Player Matchup

Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond I
Mb-Boy00
Horus
Diamond I
Level 148
God Stats
16W - 15L
1,781 SR
Queue Stats
477W - 453L
2,521 MMR
Party 1
Hou Yi
Hou Yi
Masters
Mοοd
Hou Yi
Masters
Level 67
God Stats
11W - 5L
1,811 SR
Queue Stats
328W - 308L
2,443 MMR
Solo
Scylla
Scylla
Diamond II
iRourkey
Scylla
Diamond II
Level 142
God Stats
60W - 50L
1,715 SR
Queue Stats
302W - 282L
2,382 MMR
Solo
Kuzenbo
Kuzenbo
Masters
miladronaldo9
Kuzenbo
Masters
Level 147
God Stats
5W - 16L
1,508 SR
Queue Stats
451W - 432L
2,477 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,663 SR
2,265 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,669 SR
2,098 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond III
AiZeN_Plan
Hades
Diamond III
Level 143
God Stats
22W - 17L
1,775 SR
Queue Stats
228W - 212L
2,237 MMR
Solo
Bakasura
Bakasura
Diamond II
ReTaqs
Bakasura
Diamond II
Level 159
God Stats
7W - 9L
1,785 SR
Queue Stats
445W - 457L
2,262 MMR
Solo
Ullr
Ullr
Masters
Ѕingh
Ullr
Masters
Level 124
God Stats
10W - 5L
1,786 SR
Queue Stats
90W - 38L
2,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 1 / 1
5,158
516
1,468
4,558
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Mb-Boy00
Horus
8
0 / 6 / 0
4,439
444
2,499
9,188
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Mοοd
Hou Yi
7
2 / 9 / 0
4,828
483
3,129
9,998
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
iRourkey
Scylla
10
1 / 3 / 1
5,912
591
3,253
6,060
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
6
0 / 4 / 1
4,513
451
2,142
9,447
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CliodhnaMedusaRatatoskrAtlas

VS

Bans
ShivaDa JiNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 1 / 1
7,039
704
4,441
9,069
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
 
Geb
10
0 / 1 / 11
6,443
644
4,510
8,879
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
11
4 / 1 / 1
6,694
669
4,501
6,310
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ReTaqs
Bakasura
14
4 / 0 / 2
7,403
740
2,338
5,140
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
Ѕingh
Ullr
13
10 / 0 / 8
7,985
799
13,521
4,151
1,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
23
23
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
W
Hercules
 
Hercules
5
1
1
5.5
W
Geb
 
Geb
0
1
11
5.5
W
Hades
4
1
1
4.5
L
Horus
Mb-Boy00
Horus
0
6
0
0
L
Hou Yi
Mοοd
Hou Yi
2
9
0
0.22
W
Bakasura
ReTaqs
Bakasura
4
0
2
5
L
Scylla
iRourkey
Scylla
1
3
1
0.5
L
Kuzenbo
0
4
1
0.13
W
Ullr
Ѕingh
Ullr
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,491
Damage
29,311
39,251
Taken
33,549
15,363
Mitigated
21,391
7,792
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,468
310
0
787
4,558
1,244
0
871
3,541
0
25,420
W
Hercules
 
Hercules
4,441
1,722
0
4,521
9,069
6,543
842
1,162
7,672
0
34,086
W
Geb
 
Geb
4,510
1,521
0
2,187
8,879
8,773
164
1,106
7,742
13,691
1,545
W
Hades
4,501
624
162
3,484
6,310
2,829
0
1,164
5,146
40,879
0
L
Horus
Mb-Boy00
Horus
2,499
1,040
88
2,761
9,188
4,436
0
1,129
8,034
0
14,280
L
Hou Yi
Mοοd
Hou Yi
3,129
2,159
0
1,344
9,998
2,071
0
1,730
8,133
0
16,916
W
Bakasura
ReTaqs
Bakasura
2,338
1,737
0
1,737
5,140
1,855
0
415
4,725
0
46,190
L
Scylla
iRourkey
Scylla
3,253
126
0
998
6,060
1,732
0
2,466
3,594
35,864
0
L
Kuzenbo
2,142
960
0
1,814
9,447
5,880
0
2,612
6,665
8,723
0
W
Ullr
Ѕingh
Ullr
13,521
6,379
0
784
4,151
1,391
1,639
1,548
2,603
0
53,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
35,564
205
Minions Killed
399
0
Camps Cleared
0
920,568
Distance Traveled
1,107,572
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,158
516
65
7
0
198,231
0
W
Hercules
7,039
704
71
7
0
208,494
1
W
Geb
6,443
644
18
2
0
217,132
4
W
Hades
6,694
669
90
9
0
209,386
5
L
Horus
4,439
444
24
2
0
204,935
0
L
Hou Yi
4,828
483
28
3
0
147,079
0
W
Bakasura
7,403
740
127
13
0
278,734
0
L
Scylla
5,912
591
75
8
0
182,220
3
L
Kuzenbo
4,513
451
13
1
0
188,103
1
W
Ullr
7,985
799
93
9
0
193,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role