1,343 Elo+
Party 2
Sobek
Sobek
Khode__Meraj
Sobek
Level 89
God Stats
0W - 3L
1,294 SR
Queue Stats
162W - 188L
1,381 Elo+
Party 2
Hades
Hades
chopper-san51000
Hades
Level 54
God Stats
22W - 21L
1,520 SR
Queue Stats
137W - 226L
1,281 Elo+
Party 1
Loki
Loki
ghezzrom51
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 108L
1,215 Elo+
Party 1
Sun Wukong
Sun Wukong
nwarside
Sun Wukong
Level 66
God Stats
2W - 6L
1,395 SR
Queue Stats
219W - 396L
1,253 Elo+
Party 1
Team Averages
Level 65
1,458 SR
1,295 Elo+

VS

Team Averages
Level 72
1,439 SR
1,327 Elo+
Zhong Kui
Zhong Kui
Alvaromoliina
Zhong Kui
Level 86
God Stats
3W - 3L
1,401 SR
Queue Stats
41W - 50L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
BUBSPUP
Sun Wukong
Level 69
God Stats
5W - 4L
1,115 SR
Queue Stats
104W - 115L
1,187 Elo+
Solo
Heimdallr
Heimdallr
COL deltary
Heimdallr
Level 64
God Stats
12W - 8L
1,541 SR
Queue Stats
209W - 227L
1,367 Elo+
Solo
Xbalanque
Xbalanque
Loki313
Xbalanque
Level 58
God Stats
3W - 1L
1,741 SR
Queue Stats
42W - 57L
1,286 Elo+
Solo
Arachne
Arachne
ncaardona7
Arachne
Level 83
God Stats
5W - 5L
1,399 SR
Queue Stats
52W - 65L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 5
10,541
527
13,747
15,296
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 10
11,021
551
9,155
25,971
33,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 6 / 3
9,266
463
9,217
15,344
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 11 / 5
9,188
459
4,445
17,099
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
nwarside
Sun Wukong
15
3 / 6 / 1
9,474
474
5,828
12,240
7,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alvaromoliina
Zhong Kui
13
1 / 8 / 2
8,218
411
13,528
15,601
11,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
BUBSPUP
Sun Wukong
17
8 / 3 / 5
10,934
547
13,276
14,638
19,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
COL deltary
Heimdallr
18
8 / 2 / 5
11,626
581
16,159
12,720
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Loki313
Xbalanque
13
0 / 3 / 3
7,802
390
7,304
10,031
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ncaardona7
Arachne
18
13 / 3 / 4
11,787
589
11,022
15,735
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
19
Kills
30
30
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
3
5
3.83
W
Zhong Kui
Alvaromoliina
Zhong Kui
1
8
2
0.25
W
Sun Wukong
BUBSPUP
Sun Wukong
8
3
5
3.5
W
Heimdallr
COL deltary
Heimdallr
8
2
5
5.25
L
3
4
10
2
W
Xbalanque
Loki313
Xbalanque
0
3
3
0.5
L
3
6
3
0.75
L
1
11
5
0.32
W
Arachne
ncaardona7
Arachne
13
3
4
5
L
Sun Wukong
nwarside
Sun Wukong
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
61,289
85,950
Taken
68,725
61,318
Mitigated
46,413
24,663
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,747
3,068
0
6,128
15,296
7,896
746
4,746
10,550
0
76,597
W
Zhong Kui
Alvaromoliina
Zhong Kui
13,528
2,052
0
5,086
15,601
11,588
642
4,289
11,312
53,110
0
W
Sun Wukong
BUBSPUP
Sun Wukong
13,276
3,405
0
4,552
14,638
19,384
258
1,479
13,159
0
62,915
W
Heimdallr
COL deltary
Heimdallr
16,159
5,044
0
4,758
12,720
5,252
1,493
4,980
7,740
0
75,065
L
9,155
1,296
2,489
5,713
25,971
33,667
0
6,812
19,158
36,903
0
W
Xbalanque
Loki313
Xbalanque
7,304
3,858
0
2,589
10,031
3,052
1,334
3,480
6,551
0
34,180
L
9,217
365
420
4,234
15,344
5,845
0
1,380
13,964
49,703
0
L
4,445
802
0
2,983
17,099
6,007
0
0
17,099
0
49,899
W
Arachne
ncaardona7
Arachne
11,022
8,023
0
5,632
15,735
7,137
350
4,311
11,424
0
89,969
L
Sun Wukong
nwarside
Sun Wukong
5,828
2,425
21
2,675
12,240
7,903
999
590
11,650
0
34,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,490
Gold Earned
50,367
428
Minions Killed
512
0
Camps Cleared
0
2,034,234
Distance Traveled
1,811,591
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,541
527
132
7
0
378,026
3
W
Zhong Kui
8,218
411
66
3
0
319,961
1
W
Sun Wukong
10,934
547
121
6
0
357,186
3
W
Heimdallr
11,626
581
131
7
0
360,195
0
L
Sobek
11,021
551
57
3
0
397,994
2
W
Xbalanque
7,802
390
64
3
0
335,451
0
L
Hades
9,266
463
84
4
0
460,864
1
L
Loki
9,188
459
91
5
0
395,271
0
W
Arachne
11,787
589
130
7
0
438,798
1
L
Sun Wukong
9,474
474
64
3
0
402,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role